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Bubberstation/code/modules/unit_tests/modsuit.dm
SkyratBot 3dbe0ce79c [MIRROR] unhardcodes modsuit parts (#27777)
* unhardcodes modsuit parts

* Fixes

* Fix custom skins

* Should be now

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Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
2024-06-07 18:01:33 +05:30

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/// Checks all pre-equipped MODsuit paths to see if they have something set wrong.
/datum/unit_test/modsuit_checks
/datum/unit_test/modsuit_checks/Run()
var/list/paths = typesof(/obj/item/mod/control/pre_equipped)
for(var/modpath in paths)
var/obj/item/mod/control/pre_equipped/mod = new modpath()
TEST_ASSERT(mod.theme, "[modpath] spawned without a theme.")
var/list/modules = list()
var/complexity_max = mod.complexity_max
var/complexity = 0
for(var/obj/item/mod/module/module as anything in mod.applied_modules + mod.theme.inbuilt_modules)
module = new module()
complexity += module.complexity
TEST_ASSERT(complexity <= complexity_max, "[modpath] starting modules reach above max complexity.")
TEST_ASSERT(module.has_required_parts(mod.mod_parts), "[modpath] initial module [module.type] is not supported by its parts.")
for(var/obj/item/mod/module/module_to_check as anything in modules)
TEST_ASSERT(!is_type_in_list(module, module_to_check.incompatible_modules), "[modpath] initial module [module.type] is incompatible with initial module [module_to_check.type]")
TEST_ASSERT(!is_type_in_list(module_to_check, module.incompatible_modules), "[modpath] initial module [module.type] is incompatible with initial module [module_to_check.type]")
modules += module