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## About The Pull Request This PR adds a few notable changes to the Silverscale pirates: - Replaces the old nanotrasen branded hardsuit with the designer EVA suit, an armored hardsuit equivalent in protection to that of the standard pirates.  - Silverscales all start with satchels - The airlocks on the shuttle can now be locked from the inside - The shuttle now has a robot butler (medibot) named Mortimer, along with a burn kit. - Increased the amount of C4 on the shuttle to 3, and added a 1.30 damage modifier paywalled laser gun to justify having the recharger, the silverscales will need to supply the card themselves - Adds explosive implants to the Silverscales' outfit. They're greedy lizards, did you think they'd let their gear fall into the hands of the poors so easily? - The mosins now get phasic rounds to offset the disadvantages of low DPS compared to lasers. ## Why It's Good For The Game As it stands, it can be argued that the Silverscales are the weakest pirate faction, On paper, they sound as though they would be well-equipped elites, but are left with clunky, unarmored space suits, a bright dead-giveaway glow, and single shot guns that leave them extremely vulnerable to being rushed and stunned. As such, they've become somewhat of a joke amongst players for the past few years. This pr doesn't necessarily aim to negate their weakness, but I'd like to give them more of a safety net that puts them on equal to slightly better footing with standard pirates in terms of their access to armor, healing, and options. The addition of the explosive implant also serves to reinforce their theming of being rich, evil lizards, but is mostly meant to make them more entertaining. ## Changelog 🆑 add: Added the designer EVA suit, a unique pirate hardsuit for Silverscales. balance: Increased the equipment available to Silverscales image: Sprites for the designer EVA suit /🆑 --------- Co-authored-by: Afevis <ShizCalev@users.noreply.github.com>
167 lines
6.0 KiB
Plaintext
167 lines
6.0 KiB
Plaintext
/obj/item/ammo_box/a357
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name = "speed loader (.357)"
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desc = "Designed to quickly reload revolvers."
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icon_state = "357"
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ammo_type = /obj/item/ammo_casing/a357
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max_ammo = 7
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caliber = CALIBER_357
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multiple_sprites = AMMO_BOX_PER_BULLET
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item_flags = NO_MAT_REDEMPTION
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ammo_band_icon = "+357_ammo_band"
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ammo_band_color = null
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/obj/item/ammo_box/a357/match
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name = "speed loader (.357 Match)"
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desc = "Designed to quickly reload revolvers. These rounds are manufactured within extremely tight tolerances, making them easy to show off trickshots with."
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ammo_type = /obj/item/ammo_casing/a357/match
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ammo_band_color = "#77828a"
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/obj/item/ammo_box/a357/phasic
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name = "speed loader (.357 Phasic)"
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desc = "Designed to quickly reload revolvers. Holds phasic ammo, also known as 'Ghost Lead', allowing it to pass through non-organic material."
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ammo_type = /obj/item/ammo_casing/a357/phasic
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ammo_band_color = "#693a6a"
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/obj/item/ammo_box/a357/heartseeker
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name = "speed loader (.357 Heartseeker)"
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desc = "Designed to quickly reload revolvers. Holds heartseeker ammo, which veers into targets with exceptional precision using \
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an unknown method. It apparently predicts movement using neural pulses in the brain, but that's less marketable. \
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As seen in the hit NTFlik horror-space western film, Forget-Me-Not! Brought to you by Roseus Galactic!"
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ammo_type = /obj/item/ammo_casing/a357/heartseeker
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ammo_band_color = "#a91e1e"
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/obj/item/ammo_box/c38
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name = "speed loader (.38)"
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desc = "Designed to quickly reload revolvers."
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icon_state = "38"
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ammo_type = /obj/item/ammo_casing/c38
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max_ammo = 6
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caliber = CALIBER_38
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multiple_sprites = AMMO_BOX_PER_BULLET
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custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*10)
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ammo_band_icon = "+38_ammo_band"
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ammo_band_color = null
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/obj/item/ammo_box/c38/trac
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name = "speed loader (.38 TRAC)"
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desc = "Designed to quickly reload revolvers. TRAC bullets embed a tracking implant within the target's body."
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ammo_type = /obj/item/ammo_casing/c38/trac
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ammo_band_color = "#7b6383"
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/obj/item/ammo_box/c38/match
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name = "speed loader (.38 Match)"
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desc = "Designed to quickly reload revolvers. These rounds are manufactured within extremely tight tolerances, making them easy to show off trickshots with."
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ammo_type = /obj/item/ammo_casing/c38/match
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ammo_band_color = "#77828a"
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/obj/item/ammo_box/c38/match/bouncy
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name = "speed loader (.38 Rubber)"
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desc = "Designed to quickly reload revolvers. These rounds are incredibly bouncy and MOSTLY nonlethal, making them great to show off trickshots with."
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ammo_type = /obj/item/ammo_casing/c38/match/bouncy
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ammo_band_color = "#556696"
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/obj/item/ammo_box/c38/dumdum
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name = "speed loader (.38 DumDum)"
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desc = "Designed to quickly reload revolvers. These rounds expand on impact, allowing them to shred the target and cause massive bleeding. Very weak against armor and distant targets."
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ammo_type = /obj/item/ammo_casing/c38/dumdum
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ammo_band_color = "#969578"
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/obj/item/ammo_box/c38/hotshot
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name = "speed loader (.38 Hot Shot)"
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desc = "Designed to quickly reload revolvers. Hot Shot bullets contain an incendiary payload."
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ammo_type = /obj/item/ammo_casing/c38/hotshot
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ammo_band_color = "#805a57"
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/obj/item/ammo_box/c38/iceblox
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name = "speed loader (.38 Iceblox)"
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desc = "Designed to quickly reload revolvers. Iceblox bullets contain a cryogenic payload."
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ammo_type = /obj/item/ammo_casing/c38/iceblox
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ammo_band_color = "#658e94"
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/obj/item/ammo_box/c9mm
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name = "ammo box (9mm)"
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icon_state = "9mmbox"
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ammo_type = /obj/item/ammo_casing/c9mm
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max_ammo = 30
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/obj/item/ammo_box/c10mm
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name = "ammo box (10mm)"
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icon_state = "10mmbox"
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ammo_type = /obj/item/ammo_casing/c10mm
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max_ammo = 20
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/obj/item/ammo_box/c45
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name = "ammo box (.45)"
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icon_state = "45box"
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ammo_type = /obj/item/ammo_casing/c45
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max_ammo = 20
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/obj/item/ammo_box/a40mm
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name = "ammo box (40mm grenades)"
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icon_state = "40mm"
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ammo_type = /obj/item/ammo_casing/a40mm
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max_ammo = 4
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multiple_sprites = AMMO_BOX_PER_BULLET
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/obj/item/ammo_box/a40mm/rubber
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name = "ammo box (40mm rubber slug)"
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ammo_type = /obj/item/ammo_casing/a40mm/rubber
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/obj/item/ammo_box/rocket
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name = "rocket bouquet (84mm HE)"
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icon_state = "rocketbundle"
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ammo_type = /obj/item/ammo_casing/rocket
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max_ammo = 3
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multiple_sprites = AMMO_BOX_PER_BULLET
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/obj/item/ammo_box/rocket/can_load(mob/user)
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return FALSE
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/obj/item/ammo_box/strilka310
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name = "stripper clip (.310 Strilka)"
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desc = "A stripper clip."
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icon_state = "310_strip"
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ammo_type = /obj/item/ammo_casing/strilka310
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max_ammo = 5
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caliber = CALIBER_STRILKA310
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multiple_sprites = AMMO_BOX_PER_BULLET
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/obj/item/ammo_box/strilka310/surplus
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name = "stripper clip (.310 Surplus)"
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ammo_type = /obj/item/ammo_casing/strilka310/surplus
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/obj/item/ammo_box/strilka310/phasic
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name = "stripper clip (.310 Phasic)"
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desc = "A stripper clip filled with phasic bullets, hastily developed after an incident where a misfire resulted in the destruction of Atrakor Silverscale's priceless Vigoxian Fabergé egg. \
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These fancy bullets pass right though valuables until they end up in a far less expensive human skull."
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ammo_type = /obj/item/ammo_casing/strilka310/phasic
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/obj/item/ammo_box/n762
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name = "ammo box (7.62x38mmR)"
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icon_state = "10mmbox"
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ammo_type = /obj/item/ammo_casing/n762
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max_ammo = 14
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/obj/item/ammo_box/foambox
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name = "ammo box (Foam Darts)"
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icon = 'icons/obj/weapons/guns/toy.dmi'
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/foam_dart
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max_ammo = 40
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custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*5)
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/obj/item/ammo_box/foambox/mini
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icon_state = "foambox_mini"
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max_ammo = 20
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custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*2.5)
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/obj/item/ammo_box/foambox/riot
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icon_state = "foambox_riot"
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ammo_type = /obj/item/ammo_casing/foam_dart/riot
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custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*25)
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/obj/item/ammo_box/foambox/riot/mini
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icon_state = "foambox_riot_mini"
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max_ammo = 20
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custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*12.5)
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