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Bubberstation/code/modules/admin/verbs/fps.dm
Jordie 8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00

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//replaces the old Ticklag verb, fps is easier to understand
/client/proc/set_server_fps()
set category = "Debug"
set name = "Set Server FPS"
set desc = "Sets game speed in frames-per-second. Can potentially break the game"
if(!check_rights(R_DEBUG))
return
var/cfg_fps = CONFIG_GET(number/fps)
var/new_fps = round(input("Sets game frames-per-second. Can potentially break the game (default: [cfg_fps])","FPS", world.fps) as num|null)
if(new_fps <= 0)
to_chat(src, "<span class='danger'>Error: set_server_fps(): Invalid world.fps value. No changes made.</span>")
return
if(new_fps > cfg_fps * 1.5)
if(alert(src, "You are setting fps to a high value:\n\t[new_fps] frames-per-second\n\tconfig.fps = [cfg_fps]","Warning!","Confirm","ABORT-ABORT-ABORT") != "Confirm")
return
var/msg = "[key_name(src)] has modified world.fps to [new_fps]"
log_admin(msg, 0)
message_admins(msg, 0)
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Set Server FPS", "[new_fps]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
CONFIG_SET(number/fps, new_fps)
world.fps = new_fps