Files
Bubberstation/code/modules/surgery/organs/internal/heart
plsleavemealon cfcfab5057 ethereal-revive-bugfix (#3679)
## About The Pull Request
Somehow Ethereals revives were changed back to TG's version. This fixes
it back to bubbers version which gives them magical traumas instead of
absolute traumas. Thus this is a bugfix, restoring how it originally was
for bubber.

## Why It's Good For The Game

Getting a trauma that cannot be removed via any method is exceptionally
annoying, and often just leads to the player immediately cryoing.
Ethereals cannot control whether they revive via their passive. It is
not something they can refuse without just flat out going DNR. A magical
trauma is very difficult to remove, but not impossible, thus it is
balanced.

## Proof Of Testing


## Changelog

🆑
fix: ethereal revives gives magical trauma instead of permanent
/🆑

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Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
Co-authored-by: Shadow-Quill <44811257+Shadow-Quill@users.noreply.github.com>
2025-05-10 22:10:25 -06:00
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