Files
Bubberstation/code/game/objects/effects/effect_system
Bloop a097a96447 Fixes an oversight with the effect system refactor reusable effects logic (#95146)
## About The Pull Request

`decrement_total_effects()` should run whenever an effect happens,
otherwise reusable effects will be capped at 20 total (not 20 concurrent
as it's meant to be). Meaning, reusable effects stop working once
`total_effects` is 21.

Fixes that.

## Why It's Good For The Game

Fixes a bug/oversight.

## Changelog

🆑
fix: fixes certain particle effects not triggering under certain
conditions
/🆑
2026-02-13 20:06:45 -05:00
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