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Monkey knockdown used to be on Crossed until it was made an AI here: 55238 Now it instead uses COMSIG_ATOM_ENTERED, which only takes into account walking over the monkey. Something that you can't do unless you are non-dense or they are lying on the floor, in which case you aren't even knocking them down? Now it uses COMSIG_MOVABLE_CROSS instead so it's how it used to be, actually functional and useful.