Files
Bubberstation/code/modules/mining/satchel_ore_box.dm
Waterpig bb70889f6e TG Upstream Part 1
3591 individual conflicts

Update build.js

Update install_node.sh

Update byond.js

oh my fucking god

hat

slow

huh

holy shit

we all fall down

2 more I missed

2900 individual conflicts

2700 Individual conflicts

replaces yarn file with tg version, bumping us down to 2200-ish

Down to 2000 individual conflicts

140 down

mmm

aaaaaaaaaaaaaaaaaaa

not yt

575

soon

900 individual conflicts

600 individual conflicts, 121 file conflicts

im not okay

160 across 19 files

29 in 4 files

0 conflicts, compiletime fix time

some minor incap stuff

missed ticks

weird dupe definition stuff

missed ticks 2

incap fixes

undefs and pie fix

Radio update and some extra minor stuff

returns a single override

no more dupe definitions, 175 compiletime errors

Unticked file fix

sound and emote stuff

honk and more radio stuff
2024-10-19 08:04:33 -07:00

110 lines
3.2 KiB
Plaintext

/**********************Ore box**************************/
/obj/structure/ore_box
icon = 'icons/obj/mining.dmi'
icon_state = "orebox"
name = "ore box"
desc = "A heavy wooden box, which can be filled with a lot of ores or boulders"
density = TRUE
pressure_resistance = 5 * ONE_ATMOSPHERE
/obj/structure/ore_box/Initialize(mapload)
. = ..()
register_context()
///Dumps all contents of this ore box on the turf
/obj/structure/ore_box/proc/dump_box_contents()
var/drop = drop_location()
for(var/obj/item/weapon in src)
weapon.forceMove(drop)
/obj/structure/ore_box/atom_deconstruct(disassembled = TRUE)
new /obj/item/stack/sheet/mineral/wood(loc, 4)
dump_box_contents()
/obj/structure/ore_box/add_context(atom/source, list/context, obj/item/held_item, mob/user)
. = NONE
if(isnull(held_item))
return
if(held_item.tool_behaviour == TOOL_CROWBAR)
context[SCREENTIP_CONTEXT_LMB] = "Deconstruct"
return CONTEXTUAL_SCREENTIP_SET
else if(istype(held_item, /obj/item/stack/ore) || istype(held_item, /obj/item/boulder))
context[SCREENTIP_CONTEXT_LMB] = "Insert Item"
return CONTEXTUAL_SCREENTIP_SET
else if(held_item.atom_storage)
context[SCREENTIP_CONTEXT_LMB] = "Transfer Contents"
return CONTEXTUAL_SCREENTIP_SET
/obj/structure/ore_box/examine(mob/living/user)
. = ..()
if(in_range(src, user) || isobserver(user))
. += span_notice("Can be [EXAMINE_HINT("pried")] apart.")
ui_interact(user)
/obj/structure/ore_box/crowbar_act(mob/living/user, obj/item/I)
. = ITEM_INTERACT_BLOCKING
if(I.use_tool(src, user, 50, volume = 50))
user.visible_message(span_notice("[user] pries \the [src] apart."),
span_notice("You pry apart \the [src]."),
span_hear("You hear splitting wood."))
deconstruct(TRUE)
return ITEM_INTERACT_SUCCESS
/obj/structure/ore_box/attackby(obj/item/weapon, mob/user, params)
if(istype(weapon, /obj/item/stack/ore) || istype(weapon, /obj/item/boulder))
user.transferItemToLoc(weapon, src)
return TRUE
else if(weapon.atom_storage)
weapon.atom_storage.remove_type(/obj/item/stack/ore, src, INFINITY, TRUE, FALSE, user, null)
to_chat(user, span_notice("You empty the ore in [weapon] into \the [src]."))
return TRUE
else
return ..()
/obj/structure/ore_box/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "OreBox", name)
ui.open()
/obj/structure/ore_box/ui_data()
var/list/materials = list()
var/name
var/amount
for(var/obj/item/stack/ore/potental_ore as anything in contents)
if(istype(potental_ore, /obj/item/stack/ore))
name = potental_ore.name
amount = potental_ore.amount
else
name = "Boulders"
amount = 1
var/item_found = FALSE
for(var/list/item as anything in materials)
if(item["name"] == name)
item_found = TRUE
item["amount"] += amount
break
if(!item_found)
materials += list(list("name" = name, "amount" = amount))
return list("materials" = materials)
/obj/structure/ore_box/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
if(action == "removeall")
dump_box_contents()
return TRUE
/// Special override for notify_contents = FALSE.
/obj/structure/ore_box/on_changed_z_level(turf/old_turf, turf/new_turf, same_z_layer, notify_contents = FALSE)
return ..()