Files
Bubberstation/code/modules/modular_computers/file_system/programs/file_browser.dm
grungussuss 58501dce77 Reorganizes the sound folder (#86726)
## About The Pull Request

<details>

- renamed ai folder to announcer

-- announcer --
- moved vox_fem to announcer
- moved approachingTG to announcer

- separated the ambience folder into ambience and instrumental
-- ambience --

- created holy folder moved all related sounds there
- created engineering folder and moved all related sounds there
- created security folder and moved ambidet there
- created general folder and moved ambigen there
- created icemoon folder and moved all icebox-related ambience there
- created medical folder and moved all medbay-related ambi there
- created ruin folder and moves all ruins ambi there
- created beach folder and moved seag and shore there
- created lavaland folder and moved related ambi there
- created aurora_caelus folder and placed its ambi there
- created misc folder and moved the rest of the files that don't have a
specific category into it

-- instrumental --

- moved traitor folder here
- created lobby_music folder and placed our songs there (title0 not used
anywhere? - server-side modification?)

-- items --

- moved secdeath to hailer
- moved surgery to handling

-- effects --

- moved chemistry into effects
- moved hallucinations into effects
- moved health into effects
- moved magic into effects

-- vehicles --

- moved mecha into vehicles


created mobs folder

-- mobs --

- moved creatures folder into mobs
- moved voice into mobs

renamed creatures to non-humanoids
renamed voice to humanoids

-- non-humanoids--

created cyborg folder
created hiss folder
moved harmalarm.ogg to cyborg

-- humanoids --




-- misc --

moved ghostwhisper to misc
moved insane_low_laugh to misc

I give up trying to document this.

</details>

- [X] ambience
- [x] announcer
- [x] effects
- [X] instrumental
- [x] items
- [x] machines
- [x] misc 
- [X] mobs
- [X] runtime
- [X] vehicles

- [ ] attributions

## Why It's Good For The Game

This folder is so disorganized that it's vomit inducing, will make it
easier to find and add new sounds, providng a minor structure to the
sound folder.

## Changelog
🆑 grungussuss
refactor: the sound folder in the source code has been reorganized,
please report any oddities with sounds playing or not playing
server: lobby music has been repathed to sound/music/lobby_music
/🆑
2024-09-23 22:24:50 -07:00

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3.6 KiB
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/datum/computer_file/program/filemanager
filename = "filemanager"
filedesc = "File Manager"
extended_desc = "This program allows management of files."
program_open_overlay = "generic"
size = 8
program_flags = NONE
undeletable = TRUE
tgui_id = "NtosFileManager"
program_icon = "folder"
var/open_file
var/error
/datum/computer_file/program/filemanager/ui_act(action, params, datum/tgui/ui, datum/ui_state/state)
. = ..()
switch(action)
if("PRG_deletefile")
var/datum/computer_file/file = computer.find_file_by_name(params["name"])
if(!file || file.undeletable)
return
computer.remove_file(file)
return TRUE
if("PRG_usbdeletefile")
if(!computer.inserted_disk)
return
var/datum/computer_file/file = computer.find_file_by_name(params["name"], computer.inserted_disk)
if(!file || file.undeletable)
return
computer.inserted_disk.remove_file(file)
return TRUE
if("PRG_renamefile")
var/datum/computer_file/file = computer.find_file_by_name(params["name"])
if(!file)
return
var/newname = reject_bad_name(params["new_name"])
if(!newname || newname != params["new_name"])
playsound(computer, 'sound/machines/terminal/terminal_error.ogg', 25, FALSE)
return
file.filename = newname
return TRUE
if("PRG_usbrenamefile")
if(!computer.inserted_disk)
return
var/datum/computer_file/file = computer.find_file_by_name(params["name"], computer.inserted_disk)
if(!file)
return
var/newname = reject_bad_name(params["new_name"])
if(!newname || newname != params["new_name"])
playsound(computer, 'sound/machines/terminal/terminal_error.ogg', 25, FALSE)
return
file.filename = newname
return TRUE
if("PRG_copytousb")
if(!computer.inserted_disk)
return
var/datum/computer_file/F = computer.find_file_by_name(params["name"])
if(!F)
return
if(computer.find_file_by_name(params["name"], computer.inserted_disk))
return
var/datum/computer_file/C = F.clone(FALSE)
computer.inserted_disk.add_file(C)
return TRUE
if("PRG_copyfromusb")
if(!computer.inserted_disk)
return
var/datum/computer_file/F = computer.find_file_by_name(params["name"], computer.inserted_disk)
if(!F || !istype(F))
return
if(!computer.can_store_file(F))
return FALSE
var/datum/computer_file/C = F.clone(FALSE)
computer.store_file(C)
return TRUE
if("PRG_togglesilence")
var/datum/computer_file/program/binary = computer.find_file_by_name(params["name"])
if(!binary || !istype(binary))
return
binary.alert_silenced = !binary.alert_silenced
/datum/computer_file/program/filemanager/ui_data(mob/user)
var/list/data = list()
if(error)
data["error"] = error
if(!computer)
data["error"] = "I/O ERROR: Unable to access hard drive."
else
var/list/files = list()
for(var/datum/computer_file/F as anything in computer.stored_files)
var/noisy = FALSE
var/silenced = FALSE
var/datum/computer_file/program/binary = F
if(istype(binary))
noisy = binary.alert_able
silenced = binary.alert_silenced
files += list(list(
"name" = F.filename,
"type" = F.filetype,
"size" = F.size,
"undeletable" = F.undeletable,
"alert_able" = noisy,
"alert_silenced" = silenced,
))
data["files"] = files
if(computer.inserted_disk)
data["usbconnected"] = TRUE
var/list/usbfiles = list()
for(var/datum/computer_file/F as anything in computer.inserted_disk.stored_files)
usbfiles += list(list(
"name" = F.filename,
"type" = F.filetype,
"size" = F.size,
"undeletable" = F.undeletable,
))
data["usbfiles"] = usbfiles
return data