Files
Bubberstation/code/modules/modular_computers/file_system/programs/skill_tracker.dm
SkyratBot fdcfabefd8 [MIRROR] Integrated circuits for modular computers (#26196)
Integrated circuits for modular computers (#80530)

This PR integrates circuits for modular computers and a good bits of
their programs.
The peculiarity here is that modular computers have no fixed amount of
unremovable components (except the base one with just a couple ports for
now), instead, they're added and removed along with programs. With a few
exceptions (such as the messenger and signaler), for these program
circuits to work, their associated program has to be either open or in
the background.

For a reason or another, not all programs have a circuit associated to
them, still, however the programs with a circuit are still a handful.
They are:
- Nanotrasen Pay System
- Notepad
- SiliConnect
- WireCarp
- MODsuit Control
- Spectre Meter
- Direct Messenger*
- LifeConnect
- Custodial Locator
- Fission360
- Camera
- Status Display
- SignalCommander

*By the by, sending messages has a cooldown, so it shouldn't be as
spammy. If it turns out to not be enough, I can make it so messages from
circuit will be ignored by other messenger circuits.

The PR is no longer WIP.

I believe modular computers could make for some interesting setups with
circuits, since they're fairly flexible and stocked with features unlike
many other appliances, therefore also a speck more abusable, though
limits, cooldowns, logging and sanitization have been implemented to
keep it in check.

🆑
add: Modular Computers now support integrated circuits. What can be done
with them depends on the programs installed and whether they're running
(open or background).
add: Modular Consoles (the machinery) now have a small backup cell they
draw power from if the power goes out.
/🆑

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2024-01-21 14:59:14 +00:00

64 lines
2.2 KiB
Plaintext

/datum/computer_file/program/skill_tracker
filename = "skilltracker"
filedesc = "ExperTrak Skill Tracker"
downloader_category = PROGRAM_CATEGORY_DEVICE
program_open_overlay = "generic"
extended_desc = "Scan and view your current marketable job skills."
size = 2
tgui_id = "NtosSkillTracker"
program_icon = "medal"
can_run_on_flags = PROGRAM_PDA // Must be a handheld device to read read your chakras or whatever
/datum/computer_file/program/skill_tracker/ui_data(mob/user)
var/list/data = list()
var/list/skills = list()
data["skills"] = skills
var/datum/mind/targetmind = user.mind
if(targetmind)
for (var/type in GLOB.skill_types)
var/datum/skill/skill = GetSkillRef(type)
var/lvl_num = targetmind.get_skill_level(type)
var/lvl_name = uppertext(targetmind.get_skill_level_name(type))
var/exp = targetmind.get_skill_exp(type)
var/xp_prog_to_level = targetmind.exp_needed_to_level_up(type)
var/xp_req_to_level = 0
if (xp_prog_to_level && lvl_num < length(SKILL_EXP_LIST)) // is it even possible to level up?
xp_req_to_level = SKILL_EXP_LIST[lvl_num+1] - SKILL_EXP_LIST[lvl_num]
var/list/skilldata = list(
"name" = skill.name,
"desc" = skill.desc,
"title" = skill.title,
"lvl_name" = lvl_name
)
if (exp && xp_req_to_level)
skilldata["progress_percent"] = (xp_req_to_level-xp_prog_to_level)/xp_req_to_level
skilldata["overall_percent"] = exp / SKILL_EXP_LIST[length(SKILL_EXP_LIST)]
if (lvl_num >= length(SKILL_EXP_LIST) && !(type in targetmind.skills_rewarded))
skilldata["reward"] = TRUE
skills[++skills.len] = skilldata
return data
/datum/computer_file/program/skill_tracker/proc/find_skilltype(name)
for(var/type in GLOB.skill_types)
var/datum/skill/skill = GetSkillRef(type)
if(skill.name == name)
return type
return null
/datum/computer_file/program/skill_tracker/ui_act(action, params, datum/tgui/ui, datum/ui_state/state)
. = ..()
switch(action)
if("PRG_reward")
var/skill_type = find_skilltype(params["skill"])
if(skill_type)
var/datum/skill/skill = GetSkillRef(skill_type)
var/datum/mind/mind = ui.user.mind
var/new_level = mind.get_skill_level(skill_type)
skill.try_skill_reward(mind, new_level)
return TRUE