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* Overthrow gamemode, again! * Fixes objectives even more, especially AI one, removes boss antag subtype * Fixes and refactors objective code, especially AI * Expands greeting msg, fixes AI getting storage implant, rewords objectives to make it clear that they're teamshared objectives * Resets gamemode required players to production values * Lowered the number of teams existing during highpop * refactors code a bit, fixes special_report to not use roundstart list, renames converter * Cannot convert mindshielded people anymore unless you remove the implant * Changes the Nothing explanation_text of head objective to hint at autoupdating, updates greet() * Fixes define compile error