Files
Bubberstation/modular_zubbers/code/datums/department_security.dm
LT3 996aa5a740 Replace modular medsecHUD with TG version (#2192)
## About The Pull Request

TG now has the medsecHUD upstream, removes the modular Bubber version.
Instead applies the bluesec SR icons to the variants.
Adds the medic vest/labcoat to the orderly garment bag
Reduces the amount of full spare Orderly gear sets from 2 to 1.

## Why It's Good For The Game
- Code/item duplication
- Orderly drip

## Proof Of Testing


![image](https://github.com/user-attachments/assets/d92fffd9-e0c2-4b27-b189-690276c84160)

## Changelog

🆑 LT3
code: Bubber medsecHUD replaced with TG version
add: Medic labcoat/vest added to Orderly garment bag
/🆑
2024-10-12 20:37:48 +00:00

99 lines
3.1 KiB
Plaintext

/datum/job/science_guard
mail_goodies = list(
/obj/item/food/donut/caramel = 10,
/obj/item/food/donut/matcha = 10,
/obj/item/food/donut/blumpkin = 5,
/obj/item/clothing/mask/whistle = 10,
/obj/item/melee/baton = 5
)
/datum/outfit/job/science_guard
head = /obj/item/clothing/head/beret/sec/science
suit = /obj/item/clothing/suit/armor/vest/alt
r_pocket = /obj/item/reagent_containers/spray/pepper
l_pocket = /obj/item/restraints/handcuffs
backpack_contents = list(
/obj/item/melee/baton/security/loaded/departmental/science = 1,
/obj/item/gun/energy/disabler = 1,
/obj/item/holosign_creator/security = 1
)
/datum/job/orderly
mail_goodies = list(
/obj/item/food/donut/caramel = 10,
/obj/item/food/donut/matcha = 10,
/obj/item/food/donut/blumpkin = 5,
/obj/item/clothing/mask/whistle = 10,
/obj/item/melee/baton = 5
)
/datum/outfit/job/orderly
head = /obj/item/clothing/head/beret/sec/medical
glasses = /obj/item/clothing/glasses/hud/medsechud/sunglasses
r_pocket = /obj/item/reagent_containers/spray/pepper
l_pocket = /obj/item/restraints/handcuffs
backpack_contents = list(
/obj/item/melee/baton/security/loaded/departmental/medical = 1,
/obj/item/gun/energy/disabler = 1,
/obj/item/holosign_creator/security = 1
)
/datum/job/engineering_guard
mail_goodies = list(
/obj/item/food/donut/caramel = 10,
/obj/item/food/donut/matcha = 10,
/obj/item/food/donut/blumpkin = 5,
/obj/item/clothing/mask/whistle = 10,
/obj/item/melee/baton = 5
)
/datum/outfit/job/engineering_guard
head = /obj/item/clothing/head/beret/sec/engineering
r_pocket = /obj/item/reagent_containers/spray/pepper
l_pocket = /obj/item/restraints/handcuffs
backpack_contents = list(
/obj/item/melee/baton/security/loaded/departmental/engineering = 1,
/obj/item/gun/energy/disabler = 1,
/obj/item/holosign_creator/security = 1
)
/datum/job/customs_agent
mail_goodies = list(
/obj/item/food/donut/caramel = 10,
/obj/item/food/donut/matcha = 10,
/obj/item/food/donut/blumpkin = 5,
/obj/item/clothing/mask/whistle = 10,
/obj/item/melee/baton = 5
)
/datum/outfit/job/customs_agent
head = /obj/item/clothing/head/beret/sec/cargo
r_pocket = /obj/item/reagent_containers/spray/pepper
l_pocket = /obj/item/restraints/handcuffs
backpack_contents = list(
/obj/item/melee/baton/security/loaded/departmental/cargo = 1,
/obj/item/gun/energy/disabler = 1,
/obj/item/holosign_creator/security = 1
)
/datum/job/bouncer
mail_goodies = list(
/obj/item/food/donut/caramel = 10,
/obj/item/food/donut/matcha = 10,
/obj/item/food/donut/blumpkin = 5,
/obj/item/clothing/mask/whistle = 10,
/obj/item/melee/baton = 5
)
/datum/outfit/job/bouncer
head = /obj/item/clothing/head/beret/sec/service
suit = /obj/item/clothing/suit/armor/vest/alt
l_pocket = /obj/item/restraints/handcuffs
r_pocket = /obj/item/reagent_containers/spray/pepper
backpack_contents = list(
/obj/item/melee/baton/security/loaded/departmental/service = 1,
/obj/item/gun/energy/disabler = 1,
/obj/item/holosign_creator/security = 1
)
glasses = /obj/item/clothing/glasses/hud/security/sunglasses