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Essentially SSmapping had a list for each theme of ruin (space, lava, ice, ice underground). These were all filled with an if statement checking the ruin templates type. Now, i've given ruins a ruin_type var, which is then used to dynamically add to a single list of ruins, which separates lists of ruins by ruin type. Good for downstreams who may have more ruin types Changelog cl refactor: Dehardcoded SSmapping ruin types. /cl