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Bubberstation/code/controllers
vuonojenmustaturska f2ed477232 [READY] playsound performance (#40045)
tl;dr: we have lists of playermobs on the z-level, which generally have fewer player mobs to iterate through. If we use them, we can get rid of the z-level checks too. On the off-chance that something plays a sound in nullspace, we can skip pretty much everything. The client-check can go too, there are no playermobs without a client.
2018-09-08 13:27:01 +12:00
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2018-09-05 23:15:29 +12:00
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