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Bubberstation/code/modules/mod/mod_core.dm
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Ghom 0b0c5ea91e Unit test material checks are now performed on all crafting recipes by default. All stack recipes now transfer mats to the results (#92620)
## About The Pull Request
Extends the part of the crafting unit test that ensures consistency
between the total mats of the components of a recipe (or rather, the
result of said recipe) and a generic instance of the same type as its
result, previously only implemented on food recipes.

## Why It's Good For The Game
This ensures a degree of consistency with the material composition of
various objects in the game. I couldn't do it in the original PR as that
one was too big already and it took months to get it merged, and have
the relative bugs fixed.

Currently a WIP as I slowly deal with the unit test reports.

## Changelog

🆑
refactor: Follow-up to the crafting/material refactor from months ago.
All objects crafted with stacks now inherit their mat composition (not
necessarily the effects and color) by default, while previously only a
few things like chair, sinks and toilets did. Report any object looking
or behaving weirdly as a result.
fix: The material composition of ammo boxes is no longer a 1/10 of what
it's supposed to be. It was a shitty hack to make it harder to recycle
empty ammo boxes. Instead, they lose materials as they're emptied now.
/🆑
2025-12-02 18:29:01 -05:00

688 lines
22 KiB
Plaintext

/obj/item/mod/core
name = "MOD core"
desc = "A non-functional MOD core. Inform the admins if you see this."
icon = 'icons/obj/clothing/modsuit/mod_construction.dmi'
icon_state = "mod-core"
inhand_icon_state = "electronic"
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 1.05, /datum/material/glass = SHEET_MATERIAL_AMOUNT * 1.05)
/// MOD unit we are powering.
var/obj/item/mod/control/mod
/obj/item/mod/core/Destroy()
if(mod)
uninstall()
return ..()
/obj/item/mod/core/proc/install(obj/item/mod/control/mod_unit)
mod = mod_unit
mod.core = src
forceMove(mod)
mod.update_charge_alert()
/obj/item/mod/core/proc/uninstall()
mod.core = null
mod.update_charge_alert()
mod = null
/// Returns the item responsible for charging the suit, like a power cell, an ethereal's stomach, the core itself, etc.
/obj/item/mod/core/proc/charge_source()
return
/// Returns the amount of charge in the core.
/obj/item/mod/core/proc/charge_amount()
return 0
/// Returns the max amount of charge stored in the core.
/obj/item/mod/core/proc/max_charge_amount()
return 1
/// Adds a set amount of charge to the core.
/obj/item/mod/core/proc/add_charge(amount)
return FALSE
/// Subtracts a set amount of charge from the core.
/obj/item/mod/core/proc/subtract_charge(amount)
return FALSE
/// Checks if there's enough charge in the core to use an amount of energy.
/obj/item/mod/core/proc/check_charge(amount)
return FALSE
/// Returns what icon state to display on the HUD for the charge level of this core
/obj/item/mod/core/proc/get_charge_icon_state()
return "0"
/// Gets what the UI should use for the charge bar color.
/obj/item/mod/core/proc/get_chargebar_color()
return "bad"
/// Gets what the UI should use for the charge bar text.
/obj/item/mod/core/proc/get_chargebar_string()
var/charge_amount = charge_amount()
var/max_charge_amount = max_charge_amount()
return "[display_energy(charge_amount)] of [display_energy(max_charge_amount())] \
([round((100 * charge_amount) / max_charge_amount, 1)]%)"
/obj/item/mod/core/infinite
name = "MOD infinite core"
icon_state = "mod-core-infinite"
desc = "A fusion core using the rare Fixium to sustain enough energy for the lifetime of the MOD's user. \
This might be because of the slowly killing poison inside, but those are just rumors."
/obj/item/mod/core/infinite/charge_source()
return src
/obj/item/mod/core/infinite/charge_amount()
return INFINITY
/obj/item/mod/core/infinite/max_charge_amount()
return INFINITY
/obj/item/mod/core/infinite/add_charge(amount)
return TRUE
/obj/item/mod/core/infinite/subtract_charge(amount)
return amount
/obj/item/mod/core/infinite/check_charge(amount)
return TRUE
/obj/item/mod/core/infinite/get_charge_icon_state()
return "high"
/obj/item/mod/core/infinite/get_chargebar_color()
return "teal"
/obj/item/mod/core/infinite/get_chargebar_string()
return "Infinite"
/obj/item/mod/core/standard
name = "MOD standard core"
icon_state = "mod-core-standard"
desc = "Growing in the most lush, fertile areas of the planet Sprout, there is a crystal known as the Heartbloom. \
These rare, organic piezoelectric crystals are of incredible cultural significance to the artist castes of the \
Ethereals, owing to their appearance; which is exactly similar to that of an Ethereal's heart.\n\
Which one you have in your suit is unclear, but either way, \
it's been repurposed to be an internal power source for a Modular Outerwear Device."
/// Installed cell.
var/obj/item/stock_parts/power_store/cell
/obj/item/mod/core/standard/Destroy()
QDEL_NULL(cell)
return ..()
/obj/item/mod/core/standard/install(obj/item/mod/control/mod_unit)
. = ..()
if(cell)
install_cell(cell)
RegisterSignal(mod, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
RegisterSignal(mod, COMSIG_ATOM_ATTACK_HAND, PROC_REF(on_attack_hand))
RegisterSignal(mod, COMSIG_ATOM_ITEM_INTERACTION, PROC_REF(on_mod_interaction))
RegisterSignal(mod, COMSIG_MOD_WEARER_SET, PROC_REF(on_wearer_set))
if(mod.wearer)
on_wearer_set(mod, mod.wearer)
/obj/item/mod/core/standard/uninstall()
if(!QDELETED(cell))
cell.forceMove(drop_location())
UnregisterSignal(mod, list(
COMSIG_ATOM_EXAMINE,
COMSIG_ATOM_ATTACK_HAND,
COMSIG_ATOM_ITEM_INTERACTION,
COMSIG_MOD_WEARER_SET,
))
if(mod.wearer)
on_wearer_unset(mod, mod.wearer)
return ..()
/obj/item/mod/core/standard/charge_source()
return cell
/obj/item/mod/core/standard/charge_amount()
var/obj/item/stock_parts/power_store/charge_source = charge_source()
return charge_source?.charge || 0
/obj/item/mod/core/standard/max_charge_amount(amount)
var/obj/item/stock_parts/power_store/charge_source = charge_source()
return charge_source?.maxcharge || 1
/obj/item/mod/core/standard/add_charge(amount)
var/obj/item/stock_parts/power_store/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
. = charge_source.give(amount)
if(.)
mod.update_charge_alert()
return .
/obj/item/mod/core/standard/subtract_charge(amount)
var/obj/item/stock_parts/power_store/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
. = charge_source.use(amount, TRUE)
if(.)
mod.update_charge_alert()
return .
/obj/item/mod/core/standard/check_charge(amount)
return charge_amount() >= amount
/obj/item/mod/core/standard/get_charge_icon_state()
if(isnull(charge_source()))
return "missing"
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(0.75 to INFINITY)
return "high"
if(0.5 to 0.75)
return "mid"
if(0.25 to 0.5)
return "low"
if(0.02 to 0.25)
return "very_low"
return "empty"
/obj/item/mod/core/standard/get_chargebar_color()
if(isnull(charge_source()))
return "transparent"
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(-INFINITY to 0.33)
return "bad"
if(0.33 to 0.66)
return "average"
if(0.66 to INFINITY)
return "good"
/obj/item/mod/core/standard/get_chargebar_string()
if(isnull(charge_source()))
return "Power Cell Missing"
return ..()
/obj/item/mod/core/standard/proc/install_cell(new_cell)
cell = new_cell
cell.forceMove(src)
mod.update_charge_alert()
/obj/item/mod/core/standard/proc/uninstall_cell()
if(!cell)
return
cell = null
mod.update_charge_alert()
/obj/item/mod/core/standard/Exited(atom/movable/gone, direction)
. = ..()
if(gone == cell)
uninstall_cell()
/obj/item/mod/core/standard/proc/on_examine(datum/source, mob/examiner, list/examine_text)
SIGNAL_HANDLER
if(!mod.open)
return
examine_text += cell ? "You could remove the cell with an empty hand." : "You could use a cell on it to install one."
/obj/item/mod/core/standard/proc/on_attack_hand(datum/source, mob/living/user)
SIGNAL_HANDLER
if(mod.seconds_electrified && charge_amount() && mod.shock(user))
return COMPONENT_CANCEL_ATTACK_CHAIN
if(mod.open && mod.loc == user)
INVOKE_ASYNC(src, PROC_REF(mod_uninstall_cell), user)
return COMPONENT_CANCEL_ATTACK_CHAIN
return NONE
/obj/item/mod/core/standard/proc/mod_uninstall_cell(mob/living/user)
if(!cell)
mod.balloon_alert(user, "no cell!")
return
mod.balloon_alert(user, "removing cell...")
if(!do_after(user, 1.5 SECONDS, target = mod))
mod.balloon_alert(user, "interrupted!")
return
mod.balloon_alert(user, "cell removed")
playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
var/obj/item/cell_to_move = cell
cell_to_move.forceMove(drop_location())
user.put_in_hands(cell_to_move)
/obj/item/mod/core/standard/proc/on_mod_interaction(datum/source, mob/living/user, obj/item/thing)
SIGNAL_HANDLER
return item_interaction(user, thing)
/obj/item/mod/core/standard/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
return replace_cell(tool, user) ? ITEM_INTERACT_SUCCESS : NONE
/obj/item/mod/core/standard/proc/replace_cell(obj/item/attacking_item, mob/user)
if(!istype(attacking_item, /obj/item/stock_parts/power_store/cell))
return FALSE
if(!mod.open)
mod.balloon_alert(user, "cover closed!")
playsound(mod, 'sound/machines/scanner/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
return FALSE
if(cell)
mod.balloon_alert(user, "already has cell!")
playsound(mod, 'sound/machines/scanner/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
return FALSE
install_cell(attacking_item)
mod.balloon_alert(user, "cell installed")
playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
return TRUE
/obj/item/mod/core/standard/proc/on_wearer_set(datum/source, mob/user)
SIGNAL_HANDLER
RegisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT, PROC_REF(on_borg_charge))
RegisterSignal(mod, COMSIG_MOD_WEARER_UNSET, PROC_REF(on_wearer_unset))
/obj/item/mod/core/standard/proc/on_wearer_unset(datum/source, mob/user)
SIGNAL_HANDLER
UnregisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT)
UnregisterSignal(mod, COMSIG_MOD_WEARER_UNSET)
/obj/item/mod/core/standard/proc/on_borg_charge(datum/source, datum/callback/charge_cell, seconds_per_tick)
SIGNAL_HANDLER
var/obj/item/stock_parts/power_store/target_cell = charge_source()
if(isnull(target_cell))
return
if(charge_cell.Invoke(target_cell, seconds_per_tick))
mod.update_charge_alert()
/obj/item/mod/core/ethereal
name = "MOD ethereal core"
icon_state = "mod-core-ethereal"
desc = "A reverse engineered core of a Modular Outerwear Device. Using natural liquid electricity from Ethereals, \
preventing the need to use external sources to convert electric charge. As the suits are naturally charged by \
liquid electricity, this core makes it much more efficient, running all soft, hard, and wetware with several \
times less energy usage."
/// A modifier to all charge we use, ethereals don't need to spend as much energy as normal suits.
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 1.15, /datum/material/glass = SHEET_MATERIAL_AMOUNT * 1.05)
var/charge_modifier = 0.1
/obj/item/mod/core/ethereal/charge_source()
var/obj/item/organ/stomach/ethereal/ethereal_stomach = mod.wearer.get_organ_slot(ORGAN_SLOT_STOMACH)
if(!istype(ethereal_stomach))
return
return ethereal_stomach
/obj/item/mod/core/ethereal/charge_amount()
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
return charge_source?.cell.charge() || ETHEREAL_CHARGE_NONE
/obj/item/mod/core/ethereal/max_charge_amount()
return ETHEREAL_CHARGE_FULL
/obj/item/mod/core/ethereal/add_charge(amount)
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
charge_source.adjust_charge(amount * charge_modifier)
return TRUE
/obj/item/mod/core/ethereal/subtract_charge(amount)
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
return -charge_source.adjust_charge(-amount * charge_modifier)
/obj/item/mod/core/ethereal/check_charge(amount)
return charge_amount() >= amount * charge_modifier
/obj/item/mod/core/ethereal/get_charge_icon_state()
return isnull(charge_source()) ? "missing" : "0"
/obj/item/mod/core/ethereal/get_chargebar_color()
if(isnull(charge_source()))
return "transparent"
switch(charge_amount())
if(-INFINITY to ETHEREAL_CHARGE_LOWPOWER)
return "bad"
if(ETHEREAL_CHARGE_LOWPOWER to ETHEREAL_CHARGE_NORMAL)
return "average"
if(ETHEREAL_CHARGE_NORMAL to ETHEREAL_CHARGE_FULL)
return "good"
if(ETHEREAL_CHARGE_FULL to INFINITY)
return "teal"
/obj/item/mod/core/ethereal/get_chargebar_string()
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
if(isnull(charge_source()) || isnull(charge_source.cell))
return "Biological Battery Missing"
return ..()
#define PLASMA_CORE_ORE_CHARGE (1.5 * STANDARD_CELL_CHARGE)
#define PLASMA_CORE_SHEET_CHARGE (2 * STANDARD_CELL_CHARGE)
/obj/item/mod/core/plasma
name = "MOD plasma core"
icon_state = "mod-core-plasma"
desc = "Nanotrasen's attempt at capitalizing on their plasma research. These plasma cores are refueled \
through plasma fuel, allowing for easy continued use by their mining squads."
/// How much charge we can store.
var/maxcharge = 10 * STANDARD_CELL_CHARGE
/// How much charge we are currently storing.
var/charge = 10 * STANDARD_CELL_CHARGE
/// Associated list of charge sources and how much they charge, only stacks allowed.
var/list/charger_list = list(/obj/item/stack/ore/plasma = PLASMA_CORE_ORE_CHARGE, /obj/item/stack/sheet/mineral/plasma = PLASMA_CORE_SHEET_CHARGE)
/obj/item/mod/core/plasma/install(obj/item/mod/control/mod_unit)
. = ..()
RegisterSignal(mod, COMSIG_ATOM_ITEM_INTERACTION, PROC_REF(on_mod_interaction))
/obj/item/mod/core/plasma/uninstall()
UnregisterSignal(mod, COMSIG_ATOM_ITEM_INTERACTION)
return ..()
/obj/item/mod/core/plasma/charge_source()
return src
/obj/item/mod/core/plasma/charge_amount()
return charge
/obj/item/mod/core/plasma/max_charge_amount()
return maxcharge
/obj/item/mod/core/plasma/add_charge(amount)
charge = min(maxcharge, charge + amount)
mod.update_charge_alert()
return TRUE
/obj/item/mod/core/plasma/subtract_charge(amount)
amount = min(amount, charge)
charge -= amount
mod.update_charge_alert()
return amount
/obj/item/mod/core/plasma/check_charge(amount)
return charge_amount() >= amount
/obj/item/mod/core/plasma/get_charge_icon_state()
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(0.75 to INFINITY)
return "high"
if(0.5 to 0.75)
return "mid"
if(0.25 to 0.5)
return "low"
if(0.02 to 0.25)
return "very_low"
return "empty"
/obj/item/mod/core/plasma/get_chargebar_color()
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(-INFINITY to 0.33)
return "bad"
if(0.33 to INFINITY)
return "purple"
/obj/item/mod/core/plasma/proc/on_mod_interaction(datum/source, mob/living/user, obj/item/thing)
SIGNAL_HANDLER
return item_interaction(user, thing)
/obj/item/mod/core/plasma/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
return charge_plasma(tool, user) ? ITEM_INTERACT_SUCCESS : NONE
/obj/item/mod/core/plasma/proc/charge_plasma(obj/item/stack/plasma, mob/user)
var/charge_given = is_type_in_list(plasma, charger_list, zebra = TRUE)
if(!charge_given)
return FALSE
var/uses_needed = min(plasma.amount, ROUND_UP((max_charge_amount() - charge_amount()) / charge_given))
if(uses_needed <= 0 || !plasma.use(uses_needed))
return FALSE
add_charge(uses_needed * charge_given)
balloon_alert(user, "core refueled")
return TRUE
#undef PLASMA_CORE_ORE_CHARGE
#undef PLASMA_CORE_SHEET_CHARGE
/obj/item/mod/core/plasma/lavaland
name = "MOD plasma flower core"
icon_state = "mod-core-plasma-flower"
desc = "A strange flower from the desolate wastes of lavaland. It pulses with a strange purple glow. \
The wires coming out of it could be hooked into a MODsuit."
light_system = OVERLAY_LIGHT
light_color = "#cc00cc"
light_range = 2.5
light_power = 1.5
// Slightly better than the normal plasma core.
// Not super sure if this should just be the same, but will see.
maxcharge = 15 * STANDARD_CELL_CHARGE
charge = 15 * STANDARD_CELL_CHARGE
/// The mob to be spawned by the core
var/mob/living/spawned_mob_type = /mob/living/basic/butterfly/lavaland/temporary
/// Max number of mobs it can spawn
var/max_spawns = 3
/// Mob spawner for the core
var/datum/component/spawner/mob_spawner
/// Particle holder for pollen particles
var/obj/effect/abstract/particle_holder/particle_effect
/obj/item/mod/core/plasma/lavaland/Destroy()
QDEL_NULL(particle_effect)
QDEL_NULL(mob_spawner)
return ..()
/obj/item/mod/core/plasma/lavaland/install(obj/item/mod/control/mod_unit)
. = ..()
RegisterSignal(mod_unit, COMSIG_MOD_TOGGLED, PROC_REF(on_toggle))
/obj/item/mod/core/plasma/lavaland/uninstall(obj/item/mod/control/mod_unit)
. = ..()
UnregisterSignal(mod_unit, COMSIG_MOD_TOGGLED)
/obj/item/mod/core/plasma/lavaland/proc/on_toggle()
SIGNAL_HANDLER
if(mod.active)
particle_effect = new(mod.wearer, /particles/pollen, PARTICLE_ATTACH_MOB)
mob_spawner = mod.wearer.AddComponent(/datum/component/spawner, \
spawn_types = list(spawned_mob_type), \
spawn_time = 5 SECONDS, \
max_spawned = 3, \
faction = mod.wearer.faction, \
)
RegisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED, PROC_REF(new_mob))
RegisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(spread_flowers))
return
QDEL_NULL(particle_effect)
UnregisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED)
UnregisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED)
for(var/datum/mob in mob_spawner.spawned_things)
qdel(mob)
QDEL_NULL(mob_spawner)
/obj/item/mod/core/plasma/lavaland/proc/new_mob(spawner, mob/living/basic/butterfly/lavaland/temporary/spawned)
SIGNAL_HANDLER
if(spawned)
spawned.source = src
/obj/item/mod/core/plasma/lavaland/proc/spread_flowers(atom/source, atom/oldloc, dir, forced)
SIGNAL_HANDLER
if (!isturf(oldloc))
return
var/static/list/possible_flower_types = list(
/obj/structure/flora/bush/lavendergrass/style_random,
/obj/structure/flora/bush/flowers_yw/style_random,
/obj/structure/flora/bush/flowers_br/style_random,
/obj/structure/flora/bush/flowers_pp/style_random,
)
var/chosen_type = pick(possible_flower_types)
var/flower_boots = new chosen_type(oldloc)
animate(flower_boots, alpha = 0, 1 SECONDS)
QDEL_IN(flower_boots, 1 SECONDS)
/obj/item/mod/core/soul
name = "MOD soul shard core"
desc = "A soul shard haphazardly jammed into a hand-crafted MOD core frame."
icon = 'icons/map_icons/items/_item.dmi'
icon_state = "/obj/item/mod/core/soul"
post_init_icon_state = "mod-core-soul"
var/base_desc
var/theme = THEME_CULT
greyscale_config = /datum/greyscale_config/mod_core_soul
greyscale_colors = "#ff0000"
/obj/item/mod/core/soul/Initialize(mapload)
. = ..()
base_desc = desc
update_appearance(UPDATE_DESC)
/obj/item/mod/core/soul/update_desc(updates)
. = ..()
desc = base_desc
switch(theme)
if(THEME_CULT)
desc += " You can feel unholy energies trying to tear something away from you."
if(THEME_HOLY)
desc += " It emanates a divine aura that defies souls tainted by darker forces."
if(THEME_WIZARD)
desc += " Yet another foray by the Wizard Federation into the dangerous field of soul magic."
if(THEME_HERETIC)
desc += " The surface of the shard shines with glimpses of things which never were, yet have always been."
else
desc += " Or at least, that's what it should be. <i>Somebody</i> must have set a variable incorrectly."
/obj/item/mod/core/soul/update_greyscale()
switch(theme)
if(THEME_CULT)
greyscale_colors = "#ff0000"
if(THEME_HOLY)
greyscale_colors = "#0000ff"
if(THEME_WIZARD)
greyscale_colors = "#ff00ff"
if(THEME_HERETIC)
greyscale_colors = "#00ff00"
return ..()
/obj/item/mod/core/soul/on_craft_completion(list/components, datum/crafting_recipe/current_recipe, atom/crafter)
var/obj/item/soulstone/stone = locate() in components
set_theme(stone.theme)
for(var/mob/living/basic/shade/shade in stone)
shade.forceMove(get_turf(src))
shade.visible_message(span_warning("[shade] is ejected from [stone] as it is inserted into [src]!"), span_warning("You are ejected from [stone] as it is inserted into [src]!"))
return ..()
/obj/item/mod/core/soul/proc/set_theme(new_theme)
theme = new_theme
update_appearance(UPDATE_DESC)
update_greyscale()
/obj/item/mod/core/soul/charge_source()
return CONFIG_GET(flag/disable_human_mood) ? src : mod.wearer?.mob_mood
/obj/item/mod/core/soul/max_charge_amount()
return CONFIG_GET(flag/disable_human_mood) ? INFINITY : SANITY_MAXIMUM
/obj/item/mod/core/soul/charge_amount()
var/mob/living/wearer = mod.wearer
if(!wearer)
return 0
if(HAS_TRAIT(wearer, TRAIT_NO_SOUL))
return 0 // Can't draw from something that isn't there.
if(CONFIG_GET(flag/disable_human_mood))
return INFINITY
var/datum/mood/source = charge_source()
return source?.sanity
/obj/item/mod/core/soul/check_charge(amount)
if(CONFIG_GET(flag/disable_human_mood))
return !!mod.wearer
return charge_amount() >= amount * 10 / STANDARD_CELL_CHARGE
/obj/item/mod/core/soul/subtract_charge(amount)
var/mob/living/wearer = mod.wearer
if(CONFIG_GET(flag/disable_human_mood))
return !!wearer
var/datum/mood/source = charge_source()
source.adjust_sanity(-amount * 10 / STANDARD_CELL_CHARGE)
var/backlash_type = get_backlash_type(wearer)
if(backlash_type)
wearer.add_mood_event("soul_core", backlash_type)
else
wearer.add_mood_event("soul_core", /datum/mood_event/soul_core_warning)
return TRUE
/obj/item/mod/core/soul/get_chargebar_string()
var/mob/living/wearer = mod.wearer
if(!wearer || HAS_TRAIT(wearer, TRAIT_NO_SOUL))
return "No power source detected."
if(CONFIG_GET(flag/disable_human_mood))
return "Infinite"
return "[round(charge_amount() / max_charge_amount() * 100, 0.1)]%"
/obj/item/mod/core/soul/get_chargebar_color()
switch(theme)
if(THEME_CULT)
return "red"
if(THEME_HOLY)
return "blue"
if(THEME_WIZARD)
return "purple"
if(THEME_HERETIC)
return "green"
/obj/item/mod/core/soul/proc/get_backlash_type(mob/living/checked)
switch(theme)
if(THEME_CULT)
if(!(IS_CULTIST(checked) || IS_HERETIC(checked) || HAS_MIND_TRAIT(checked, TRAIT_MAGICALLY_GIFTED)))
return /datum/mood_event/soul_core_torment
if(THEME_HERETIC)
if(!(IS_CULTIST(checked) || IS_HERETIC(checked) || HAS_MIND_TRAIT(checked, TRAIT_MAGICALLY_GIFTED)))
return /datum/mood_event/soul_core_torment/heretic
if(THEME_HOLY)
if(IS_CULTIST(checked) || IS_HERETIC(checked))
return /datum/mood_event/soul_core_torment
if(IS_WIZARD(checked))
return /datum/mood_event/soul_core_discomfort
/obj/item/mod/core/soul/get_charge_icon_state()
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(0.75 to INFINITY)
return "high"
if(0.5 to 0.75)
return "mid"
if(0.25 to 0.5)
return "low"
if(0.02 to 0.25)
return "very_low"
return "empty"
/obj/item/mod/core/soul/vv_edit_var(vname, vval)
. = ..()
if(vname == NAMEOF(src, theme))
update_appearance(UPDATE_DESC)
update_greyscale()
/datum/mood_event/soul_core_torment
description = "IT BURNS!! IT BURNS!! THE DEEPEST DEPTHS OF MY BEING!! IT BURNS!!"
mood_change = -20
timeout = 10 SECONDS
/datum/mood_event/soul_core_torment/heretic
description = "GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD!!"
/datum/mood_event/soul_core_discomfort
description = "I'm no fan of these divine powers breathing down my neck."
mood_change = -3
timeout = 10 SECONDS
/datum/mood_event/soul_core_warning
description = "I can feel my modsuit siphoning my energy. I'd better keep my spirits high."
mood_change = 0
timeout = 10 SECONDS
/obj/item/mod/core/soul/wizard
flags_1 = parent_type::flags_1 | NO_NEW_GAGS_PREVIEW_1
theme = THEME_WIZARD