Files
Bubberstation/code/modules/research/ordnance/doppler_array.dm
grungussuss 58501dce77 Reorganizes the sound folder (#86726)
## About The Pull Request

<details>

- renamed ai folder to announcer

-- announcer --
- moved vox_fem to announcer
- moved approachingTG to announcer

- separated the ambience folder into ambience and instrumental
-- ambience --

- created holy folder moved all related sounds there
- created engineering folder and moved all related sounds there
- created security folder and moved ambidet there
- created general folder and moved ambigen there
- created icemoon folder and moved all icebox-related ambience there
- created medical folder and moved all medbay-related ambi there
- created ruin folder and moves all ruins ambi there
- created beach folder and moved seag and shore there
- created lavaland folder and moved related ambi there
- created aurora_caelus folder and placed its ambi there
- created misc folder and moved the rest of the files that don't have a
specific category into it

-- instrumental --

- moved traitor folder here
- created lobby_music folder and placed our songs there (title0 not used
anywhere? - server-side modification?)

-- items --

- moved secdeath to hailer
- moved surgery to handling

-- effects --

- moved chemistry into effects
- moved hallucinations into effects
- moved health into effects
- moved magic into effects

-- vehicles --

- moved mecha into vehicles


created mobs folder

-- mobs --

- moved creatures folder into mobs
- moved voice into mobs

renamed creatures to non-humanoids
renamed voice to humanoids

-- non-humanoids--

created cyborg folder
created hiss folder
moved harmalarm.ogg to cyborg

-- humanoids --




-- misc --

moved ghostwhisper to misc
moved insane_low_laugh to misc

I give up trying to document this.

</details>

- [X] ambience
- [x] announcer
- [x] effects
- [X] instrumental
- [x] items
- [x] machines
- [x] misc 
- [X] mobs
- [X] runtime
- [X] vehicles

- [ ] attributions

## Why It's Good For The Game

This folder is so disorganized that it's vomit inducing, will make it
easier to find and add new sounds, providng a minor structure to the
sound folder.

## Changelog
🆑 grungussuss
refactor: the sound folder in the source code has been reorganized,
please report any oddities with sounds playing or not playing
server: lobby music has been repathed to sound/music/lobby_music
/🆑
2024-09-23 22:24:50 -07:00

313 lines
12 KiB
Plaintext

/obj/machinery/doppler_array
name = "tachyon-doppler array"
desc = "A highly precise directional sensor array which measures the release of quants from decaying tachyons. The doppler shifting of the mirror-image formed by these quants can reveal the size, location and temporal affects of energetic disturbances within a large radius ahead of the array.\n"
circuit = /obj/item/circuitboard/machine/doppler_array
icon = 'icons/obj/machines/research.dmi'
icon_state = "tdoppler"
base_icon_state = "tdoppler"
density = TRUE
verb_say = "states coldly"
var/cooldown = 10
var/next_announce = 0
var/max_dist = 150
/// Number which will be part of the name of the next record, increased by one for each already created record
var/record_number = 1
/// List of all explosion records in the form of /datum/data/tachyon_record
var/list/records = list()
/// Reference to a disk we are going to print to.
var/obj/item/computer_disk/inserted_disk
// Lighting system to better communicate the directions.
light_system = OVERLAY_LIGHT_DIRECTIONAL
light_range = 4
light_power = 1.5
light_color = COLOR_RED
/obj/machinery/doppler_array/Initialize(mapload)
. = ..()
RegisterSignal(SSdcs, COMSIG_GLOB_EXPLOSION, PROC_REF(sense_explosion))
RegisterSignal(src, COMSIG_MACHINERY_POWER_LOST, PROC_REF(update_doppler_light))
RegisterSignal(src, COMSIG_MACHINERY_POWER_RESTORED, PROC_REF(update_doppler_light))
update_doppler_light()
// Rotation determines the detectable direction.
AddComponent(/datum/component/simple_rotation)
/datum/data/tachyon_record
name = "Log Recording"
var/timestamp
var/coordinates = ""
var/displacement = 0
var/factual_radius = list()
var/theory_radius = list()
/// Indexed to length 3 if filled properly. Should be an empty list otherwise.
var/reaction_results = list()
var/explosion_identifier
/obj/machinery/doppler_array/examine(mob/user)
. = ..()
. += span_notice("It is currently facing [dir2text(dir)]")
/obj/machinery/doppler_array/attackby(obj/item/item, mob/user, params)
if(istype(item, /obj/item/computer_disk))
var/obj/item/computer_disk/disk = item
eject_disk(user)
if(user.transferItemToLoc(disk, src))
inserted_disk = disk
return
else
balloon_alert(user, "it's stuck to your hand!")
return ..()
return ..()
/obj/machinery/doppler_array/wrench_act(mob/living/user, obj/item/tool)
default_unfasten_wrench(user, tool)
return ITEM_INTERACT_SUCCESS
/obj/machinery/doppler_array/screwdriver_act(mob/living/user, obj/item/tool)
if(!default_deconstruction_screwdriver(user, "[base_icon_state]", "[base_icon_state]", tool))
return FALSE
power_change()
update_appearance()
return TRUE
/obj/machinery/doppler_array/crowbar_act(mob/living/user, obj/item/tool)
if(!default_deconstruction_crowbar(tool))
return FALSE
return TRUE
/// Printing of a record into a disk.
/obj/machinery/doppler_array/proc/print(mob/user, datum/data/tachyon_record/record)
if(!record || !inserted_disk)
return
var/datum/computer_file/data/ordnance/explosive/record_data = new
record_data.filename = "Doppler Array " + record.name //Doppler Array Log Recording #x
record_data.explosion_record = record
record_data.possible_experiments = apply_experiments(record)
if(inserted_disk.add_file(record_data))
playsound(src, 'sound/machines/ping.ogg', 25)
else
playsound(src, 'sound/machines/terminal/terminal_error.ogg', 25)
/**
* Checks a specified tachyon record for fitting reactions, then returns a list with
* the experiment typepath as key and score as value.
* The score is the same for all explosive experiments (light radius).
*/
/obj/machinery/doppler_array/proc/apply_experiments(datum/data/tachyon_record/record)
var/list/passed_experiments = list()
var/list/record_reactions = record.reaction_results
var/list/radius_used = length(record.theory_radius) ? record.theory_radius : record.factual_radius
var/explosion_score = radius_used["shockwave_radius"]
if(!explosion_score) // Dont even bother.
return passed_experiments
/// Early return for explosions without proper reaction_results. We will append experiments that are always fair game.
if(!record_reactions.len)
for (var/datum/experiment/ordnance/explosive/experiment in SSresearch.ordnance_experiments)
if(experiment.allow_any_source)
passed_experiments += list(experiment.type = explosion_score)
return passed_experiments
for (var/datum/experiment/ordnance/explosive/experiment in SSresearch.ordnance_experiments)
var/list/experiment_reactions = experiment.required_reactions
/// The reactions in record.reaction_results that corresponds to the required_reactions list.
var/list/fitting_reactions = list()
/// The reactions in required_reactions list that are missing in record.reaction_results.
var/list/missing_reactions = list()
/// The reactions in record.reaction_results that are not present in required_reactions list.
var/list/extra_reactions = list()
for(var/reaction in experiment_reactions)
if(reaction in record_reactions[TANK_RESULTS_REACTION])
fitting_reactions += reaction
else
missing_reactions += reaction
for(var/reaction in record_reactions[TANK_RESULTS_REACTION])
if(!(reaction in fitting_reactions))
extra_reactions += reaction
// Check for extra reactions.
if(experiment.sanitized_reactions && extra_reactions.len)
continue
// Check for misc properties
if(experiment.sanitized_misc && length(record_reactions[TANK_RESULTS_MISC]))
continue
// Check for missing reactions for those who require all.
if(experiment.require_all && missing_reactions.len)
continue
// For those who only need one, check if there is actually one.
if(!experiment.require_all && experiment_reactions.len)
if(!fitting_reactions.len)
continue
// Suceeded all check, append to the returned list.
passed_experiments += list(experiment.type = explosion_score)
return passed_experiments
/// Sensing, recording, and broadcasting of explosion
/obj/machinery/doppler_array/proc/sense_explosion(datum/source, turf/epicenter, devastation_range, heavy_impact_range, light_impact_range,
took, orig_dev_range, orig_heavy_range, orig_light_range, explosion_cause, explosion_index)
SIGNAL_HANDLER
var/list/fetched_reaction_results = list()
if(istype(explosion_cause, /obj/item/tank))
var/obj/item/tank/exploding_tank = explosion_cause
fetched_reaction_results = exploding_tank.explosion_information()
if(machine_stat & NOPOWER)
return FALSE
var/turf/zone = get_turf(src)
if(!is_valid_z_level(zone, epicenter))
return FALSE
if(next_announce > world.time)
return FALSE
next_announce = world.time + cooldown
if((get_dist(epicenter, zone) > max_dist) || !(get_dir(zone, epicenter) & dir))
return FALSE
var/datum/data/tachyon_record/new_record = new /datum/data/tachyon_record()
new_record.name = "Log Recording #[record_number]"
new_record.timestamp = station_time_timestamp()
new_record.coordinates = "[epicenter.x], [epicenter.y]"
new_record.displacement = took
new_record.factual_radius["epicenter_radius"] = devastation_range
new_record.factual_radius["outer_radius"] = heavy_impact_range
new_record.factual_radius["shockwave_radius"] = light_impact_range
new_record.reaction_results = fetched_reaction_results
new_record.explosion_identifier = explosion_index
var/list/messages = list("Explosive disturbance detected.",
"Epicenter at: grid ([epicenter.x], [epicenter.y]). Temporal displacement of tachyons: [took] seconds.",
"Factual: Epicenter radius: [devastation_range]. Outer radius: [heavy_impact_range]. Shockwave radius: [light_impact_range].",
)
// If the bomb was capped, say its theoretical size.
if(devastation_range < orig_dev_range || heavy_impact_range < orig_heavy_range || light_impact_range < orig_light_range)
messages += "Theoretical: Epicenter radius: [orig_dev_range]. Outer radius: [orig_heavy_range]. Shockwave radius: [orig_light_range]."
new_record.theory_radius["epicenter_radius"] = orig_dev_range
new_record.theory_radius["outer_radius"] = orig_heavy_range
new_record.theory_radius["shockwave_radius"] = orig_light_range
for(var/message in messages)
say(message)
record_number++
records += new_record
return TRUE
/obj/machinery/doppler_array/proc/eject_disk(mob/user)
if(!inserted_disk)
return FALSE
if(user)
user.put_in_hands(inserted_disk)
else
inserted_disk.forceMove(drop_location())
playsound(src, 'sound/machines/card_slide.ogg', 50)
return TRUE
/// We rely on exited to clear references.
/obj/machinery/doppler_array/Exited(atom/movable/gone, direction)
if(gone == inserted_disk)
inserted_disk = null
return ..()
/obj/machinery/doppler_array/powered()
if(panel_open)
return FALSE
return ..()
/obj/machinery/doppler_array/update_overlays()
. = ..()
if(panel_open)
. += mutable_appearance(icon, "[base_icon_state]_open")
else
. += mutable_appearance(icon,"[base_icon_state]_cable")
if(machine_stat & BROKEN) // Probably meant to be used on an indestructible doppler, but this is not implemented.
. += mutable_appearance(icon, "[base_icon_state]_screen-broken")
else if (machine_stat & NOPOWER)
. += mutable_appearance(icon, "[base_icon_state]_screen-off")
/obj/machinery/doppler_array/on_deconstruction(disassembled)
eject_disk()
. = ..()
/obj/machinery/doppler_array/Destroy()
inserted_disk = null
QDEL_NULL(records) //We only want the list nuked, not the contents.
. = ..()
/obj/machinery/doppler_array/proc/update_doppler_light()
SIGNAL_HANDLER
set_light_on(!(machine_stat & NOPOWER))
/obj/machinery/doppler_array/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "DopplerArray", name)
ui.open()
/obj/machinery/doppler_array/ui_data(mob/user)
var/list/data = list()
data["records"] = list()
data["disk"] = inserted_disk?.name
data["storage"] = "[inserted_disk?.used_capacity] / [inserted_disk?.max_capacity] GQ"
for(var/datum/data/tachyon_record/singular_record in records)
var/list/record_data = list(
"name" = singular_record.name,
"timestamp" = singular_record.timestamp,
"coordinates" = singular_record.coordinates,
"displacement" = singular_record.displacement,
"factual_epicenter_radius" = singular_record.factual_radius["epicenter_radius"],
"factual_outer_radius" = singular_record.factual_radius["outer_radius"],
"factual_shockwave_radius" = singular_record.factual_radius["shockwave_radius"],
"theory_epicenter_radius" = singular_record.theory_radius["epicenter_radius"],
"theory_outer_radius" = singular_record.theory_radius["outer_radius"],
"theory_shockwave_radius" = singular_record.theory_radius["shockwave_radius"],
"reaction_results" = list(),
"ref" = REF(singular_record)
)
var/list/reaction_data = singular_record.reaction_results
// Make sure the list is indexed first.
if(reaction_data.len)
for (var/path in reaction_data[TANK_RESULTS_REACTION])
var/datum/gas_reaction/reaction_path = path
record_data["reaction_results"] += initial(reaction_path.name)
if(TANK_MERGE_OVERPRESSURE in reaction_data[TANK_RESULTS_MISC])
record_data["reaction_results"] += "Tank overpressurized before reaction"
data["records"] += list(record_data)
return data
/obj/machinery/doppler_array/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
switch(action)
if("delete_record")
var/datum/data/tachyon_record/record = locate(params["ref"]) in records
if(!records || !(record in records))
return
records -= record
return TRUE
if("save_record")
var/datum/data/tachyon_record/record = locate(params["ref"]) in records
if(!records || !(record in records))
return
print(usr, record)
return TRUE
if("eject_disk")
eject_disk(usr)