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*every mention of /obj/item/machinery/power/supermatter_shard in the code should have been replaced with /obj/item/machinery/power/supermatter_crystal and it's variants. *supermatter shard has been moved to /obj/item/machinery/power/supermatter_crystal/shard *variable changes like gasefficiency and explosion_power has been switcharood in order to keep it in line with the game as of now