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9cfb246e4f17b57cf98059912fd01ba284669263
Bubberstation/code/modules/mining
History
c0 9cfb246e4f Removes dirt from walking on tiles
2015-08-24 11:33:52 +03:00
..
laborcamp
Fixes proc arguments
2015-07-15 23:52:35 +02:00
abandoned_crates.dm
Surgery & Organs Rework: Phase 2
2015-08-06 09:56:54 +03:00
equipment_locker.dm
Changes the targeting code for hostile animals to be a bit more efficient. AIStatus and stance vars are now only one var. The idle stance is fused with the AI_SLEEP status. hostile/life() now only calls ListTargets() once per cycle (we save a list of targets then use that instead of calling the proc again).
2015-07-30 22:26:07 +02:00
machine_input_output_plates.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
machine_processing.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
machine_stacking.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
machine_unloading.dm
…
mine_areas.dm
Area Ambiance Refactor
2014-05-06 21:40:28 -05:00
mine_items.dm
Merge pull request #11045 from KorPhaeron/survivalpod
2015-08-18 20:50:18 +01:00
mine_turfs.dm
Removes dirt from walking on tiles
2015-08-24 11:33:52 +03:00
mint.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
money_bag.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
ores_coins.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
satchel_ore_boxdm.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
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