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* large refactor of machine/power code to cut down on processing time and wasted lists (#60317) original pr here: #59789 (Closed because he didn't think it was good enough) came back to this because i realized that all machines were area sensitive, meaning they had a list with at least a reference to themselves (assuming they arent in the contents of another movable which most arent) for the purposes of handling power differences when their area changes pipes are machines there are ~14k machines and ~6k pipes i made this problem worse with a recent pr by making it a nested list so i needed to track what machines needed power, and this pr had work already done that could be used for that purpose. now machines that have use_power == NO_POWER_USE do not have this extra memory overhead for no reason currently every machine that uses power draws that amount from its area from a dynamic channel via auto_use_power() which is called every SSmachines fire(), then in apc/process() the area's dynamic power draw is reset and the power is used. with static power its not calculated then reset every loop, its just taken from the grid. so now machines handle updating their static power usage from their current area (this doesnt touch power machines that require a wire connection). in order to allow this, use_power, idle_power_usage, and active_power_usage have setters to track state correctly and update the static power usage on the machines current area and handle area sensitivity. also goes through a lot of heavy abusers of SSmachine processing time and tries to make it faster. makes airalarm/process() into a signal handler for COMSIG_TURF_EXPOSE since air alarms only need to process for changes. Why It's Good For The Game SSmachines isnt the heaviest hitter in terms of total cpu and certainly not in terms of overtime, but its not a lightweight. it frequently takes > 50ms to complete a run and seems to be in the top 5 or so of subsystem costs looking at some round profilers also gets rid of a few thousand lists since every pipe no longer has two useless lists each (and any other machines that dont use power) Love ya kyler Co-authored-by: Rohesie <rohesie@ gmail.com> * large refactor of machine/power code to cut down on processing time and wasted lists Co-authored-by: Kylerace <kylerlumpkin1@gmail.com> Co-authored-by: Rohesie <rohesie@ gmail.com>
1634 lines
56 KiB
Plaintext
1634 lines
56 KiB
Plaintext
// APC electronics status:
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/// There are no electronics in the APC.
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#define APC_ELECTRONICS_MISSING 0
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/// The electronics are installed but not secured.
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#define APC_ELECTRONICS_INSTALLED 1
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/// The electronics are installed and secured.
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#define APC_ELECTRONICS_SECURED 2
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// APC cover status:
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/// The APCs cover is closed.
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#define APC_COVER_CLOSED 0
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/// The APCs cover is open.
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#define APC_COVER_OPENED 1
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/// The APCs cover is missing.
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#define APC_COVER_REMOVED 2
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// APC charging status:
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/// The APC is not charging.
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#define APC_NOT_CHARGING 0
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/// The APC is charging.
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#define APC_CHARGING 1
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/// The APC is fully charged.
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#define APC_FULLY_CHARGED 2
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// APC channel status:
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/// The APCs power channel is manually set off.
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#define APC_CHANNEL_OFF 0
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/// The APCs power channel is automatically off.
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#define APC_CHANNEL_AUTO_OFF 1
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/// The APCs power channel is manually set on.
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#define APC_CHANNEL_ON 2
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/// The APCs power channel is automatically on.
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#define APC_CHANNEL_AUTO_ON 3
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#define APC_CHANNEL_IS_ON(channel) (channel >= APC_CHANNEL_ON)
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// APC autoset enums:
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/// The APC turns automated and manual power channels off.
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#define AUTOSET_FORCE_OFF 0
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/// The APC turns automated power channels off.
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#define AUTOSET_OFF 2
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/// The APC turns automated power channels on.
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#define AUTOSET_ON 1
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// External power status:
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/// The APC either isn't attached to a powernet or there is no power on the external powernet.
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#define APC_NO_POWER 0
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/// The APCs external powernet does not have enough power to charge the APC.
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#define APC_LOW_POWER 1
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/// The APCs external powernet has enough power to charge the APC.
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#define APC_HAS_POWER 2
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// Ethereals:
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/// How long it takes an ethereal to drain or charge APCs. Also used as a spam limiter.
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#define APC_DRAIN_TIME (7.5 SECONDS)
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/// How much power ethereals gain/drain from APCs.
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#define APC_POWER_GAIN 200
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// Wires & EMPs:
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/// The wire value used to reset the APCs wires after one's EMPed.
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#define APC_RESET_EMP "emp"
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// Arcing: - SKYRAT EDIT ADD
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/// Lower excess value for APC arcing, 5% chance to arc
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#define APC_ARC_LOWERLIMIT 2500000
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/// Moderate excess value for APC arcing, 10% chance to arc
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#define APC_ARC_MEDIUMLIMIT 5000000
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/// Upper excess value for for APC arcing, 15% chance to arc
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#define APC_ARC_UPPERLIMIT 7500000
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// SKYRAT EDIT ADD END
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// update_state
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// Bitshifts: (If you change the status values to be something other than an int or able to exceed 3 you will need to change these too)
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/// The bit shift for the APCs cover status.
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#define UPSTATE_COVER_SHIFT (0)
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/// The bitflag representing the APCs cover being open for icon purposes.
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#define UPSTATE_OPENED1 (APC_COVER_OPENED << UPSTATE_COVER_SHIFT)
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/// The bitflag representing the APCs cover being missing for icon purposes.
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#define UPSTATE_OPENED2 (APC_COVER_REMOVED << UPSTATE_COVER_SHIFT)
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// Bitflags:
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/// The APC has a power cell.
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#define UPSTATE_CELL_IN (1<<2)
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/// The APC is broken or damaged.
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#define UPSTATE_BROKE (1<<3)
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/// The APC is undergoing maintenance.
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#define UPSTATE_MAINT (1<<4)
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/// The APC is emagged or malfed.
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#define UPSTATE_BLUESCREEN (1<<5)
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/// The APCs wires are exposed.
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#define UPSTATE_WIREEXP (1<<6)
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// update_overlay
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// Bitflags:
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/// Bitflag indicating that the APCs operating status overlay should be shown.
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#define UPOVERLAY_OPERATING (1<<0)
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/// Bitflag indicating that the APCs locked status overlay should be shown.
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#define UPOVERLAY_LOCKED (1<<1)
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// Bitshifts: (If you change the status values to be something other than an int or able to exceed 3 you will need to change these too)
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/// Bit shift for the charging status of the APC.
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#define UPOVERLAY_CHARGING_SHIFT (2)
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/// Bit shift for the equipment status of the APC.
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#define UPOVERLAY_EQUIPMENT_SHIFT (4)
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/// Bit shift for the lighting channel status of the APC.
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#define UPOVERLAY_LIGHTING_SHIFT (6)
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/// Bit shift for the environment channel status of the APC.
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#define UPOVERLAY_ENVIRON_SHIFT (8)
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// the Area Power Controller (APC), formerly Power Distribution Unit (PDU)
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// one per area, needs wire connection to power network through a terminal
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// controls power to devices in that area
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// may be opened to change power cell
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// three different channels (lighting/equipment/environ) - may each be set to on, off, or auto
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//ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE
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/obj/machinery/power/apc
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name = "area power controller"
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desc = "A control terminal for the area's electrical systems."
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icon_state = "apc0"
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use_power = NO_POWER_USE
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req_access = null
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max_integrity = 200
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integrity_failure = 0.25
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damage_deflection = 10
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resistance_flags = FIRE_PROOF
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interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON
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var/lon_range = 1.5
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var/area/area
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var/areastring = null
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var/obj/item/stock_parts/cell/cell
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var/start_charge = 90 // initial cell charge %
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var/cell_type = /obj/item/stock_parts/cell/upgraded //Base cell has 2500 capacity. Enter the path of a different cell you want to use. cell determines charge rates, max capacity, ect. These can also be changed with other APC vars, but isn't recommended to minimize the risk of accidental usage of dirty editted APCs
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var/opened = APC_COVER_CLOSED
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var/shorted = FALSE
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var/lighting = APC_CHANNEL_AUTO_ON
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var/equipment = APC_CHANNEL_AUTO_ON
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var/environ = APC_CHANNEL_AUTO_ON
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var/operating = TRUE
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var/charging = APC_NOT_CHARGING
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var/chargemode = TRUE
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var/chargecount = 0
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var/locked = TRUE
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var/coverlocked = TRUE
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var/aidisabled = FALSE
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var/tdir = null
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var/obj/machinery/power/terminal/terminal = null
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var/lastused_light = 0
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var/lastused_equip = 0
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var/lastused_environ = 0
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var/lastused_total = 0
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var/main_status = 0
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powernet = FALSE // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
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var/malfhack = FALSE //New var for my changes to AI malf. --NeoFite
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var/mob/living/silicon/ai/malfai = null //See above --NeoFite
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var/has_electronics = APC_ELECTRONICS_MISSING // 0 - none, 1 - plugged in, 2 - secured by screwdriver
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var/overload = 1 //used for the Blackout malf module
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var/beenhit = 0 // used for counting how many times it has been hit, used for Aliens at the moment
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var/mob/living/silicon/ai/occupier = null
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var/transfer_in_progress = FALSE //Is there an AI being transferred out of us?
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///buffer state that makes apcs not shut off channels immediately as long as theres some power left, effect visible in apcs only slowly losing power
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var/longtermpower = 10
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var/auto_name = FALSE
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var/failure_timer = 0
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var/force_update = FALSE
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var/emergency_lights = FALSE
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var/nightshift_lights = FALSE
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var/last_nightshift_switch = 0
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var/update_state = -1
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var/update_overlay = -1
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var/icon_update_needed = FALSE
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var/obj/machinery/computer/apc_control/remote_control = null
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///Represents a signel source of power alarms for this apc
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var/datum/alarm_handler/alarm_manager
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var/shock_proof = FALSE // SKYRAT EDIT ADD - APC Arcing. If TRUE, APCs will not arc.
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/obj/machinery/power/apc/unlocked
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locked = FALSE
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/obj/machinery/power/apc/syndicate //general syndicate access
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req_access = list(ACCESS_SYNDICATE)
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/obj/machinery/power/apc/away //general away mission access
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req_access = list(ACCESS_AWAY_GENERAL)
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/obj/machinery/power/apc/highcap/five_k
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cell_type = /obj/item/stock_parts/cell/upgraded/plus
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/obj/machinery/power/apc/highcap/ten_k
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cell_type = /obj/item/stock_parts/cell/high
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/obj/machinery/power/apc/highcap/fifteen_k
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cell_type = /obj/item/stock_parts/cell/high/plus
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/obj/machinery/power/apc/auto_name
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auto_name = TRUE
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/obj/machinery/power/apc/auto_name/north //Pixel offsets get overwritten on New()
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dir = NORTH
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pixel_y = 23
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/obj/machinery/power/apc/auto_name/south
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dir = SOUTH
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pixel_y = -23
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/obj/machinery/power/apc/auto_name/east
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dir = EAST
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pixel_x = 24
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/obj/machinery/power/apc/auto_name/west
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dir = WEST
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pixel_x = -25
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/obj/machinery/power/apc/get_cell()
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return cell
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/obj/machinery/power/apc/connect_to_network()
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//Override because the APC does not directly connect to the network; it goes through a terminal.
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//The terminal is what the power computer looks for anyway.
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if(terminal)
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terminal.connect_to_network()
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/obj/machinery/power/apc/New(turf/loc, ndir, building=0)
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if (!req_access)
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req_access = list(ACCESS_ENGINE_EQUIP)
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if (!armor)
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armor = list(MELEE = 20, BULLET = 20, LASER = 10, ENERGY = 100, BOMB = 30, BIO = 100, RAD = 100, FIRE = 90, ACID = 50)
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..()
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GLOB.apcs_list += src
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wires = new /datum/wires/apc(src)
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// offset 24 pixels in direction of dir
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// this allows the APC to be embedded in a wall, yet still inside an area
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if (building)
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setDir(ndir)
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tdir = dir // to fix Vars bug
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setDir(SOUTH)
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switch(tdir)
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if(NORTH)
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if((pixel_y != initial(pixel_y)) && (pixel_y != 23))
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log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_y value ([pixel_y] - should be 23.)")
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pixel_y = 23
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if(SOUTH)
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if((pixel_y != initial(pixel_y)) && (pixel_y != -23))
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log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_y value ([pixel_y] - should be -23.)")
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pixel_y = -23
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if(EAST)
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if((pixel_y != initial(pixel_x)) && (pixel_x != 24))
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log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_x value ([pixel_x] - should be 24.)")
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pixel_x = 24
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if(WEST)
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if((pixel_y != initial(pixel_x)) && (pixel_x != -25))
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log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_x value ([pixel_x] - should be -25.)")
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pixel_x = -25
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if (building)
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area = get_area(src)
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opened = APC_COVER_OPENED
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operating = FALSE
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name = "\improper [get_area_name(area, TRUE)] APC"
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set_machine_stat(machine_stat | MAINT)
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update_appearance()
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addtimer(CALLBACK(src, .proc/update), 5)
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/obj/machinery/power/apc/Destroy()
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GLOB.apcs_list -= src
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if(malfai && operating)
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malfai.malf_picker.processing_time = clamp(malfai.malf_picker.processing_time - 10,0,1000)
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if(area)
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area.power_light = FALSE
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area.power_equip = FALSE
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area.power_environ = FALSE
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area.power_change()
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QDEL_NULL(alarm_manager)
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if(occupier)
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malfvacate(1)
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if(wires)
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QDEL_NULL(wires)
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if(cell)
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QDEL_NULL(cell)
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if(terminal)
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disconnect_terminal()
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. = ..()
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/obj/machinery/power/apc/handle_atom_del(atom/A)
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if(A == cell)
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cell = null
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update_appearance()
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updateUsrDialog()
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/obj/machinery/power/apc/proc/make_terminal()
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// create a terminal object at the same position as original turf loc
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// wires will attach to this
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terminal = new/obj/machinery/power/terminal(loc)
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terminal.setDir(tdir)
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terminal.master = src
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/obj/machinery/power/apc/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/atmos_sensitive, mapload)
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alarm_manager = new(src)
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if(!mapload)
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return
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has_electronics = APC_ELECTRONICS_SECURED
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// is starting with a power cell installed, create it and set its charge level
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if(cell_type)
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cell = new cell_type
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cell.charge = start_charge * cell.maxcharge / 100 // (convert percentage to actual value)
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var/area/A = loc.loc
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//if area isn't specified use current
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if(areastring)
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area = get_area_instance_from_text(areastring)
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if(!area)
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area = A
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stack_trace("Bad areastring path for [src], [areastring]")
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else if(isarea(A) && areastring == null)
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area = A
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if(auto_name)
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name = "\improper [get_area_name(area, TRUE)] APC"
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update_appearance()
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make_terminal()
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addtimer(CALLBACK(src, .proc/update), 5)
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/obj/machinery/power/apc/should_atmos_process(datum/gas_mixture/air, exposed_temperature)
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return (exposed_temperature > 2000)
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/obj/machinery/power/apc/atmos_expose(datum/gas_mixture/air, exposed_temperature)
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take_damage(min(exposed_temperature/100, 10), BURN)
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/obj/machinery/power/apc/examine(mob/user)
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. = ..()
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if(machine_stat & BROKEN)
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return
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if(opened)
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if(has_electronics && terminal)
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. += "The cover is [opened==APC_COVER_REMOVED?"removed":"open"] and the power cell is [ cell ? "installed" : "missing"]."
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else
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. += {"It's [ !terminal ? "not" : "" ] wired up.\n
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The electronics are[!has_electronics?"n't":""] installed."}
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else
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if (machine_stat & MAINT)
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. += "The cover is closed. Something is wrong with it. It doesn't work."
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else if (malfhack)
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. += "The cover is broken. It may be hard to force it open."
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else
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. += "The cover is closed."
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. += span_notice("Alt-Click the APC to [ locked ? "unlock" : "lock"] the interface.")
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if(issilicon(user))
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. += span_notice("Ctrl-Click the APC to switch the breaker [ operating ? "off" : "on"].")
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// update the APC icon to show the three base states
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// also add overlays for indicator lights
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/obj/machinery/power/apc/update_appearance(updates=check_updates())
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icon_update_needed = FALSE
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if(!updates)
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return
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. = ..()
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// And now, separately for cleanness, the lighting changing
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if(!update_state)
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switch(charging)
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if(APC_NOT_CHARGING)
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set_light_color(COLOR_SOFT_RED)
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if(APC_CHARGING)
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// set_light_color(LIGHT_COLOR_BLUE) ORIGINAL
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set_light_color(LIGHT_COLOR_ORANGE)//SKYRAT EDIT CHANGE - AESTHETICS
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if(APC_FULLY_CHARGED)
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set_light_color(LIGHT_COLOR_GREEN)
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set_light(lon_range)
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return
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if(update_state & UPSTATE_BLUESCREEN)
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set_light_color(LIGHT_COLOR_BLUE)
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set_light(lon_range)
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return
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set_light(0)
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/obj/machinery/power/apc/update_icon_state()
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if(!update_state)
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icon_state = "apc0"
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return ..()
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if(update_state & (UPSTATE_OPENED1|UPSTATE_OPENED2))
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var/basestate = "apc[cell ? 2 : 1]"
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if(update_state & UPSTATE_OPENED1)
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icon_state = (update_state & (UPSTATE_MAINT|UPSTATE_BROKE)) ? "apcmaint" : basestate
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else if(update_state & UPSTATE_OPENED2)
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icon_state = "[basestate][((update_state & UPSTATE_BROKE) || malfhack) ? "-b" : null]-nocover"
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return ..()
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if(update_state & UPSTATE_BROKE)
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icon_state = "apc-b"
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return ..()
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if(update_state & UPSTATE_BLUESCREEN)
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icon_state = "apcemag"
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return ..()
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if(update_state & UPSTATE_WIREEXP)
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icon_state = "apcewires"
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return ..()
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if(update_state & UPSTATE_MAINT)
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icon_state = "apc0"
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return ..()
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|
|
|
/obj/machinery/power/apc/update_overlays()
|
|
. = ..()
|
|
if((machine_stat & (BROKEN|MAINT)) || update_state)
|
|
return
|
|
|
|
. += mutable_appearance(icon, "apcox-[locked]")
|
|
. += emissive_appearance(icon, "apcox-[locked]")
|
|
. += mutable_appearance(icon, "apco3-[charging]")
|
|
. += emissive_appearance(icon, "apco3-[charging]")
|
|
if(!operating)
|
|
return
|
|
|
|
. += mutable_appearance(icon, "apco0-[equipment]")
|
|
. += emissive_appearance(icon, "apco0-[equipment]")
|
|
. += mutable_appearance(icon, "apco1-[lighting]")
|
|
. += emissive_appearance(icon, "apco1-[lighting]")
|
|
. += mutable_appearance(icon, "apco2-[environ]")
|
|
. += emissive_appearance(icon, "apco2-[environ]")
|
|
|
|
/// Checks for what icon updates we will need to handle
|
|
/obj/machinery/power/apc/proc/check_updates()
|
|
SIGNAL_HANDLER
|
|
. = NONE
|
|
|
|
// Handle icon status:
|
|
var/new_update_state = NONE
|
|
if(machine_stat & BROKEN)
|
|
new_update_state |= UPSTATE_BROKE
|
|
if(machine_stat & MAINT)
|
|
new_update_state |= UPSTATE_MAINT
|
|
|
|
if(opened)
|
|
new_update_state |= (opened << UPSTATE_COVER_SHIFT)
|
|
if(cell)
|
|
new_update_state |= UPSTATE_CELL_IN
|
|
|
|
else if((obj_flags & EMAGGED) || malfai)
|
|
new_update_state |= UPSTATE_BLUESCREEN
|
|
else if(panel_open)
|
|
new_update_state |= UPSTATE_WIREEXP
|
|
|
|
if(new_update_state != update_state)
|
|
update_state = new_update_state
|
|
. |= UPDATE_ICON_STATE
|
|
|
|
// Handle overlay status:
|
|
var/new_update_overlay = NONE
|
|
if(operating)
|
|
new_update_overlay |= UPOVERLAY_OPERATING
|
|
|
|
if(!update_state)
|
|
if(locked)
|
|
new_update_overlay |= UPOVERLAY_LOCKED
|
|
|
|
new_update_overlay |= (charging << UPOVERLAY_CHARGING_SHIFT)
|
|
new_update_overlay |= (equipment << UPOVERLAY_EQUIPMENT_SHIFT)
|
|
new_update_overlay |= (lighting << UPOVERLAY_LIGHTING_SHIFT)
|
|
new_update_overlay |= (environ << UPOVERLAY_ENVIRON_SHIFT)
|
|
|
|
if(new_update_overlay != update_overlay)
|
|
update_overlay = new_update_overlay
|
|
. |= UPDATE_OVERLAYS
|
|
|
|
|
|
// Used in process so it doesn't update the icon too much
|
|
/obj/machinery/power/apc/proc/queue_icon_update()
|
|
icon_update_needed = TRUE
|
|
|
|
//attack with an item - open/close cover, insert cell, or (un)lock interface
|
|
|
|
/obj/machinery/power/apc/crowbar_act(mob/user, obj/item/W)
|
|
. = TRUE
|
|
if (opened)
|
|
if (has_electronics == APC_ELECTRONICS_INSTALLED)
|
|
if (terminal)
|
|
to_chat(user, span_warning("Disconnect the wires first!"))
|
|
return
|
|
W.play_tool_sound(src)
|
|
to_chat(user, span_notice("You attempt to remove the power control board...") )
|
|
if(W.use_tool(src, user, 50))
|
|
if (has_electronics == APC_ELECTRONICS_INSTALLED)
|
|
has_electronics = APC_ELECTRONICS_MISSING
|
|
if (machine_stat & BROKEN)
|
|
user.visible_message(span_notice("[user.name] breaks the power control board inside [src.name]!"),\
|
|
span_notice("You break the charred power control board and remove the remains."),
|
|
span_hear("You hear a crack."))
|
|
return
|
|
else if (obj_flags & EMAGGED)
|
|
obj_flags &= ~EMAGGED
|
|
user.visible_message(span_notice("[user.name] discards an emagged power control board from [src.name]!"),\
|
|
span_notice("You discard the emagged power control board."))
|
|
return
|
|
else if (malfhack)
|
|
user.visible_message(span_notice("[user.name] discards a strangely programmed power control board from [src.name]!"),\
|
|
span_notice("You discard the strangely programmed board."))
|
|
malfai = null
|
|
malfhack = 0
|
|
return
|
|
else
|
|
user.visible_message(span_notice("[user.name] removes the power control board from [src.name]!"),\
|
|
span_notice("You remove the power control board."))
|
|
new /obj/item/electronics/apc(loc)
|
|
return
|
|
else if (opened!=APC_COVER_REMOVED)
|
|
opened = APC_COVER_CLOSED
|
|
coverlocked = TRUE //closing cover relocks it
|
|
update_appearance()
|
|
return
|
|
else if (!(machine_stat & BROKEN))
|
|
if(coverlocked && !(machine_stat & MAINT)) // locked...
|
|
to_chat(user, span_warning("The cover is locked and cannot be opened!"))
|
|
return
|
|
else if (panel_open)
|
|
to_chat(user, span_warning("Exposed wires prevents you from opening it!"))
|
|
return
|
|
else
|
|
opened = APC_COVER_OPENED
|
|
update_appearance()
|
|
return
|
|
|
|
/obj/machinery/power/apc/screwdriver_act(mob/living/user, obj/item/W)
|
|
if(..())
|
|
return TRUE
|
|
. = TRUE
|
|
if(opened)
|
|
if(cell)
|
|
user.visible_message(span_notice("[user] removes \the [cell] from [src]!"), span_notice("You remove \the [cell]."))
|
|
var/turf/T = get_turf(user)
|
|
cell.forceMove(T)
|
|
cell.update_appearance()
|
|
cell = null
|
|
charging = APC_NOT_CHARGING
|
|
update_appearance()
|
|
return
|
|
else
|
|
switch (has_electronics)
|
|
if (APC_ELECTRONICS_INSTALLED)
|
|
has_electronics = APC_ELECTRONICS_SECURED
|
|
set_machine_stat(machine_stat & ~MAINT)
|
|
W.play_tool_sound(src)
|
|
to_chat(user, span_notice("You screw the circuit electronics into place."))
|
|
if (APC_ELECTRONICS_SECURED)
|
|
has_electronics = APC_ELECTRONICS_INSTALLED
|
|
set_machine_stat(machine_stat | MAINT)
|
|
W.play_tool_sound(src)
|
|
to_chat(user, span_notice("You unfasten the electronics."))
|
|
else
|
|
to_chat(user, span_warning("There is nothing to secure!"))
|
|
return
|
|
update_appearance()
|
|
else if(obj_flags & EMAGGED)
|
|
to_chat(user, span_warning("The interface is broken!"))
|
|
return
|
|
else
|
|
panel_open = !panel_open
|
|
to_chat(user, span_notice("The wires have been [panel_open ? "exposed" : "unexposed"]."))
|
|
update_appearance()
|
|
|
|
/obj/machinery/power/apc/wirecutter_act(mob/living/user, obj/item/W)
|
|
. = ..()
|
|
if (terminal && opened)
|
|
terminal.dismantle(user, W)
|
|
return TRUE
|
|
|
|
|
|
/obj/machinery/power/apc/welder_act(mob/living/user, obj/item/W)
|
|
. = ..()
|
|
if (opened && !has_electronics && !terminal)
|
|
if(!W.tool_start_check(user, amount=3))
|
|
return
|
|
user.visible_message(span_notice("[user.name] welds [src]."), \
|
|
span_notice("You start welding the APC frame..."), \
|
|
span_hear("You hear welding."))
|
|
if(W.use_tool(src, user, 50, volume=50, amount=3))
|
|
if ((machine_stat & BROKEN) || opened==APC_COVER_REMOVED)
|
|
new /obj/item/stack/sheet/iron(loc)
|
|
user.visible_message(span_notice("[user.name] cuts [src] apart with [W]."),\
|
|
span_notice("You disassembled the broken APC frame."))
|
|
else
|
|
new /obj/item/wallframe/apc(loc)
|
|
user.visible_message(span_notice("[user.name] cuts [src] from the wall with [W]."),\
|
|
span_notice("You cut the APC frame from the wall."))
|
|
qdel(src)
|
|
return TRUE
|
|
|
|
/obj/machinery/power/apc/attackby(obj/item/W, mob/living/user, params)
|
|
if(HAS_TRAIT(W, TRAIT_APC_SHOCKING))
|
|
var/metal = 0
|
|
var/shock_source = null
|
|
metal += LAZYACCESS(W.custom_materials, GET_MATERIAL_REF(/datum/material/iron))//This prevents wooden rolling pins from shocking the user
|
|
|
|
if(cell || terminal) //The mob gets shocked by whichever powersource has the most electricity
|
|
if(cell && terminal)
|
|
shock_source = cell.charge > terminal.powernet.avail ? cell : terminal.powernet
|
|
else
|
|
shock_source = terminal?.powernet || cell
|
|
|
|
if(shock_source && metal && (panel_open || opened)) //Now you're cooking with electricity
|
|
if(electrocute_mob(user, shock_source, src, siemens_coeff = 1, dist_check = TRUE))//People with insulated gloves just attack the APC normally. They're just short of magical anyway
|
|
do_sparks(5, TRUE, src)
|
|
user.visible_message(span_notice("[user.name] shoves [W] into the internal components of [src], erupting into a cascade of sparks!"))
|
|
if(shock_source == cell)//If the shock is coming from the cell just fully discharge it, because it's funny
|
|
cell.use(cell.charge)
|
|
return
|
|
|
|
if(issilicon(user) && get_dist(src,user)>1)
|
|
return attack_hand(user)
|
|
|
|
if (istype(W, /obj/item/stock_parts/cell) && opened)
|
|
if(cell)
|
|
to_chat(user, span_warning("There is a power cell already installed!"))
|
|
return
|
|
else
|
|
if (machine_stat & MAINT)
|
|
to_chat(user, span_warning("There is no connector for your power cell!"))
|
|
return
|
|
if(!user.transferItemToLoc(W, src))
|
|
return
|
|
cell = W
|
|
user.visible_message(span_notice("[user.name] inserts the power cell to [src.name]!"),\
|
|
span_notice("You insert the power cell."))
|
|
chargecount = 0
|
|
update_appearance()
|
|
else if (W.GetID())
|
|
togglelock(user)
|
|
else if (istype(W, /obj/item/stack/cable_coil) && opened)
|
|
var/turf/host_turf = get_turf(src)
|
|
if(!host_turf)
|
|
CRASH("attackby on APC when it's not on a turf")
|
|
if (host_turf.intact)
|
|
to_chat(user, span_warning("You must remove the floor plating in front of the APC first!"))
|
|
return
|
|
else if (terminal)
|
|
to_chat(user, span_warning("This APC is already wired!"))
|
|
return
|
|
else if (!has_electronics)
|
|
to_chat(user, span_warning("There is nothing to wire!"))
|
|
return
|
|
|
|
var/obj/item/stack/cable_coil/C = W
|
|
if(C.get_amount() < 10)
|
|
to_chat(user, span_warning("You need ten lengths of cable for APC!"))
|
|
return
|
|
user.visible_message(span_notice("[user.name] adds cables to the APC frame."), \
|
|
span_notice("You start adding cables to the APC frame..."))
|
|
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
|
|
if(do_after(user, 20, target = src))
|
|
if (C.get_amount() < 10 || !C)
|
|
return
|
|
if (C.get_amount() >= 10 && !terminal && opened && has_electronics)
|
|
var/turf/T = get_turf(src)
|
|
var/obj/structure/cable/N = T.get_cable_node()
|
|
if (prob(50) && electrocute_mob(usr, N, N, 1, TRUE))
|
|
do_sparks(5, TRUE, src)
|
|
return
|
|
C.use(10)
|
|
to_chat(user, span_notice("You add cables to the APC frame."))
|
|
make_terminal()
|
|
terminal.connect_to_network()
|
|
else if (istype(W, /obj/item/electronics/apc) && opened)
|
|
if (has_electronics)
|
|
to_chat(user, span_warning("There is already a board inside the [src]!"))
|
|
return
|
|
else if (machine_stat & BROKEN)
|
|
to_chat(user, span_warning("You cannot put the board inside, the frame is damaged!"))
|
|
return
|
|
|
|
user.visible_message(span_notice("[user.name] inserts the power control board into [src]."), \
|
|
span_notice("You start to insert the power control board into the frame..."))
|
|
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
|
|
if(do_after(user, 10, target = src))
|
|
if(!has_electronics)
|
|
has_electronics = APC_ELECTRONICS_INSTALLED
|
|
locked = FALSE
|
|
to_chat(user, span_notice("You place the power control board inside the frame."))
|
|
qdel(W)
|
|
else if(istype(W, /obj/item/electroadaptive_pseudocircuit) && opened)
|
|
var/obj/item/electroadaptive_pseudocircuit/P = W
|
|
if(!has_electronics)
|
|
if(machine_stat & BROKEN)
|
|
to_chat(user, span_warning("[src]'s frame is too damaged to support a circuit."))
|
|
return
|
|
if(!P.adapt_circuit(user, 50))
|
|
return
|
|
user.visible_message(span_notice("[user] fabricates a circuit and places it into [src]."), \
|
|
span_notice("You adapt a power control board and click it into place in [src]'s guts."))
|
|
has_electronics = APC_ELECTRONICS_INSTALLED
|
|
locked = FALSE
|
|
else if(!cell)
|
|
if(machine_stat & MAINT)
|
|
to_chat(user, span_warning("There's no connector for a power cell."))
|
|
return
|
|
if(!P.adapt_circuit(user, 500))
|
|
return
|
|
var/obj/item/stock_parts/cell/crap/empty/C = new(src)
|
|
C.forceMove(src)
|
|
cell = C
|
|
chargecount = 0
|
|
user.visible_message(span_notice("[user] fabricates a weak power cell and places it into [src]."), \
|
|
span_warning("Your [P.name] whirrs with strain as you create a weak power cell and place it into [src]!"))
|
|
update_appearance()
|
|
else
|
|
to_chat(user, span_warning("[src] has both electronics and a cell."))
|
|
return
|
|
else if (istype(W, /obj/item/wallframe/apc) && opened)
|
|
if (!(machine_stat & BROKEN || opened==APC_COVER_REMOVED || obj_integrity < max_integrity)) // There is nothing to repair
|
|
to_chat(user, span_warning("You found no reason for repairing this APC!"))
|
|
return
|
|
if (!(machine_stat & BROKEN) && opened==APC_COVER_REMOVED) // Cover is the only thing broken, we do not need to remove elctronicks to replace cover
|
|
user.visible_message(span_notice("[user.name] replaces missing APC's cover."), \
|
|
span_notice("You begin to replace APC's cover..."))
|
|
if(do_after(user, 20, target = src)) // replacing cover is quicker than replacing whole frame
|
|
to_chat(user, span_notice("You replace missing APC's cover."))
|
|
qdel(W)
|
|
opened = APC_COVER_OPENED
|
|
update_appearance()
|
|
return
|
|
if (has_electronics)
|
|
to_chat(user, span_warning("You cannot repair this APC until you remove the electronics still inside!"))
|
|
return
|
|
user.visible_message(span_notice("[user.name] replaces the damaged APC frame with a new one."), \
|
|
span_notice("You begin to replace the damaged APC frame..."))
|
|
if(do_after(user, 50, target = src))
|
|
to_chat(user, span_notice("You replace the damaged APC frame with a new one."))
|
|
qdel(W)
|
|
set_machine_stat(machine_stat & ~BROKEN)
|
|
obj_integrity = max_integrity
|
|
if (opened==APC_COVER_REMOVED)
|
|
opened = APC_COVER_OPENED
|
|
update_appearance()
|
|
return
|
|
else if(panel_open && !opened && is_wire_tool(W))
|
|
wires.interact(user)
|
|
// SKYRAT EDIT ADD - SHOCK-PROOFING APCS
|
|
else if(istype(W, /obj/item/stack/sheet/bronze) && panel_open)
|
|
if(shock_proof)
|
|
to_chat(user, "<span class='warning'>This APC has already been shock proofed!</span>")
|
|
else
|
|
var/obj/item/stack/sheet/bronze/bronze = W
|
|
bronze.use(1)
|
|
to_chat(user, "<span class='notice'>You form the bronze sheet into a grounding component, preventing the APC from arcing!</span>")
|
|
shock_proof = TRUE
|
|
else if(W.tool_behaviour == TOOL_WRENCH && panel_open && shock_proof)
|
|
to_chat(user, "<span class='notice'>You unwrench the grounding component and discard it!</span>")
|
|
shock_proof = FALSE
|
|
W.play_tool_sound(src, 50)
|
|
//SKYRAT EDIT END
|
|
else
|
|
return ..()
|
|
|
|
/obj/machinery/power/apc/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
|
|
if(the_rcd.upgrade & RCD_UPGRADE_SIMPLE_CIRCUITS)
|
|
if(!has_electronics)
|
|
if(machine_stat & BROKEN)
|
|
to_chat(user, span_warning("[src]'s frame is too damaged to support a circuit."))
|
|
return FALSE
|
|
return list("mode" = RCD_UPGRADE_SIMPLE_CIRCUITS, "delay" = 20, "cost" = 1)
|
|
else if(!cell)
|
|
if(machine_stat & MAINT)
|
|
to_chat(user, span_warning("There's no connector for a power cell."))
|
|
return FALSE
|
|
return list("mode" = RCD_UPGRADE_SIMPLE_CIRCUITS, "delay" = 50, "cost" = 10) //16 for a wall
|
|
else
|
|
to_chat(user, span_warning("[src] has both electronics and a cell."))
|
|
return FALSE
|
|
return FALSE
|
|
|
|
/obj/machinery/power/apc/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
|
|
switch(passed_mode)
|
|
if(RCD_UPGRADE_SIMPLE_CIRCUITS)
|
|
if(!has_electronics)
|
|
if(machine_stat & BROKEN)
|
|
to_chat(user, span_warning("[src]'s frame is too damaged to support a circuit."))
|
|
return
|
|
user.visible_message(span_notice("[user] fabricates a circuit and places it into [src]."), \
|
|
span_notice("You adapt a power control board and click it into place in [src]'s guts."))
|
|
has_electronics = TRUE
|
|
locked = TRUE
|
|
return TRUE
|
|
else if(!cell)
|
|
if(machine_stat & MAINT)
|
|
to_chat(user, span_warning("There's no connector for a power cell."))
|
|
return FALSE
|
|
var/obj/item/stock_parts/cell/crap/empty/C = new(src)
|
|
C.forceMove(src)
|
|
cell = C
|
|
chargecount = 0
|
|
user.visible_message(span_notice("[user] fabricates a weak power cell and places it into [src]."), \
|
|
span_warning("Your [the_rcd.name] whirrs with strain as you create a weak power cell and place it into [src]!"))
|
|
update_appearance()
|
|
return TRUE
|
|
else
|
|
to_chat(user, span_warning("[src] has both electronics and a cell."))
|
|
return FALSE
|
|
return FALSE
|
|
|
|
/obj/machinery/power/apc/AltClick(mob/user)
|
|
. = ..()
|
|
if(!can_interact(user))
|
|
return
|
|
if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc))
|
|
return
|
|
else
|
|
togglelock(user)
|
|
|
|
/obj/machinery/power/apc/proc/togglelock(mob/living/user)
|
|
if(obj_flags & EMAGGED)
|
|
to_chat(user, span_warning("The interface is broken!"))
|
|
else if(opened)
|
|
to_chat(user, span_warning("You must close the cover to swipe an ID card!"))
|
|
else if(panel_open)
|
|
to_chat(user, span_warning("You must close the panel!"))
|
|
else if(machine_stat & (BROKEN|MAINT))
|
|
to_chat(user, span_warning("Nothing happens!"))
|
|
else
|
|
if(allowed(usr) && !wires.is_cut(WIRE_IDSCAN) && !malfhack)
|
|
locked = !locked
|
|
to_chat(user, span_notice("You [ locked ? "lock" : "unlock"] the APC interface."))
|
|
update_appearance()
|
|
updateUsrDialog()
|
|
else
|
|
to_chat(user, span_warning("Access denied."))
|
|
|
|
/obj/machinery/power/apc/proc/toggle_nightshift_lights(mob/living/user)
|
|
if(last_nightshift_switch > world.time - 100) //~10 seconds between each toggle to prevent spamming
|
|
to_chat(usr, span_warning("[src]'s night lighting circuit breaker is still cycling!"))
|
|
return
|
|
last_nightshift_switch = world.time
|
|
set_nightshift(!nightshift_lights)
|
|
|
|
/obj/machinery/power/apc/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
|
|
if(machine_stat & BROKEN)
|
|
return damage_amount
|
|
. = ..()
|
|
|
|
/obj/machinery/power/apc/obj_break(damage_flag)
|
|
. = ..()
|
|
if(.)
|
|
set_broken()
|
|
|
|
/obj/machinery/power/apc/deconstruct(disassembled = TRUE)
|
|
if(!(flags_1 & NODECONSTRUCT_1))
|
|
if(!(machine_stat & BROKEN))
|
|
set_broken()
|
|
if(opened != APC_COVER_REMOVED)
|
|
opened = APC_COVER_REMOVED
|
|
coverlocked = FALSE
|
|
visible_message(span_warning("The APC cover is knocked down!"))
|
|
update_appearance()
|
|
|
|
/obj/machinery/power/apc/emag_act(mob/user)
|
|
if(!(obj_flags & EMAGGED) && !malfhack)
|
|
if(opened)
|
|
to_chat(user, span_warning("You must close the cover to swipe an ID card!"))
|
|
else if(panel_open)
|
|
to_chat(user, span_warning("You must close the panel first!"))
|
|
else if(machine_stat & (BROKEN|MAINT))
|
|
to_chat(user, span_warning("Nothing happens!"))
|
|
else
|
|
flick("apc-spark", src)
|
|
playsound(src, "sparks", 75, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
|
obj_flags |= EMAGGED
|
|
locked = FALSE
|
|
to_chat(user, span_notice("You emag the APC interface."))
|
|
update_appearance()
|
|
|
|
|
|
// attack with hand - remove cell (if cover open) or interact with the APC
|
|
|
|
/obj/machinery/power/apc/attack_hand(mob/user, list/modifiers)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/H = user
|
|
var/obj/item/organ/stomach/maybe_stomach = H.getorganslot(ORGAN_SLOT_STOMACH)
|
|
|
|
if(istype(maybe_stomach, /obj/item/organ/stomach/ethereal))
|
|
var/charge_limit = ETHEREAL_CHARGE_DANGEROUS - APC_POWER_GAIN
|
|
var/obj/item/organ/stomach/ethereal/stomach = maybe_stomach
|
|
if((stomach?.drain_time < world.time) && LAZYACCESS(modifiers, RIGHT_CLICK))
|
|
if(H.combat_mode)
|
|
if(cell.charge <= (cell.maxcharge / 2)) // ethereals can't drain APCs under half charge, this is so that they are forced to look to alternative power sources if the station is running low
|
|
to_chat(H, span_warning("The APC's syphon safeties prevent you from draining power!"))
|
|
return
|
|
if(stomach.crystal_charge > charge_limit)
|
|
to_chat(H, span_warning("Your charge is full!"))
|
|
return
|
|
stomach.drain_time = world.time + APC_DRAIN_TIME
|
|
to_chat(H, span_notice("You start channeling some power through the APC into your body."))
|
|
if(do_after(user, APC_DRAIN_TIME, target = src))
|
|
if(cell.charge <= (cell.maxcharge / 2) || (stomach.crystal_charge > charge_limit))
|
|
return
|
|
to_chat(H, span_notice("You receive some charge from the APC."))
|
|
stomach.adjust_charge(APC_POWER_GAIN)
|
|
cell.charge -= APC_POWER_GAIN
|
|
return
|
|
else
|
|
if(cell.charge >= cell.maxcharge - APC_POWER_GAIN)
|
|
to_chat(H, span_warning("The APC can't receive anymore power!"))
|
|
return
|
|
if(stomach.crystal_charge < APC_POWER_GAIN)
|
|
to_chat(H, span_warning("Your charge is too low!"))
|
|
return
|
|
stomach.drain_time = world.time + APC_DRAIN_TIME
|
|
to_chat(H, span_notice("You start channeling power through your body into the APC."))
|
|
if(do_after(user, APC_DRAIN_TIME, target = src))
|
|
if((cell.charge >= (cell.maxcharge - APC_POWER_GAIN)) || (stomach.crystal_charge < APC_POWER_GAIN))
|
|
to_chat(H, span_warning("You can't transfer power to the APC!"))
|
|
return
|
|
if(istype(stomach))
|
|
to_chat(H, span_notice("You transfer some power to the APC."))
|
|
stomach.adjust_charge(-APC_POWER_GAIN)
|
|
cell.charge += APC_POWER_GAIN
|
|
else
|
|
to_chat(H, span_warning("You can't transfer power to the APC!"))
|
|
return
|
|
|
|
if(opened && (!issilicon(user)))
|
|
if(cell)
|
|
user.visible_message(span_notice("[user] removes \the [cell] from [src]!"), span_notice("You remove \the [cell]."))
|
|
user.put_in_hands(cell)
|
|
cell.update_appearance()
|
|
src.cell = null
|
|
charging = APC_NOT_CHARGING
|
|
src.update_appearance()
|
|
return
|
|
if((machine_stat & MAINT) && !opened) //no board; no interface
|
|
return
|
|
|
|
/obj/machinery/power/apc/ui_interact(mob/user, datum/tgui/ui)
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "Apc", name)
|
|
ui.open()
|
|
|
|
/obj/machinery/power/apc/ui_data(mob/user)
|
|
var/list/data = list(
|
|
"locked" = locked,
|
|
"failTime" = failure_timer,
|
|
"isOperating" = operating,
|
|
"externalPower" = main_status,
|
|
"powerCellStatus" = cell ? cell.percent() : null,
|
|
"chargeMode" = chargemode,
|
|
"chargingStatus" = charging,
|
|
"totalLoad" = DisplayPower(lastused_total),
|
|
"coverLocked" = coverlocked,
|
|
"siliconUser" = user.has_unlimited_silicon_privilege || user.using_power_flow_console(),
|
|
"malfStatus" = get_malf_status(user),
|
|
"emergencyLights" = !emergency_lights,
|
|
"nightshiftLights" = nightshift_lights,
|
|
|
|
"powerChannels" = list(
|
|
list(
|
|
"title" = "Equipment",
|
|
"powerLoad" = DisplayPower(lastused_equip),
|
|
"status" = equipment,
|
|
"topicParams" = list(
|
|
"auto" = list("eqp" = 3),
|
|
"on" = list("eqp" = 2),
|
|
"off" = list("eqp" = 1)
|
|
)
|
|
),
|
|
list(
|
|
"title" = "Lighting",
|
|
"powerLoad" = DisplayPower(lastused_light),
|
|
"status" = lighting,
|
|
"topicParams" = list(
|
|
"auto" = list("lgt" = 3),
|
|
"on" = list("lgt" = 2),
|
|
"off" = list("lgt" = 1)
|
|
)
|
|
),
|
|
list(
|
|
"title" = "Environment",
|
|
"powerLoad" = DisplayPower(lastused_environ),
|
|
"status" = environ,
|
|
"topicParams" = list(
|
|
"auto" = list("env" = 3),
|
|
"on" = list("env" = 2),
|
|
"off" = list("env" = 1)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
return data
|
|
|
|
|
|
/obj/machinery/power/apc/proc/get_malf_status(mob/living/silicon/ai/malf)
|
|
if(istype(malf) && malf.malf_picker)
|
|
if(malfai == (malf.parent || malf))
|
|
if(occupier == malf)
|
|
return 3 // 3 = User is shunted in this APC
|
|
else if(istype(malf.loc, /obj/machinery/power/apc))
|
|
return 4 // 4 = User is shunted in another APC
|
|
else
|
|
return 2 // 2 = APC hacked by user, and user is in its core.
|
|
else
|
|
return 1 // 1 = APC not hacked.
|
|
else
|
|
return 0 // 0 = User is not a Malf AI
|
|
|
|
/obj/machinery/power/apc/proc/report()
|
|
return "[area.name] : [equipment]/[lighting]/[environ] ([lastused_total]) : [cell? cell.percent() : "N/C"] ([charging])"
|
|
|
|
/obj/machinery/power/apc/proc/update()
|
|
if(operating && !shorted && !failure_timer)
|
|
area.power_light = (lighting > APC_CHANNEL_AUTO_OFF)
|
|
area.power_equip = (equipment > APC_CHANNEL_AUTO_OFF)
|
|
area.power_environ = (environ > APC_CHANNEL_AUTO_OFF)
|
|
else
|
|
area.power_light = FALSE
|
|
area.power_equip = FALSE
|
|
area.power_environ = FALSE
|
|
area.power_change()
|
|
|
|
/obj/machinery/power/apc/proc/can_use(mob/user, loud = 0) //used by attack_hand() and Topic()
|
|
if(isAdminGhostAI(user))
|
|
return TRUE
|
|
if(user.has_unlimited_silicon_privilege)
|
|
var/mob/living/silicon/ai/AI = user
|
|
var/mob/living/silicon/robot/robot = user
|
|
if ( \
|
|
src.aidisabled || \
|
|
malfhack && istype(malfai) && \
|
|
( \
|
|
(istype(AI) && (malfai!=AI && malfai != AI.parent)) || \
|
|
(istype(robot) && (robot in malfai.connected_robots)) \
|
|
) \
|
|
)
|
|
if(!loud)
|
|
to_chat(user, span_danger("\The [src] has eee disabled!"))
|
|
return FALSE
|
|
return TRUE
|
|
|
|
/obj/machinery/power/apc/can_interact(mob/user)
|
|
. = ..()
|
|
if (!. && !QDELETED(remote_control))
|
|
. = remote_control.can_interact(user)
|
|
|
|
/obj/machinery/power/apc/ui_status(mob/user)
|
|
. = ..()
|
|
if (!QDELETED(remote_control) && user == remote_control.operator)
|
|
. = UI_INTERACTIVE
|
|
|
|
/obj/machinery/power/apc/ui_act(action, params)
|
|
. = ..()
|
|
|
|
if(. || !can_use(usr, 1) || (locked && !usr.has_unlimited_silicon_privilege && !failure_timer && action != "toggle_nightshift"))
|
|
return
|
|
switch(action)
|
|
if("lock")
|
|
if(usr.has_unlimited_silicon_privilege)
|
|
if((obj_flags & EMAGGED) || (machine_stat & (BROKEN|MAINT)))
|
|
to_chat(usr, span_warning("The APC does not respond to the command!"))
|
|
else
|
|
locked = !locked
|
|
update_appearance()
|
|
. = TRUE
|
|
if("cover")
|
|
coverlocked = !coverlocked
|
|
. = TRUE
|
|
if("breaker")
|
|
toggle_breaker(usr)
|
|
. = TRUE
|
|
if("toggle_nightshift")
|
|
toggle_nightshift_lights()
|
|
. = TRUE
|
|
if("charge")
|
|
chargemode = !chargemode
|
|
if(!chargemode)
|
|
charging = APC_NOT_CHARGING
|
|
update_appearance()
|
|
. = TRUE
|
|
if("channel")
|
|
if(params["eqp"])
|
|
equipment = setsubsystem(text2num(params["eqp"]))
|
|
update_appearance()
|
|
update()
|
|
else if(params["lgt"])
|
|
lighting = setsubsystem(text2num(params["lgt"]))
|
|
update_appearance()
|
|
update()
|
|
else if(params["env"])
|
|
environ = setsubsystem(text2num(params["env"]))
|
|
update_appearance()
|
|
update()
|
|
. = TRUE
|
|
if("overload")
|
|
if(usr.has_unlimited_silicon_privilege)
|
|
overload_lighting()
|
|
. = TRUE
|
|
if("hack")
|
|
if(get_malf_status(usr))
|
|
malfhack(usr)
|
|
if("occupy")
|
|
if(get_malf_status(usr))
|
|
malfoccupy(usr)
|
|
if("deoccupy")
|
|
if(get_malf_status(usr))
|
|
malfvacate()
|
|
if("reboot")
|
|
failure_timer = 0
|
|
update_appearance()
|
|
update()
|
|
if("emergency_lighting")
|
|
emergency_lights = !emergency_lights
|
|
for(var/obj/machinery/light/L in area)
|
|
if(!initial(L.no_emergency)) //If there was an override set on creation, keep that override
|
|
L.no_emergency = emergency_lights
|
|
INVOKE_ASYNC(L, /obj/machinery/light/.proc/update, FALSE)
|
|
CHECK_TICK
|
|
return TRUE
|
|
|
|
/obj/machinery/power/apc/proc/toggle_breaker(mob/user)
|
|
if(!is_operational || failure_timer)
|
|
return
|
|
operating = !operating
|
|
add_hiddenprint(user)
|
|
log_game("[key_name(user)] turned [operating ? "on" : "off"] the [src] in [AREACOORD(src)]")
|
|
update()
|
|
update_appearance()
|
|
|
|
/obj/machinery/power/apc/proc/malfhack(mob/living/silicon/ai/malf)
|
|
if(!istype(malf))
|
|
return
|
|
if(get_malf_status(malf) != 1)
|
|
return
|
|
if(malf.malfhacking)
|
|
to_chat(malf, span_warning("You are already hacking an APC!"))
|
|
return
|
|
to_chat(malf, span_notice("Beginning override of APC systems. This takes some time, and you cannot perform other actions during the process."))
|
|
malf.malfhack = src
|
|
malf.malfhacking = addtimer(CALLBACK(malf, /mob/living/silicon/ai/.proc/malfhacked, src), 600, TIMER_STOPPABLE)
|
|
|
|
var/atom/movable/screen/alert/hackingapc/A
|
|
A = malf.throw_alert("hackingapc", /atom/movable/screen/alert/hackingapc)
|
|
A.target = src
|
|
|
|
/obj/machinery/power/apc/proc/malfoccupy(mob/living/silicon/ai/malf)
|
|
if(!istype(malf))
|
|
return
|
|
if(istype(malf.loc, /obj/machinery/power/apc)) // Already in an APC
|
|
to_chat(malf, span_warning("You must evacuate your current APC first!"))
|
|
return
|
|
if(!malf.can_shunt)
|
|
to_chat(malf, span_warning("You cannot shunt!"))
|
|
return
|
|
if(!is_station_level(z))
|
|
return
|
|
malf.ShutOffDoomsdayDevice()
|
|
occupier = new /mob/living/silicon/ai(src, malf.laws, malf) //DEAR GOD WHY? //IKR????
|
|
occupier.adjustOxyLoss(malf.getOxyLoss())
|
|
if(!findtext(occupier.name, "APC Copy"))
|
|
occupier.name = "[malf.name] APC Copy"
|
|
if(malf.parent)
|
|
occupier.parent = malf.parent
|
|
else
|
|
occupier.parent = malf
|
|
malf.shunted = 1
|
|
occupier.eyeobj.name = "[occupier.name] (AI Eye)"
|
|
if(malf.parent)
|
|
qdel(malf)
|
|
var/datum/action/innate/core_return/CR = new
|
|
CR.Grant(occupier)
|
|
occupier.cancel_camera()
|
|
|
|
/obj/machinery/power/apc/proc/malfvacate(forced)
|
|
if(!occupier)
|
|
return
|
|
if(occupier.parent && occupier.parent.stat != DEAD)
|
|
occupier.mind.transfer_to(occupier.parent)
|
|
occupier.parent.shunted = 0
|
|
occupier.parent.setOxyLoss(occupier.getOxyLoss())
|
|
occupier.parent.cancel_camera()
|
|
qdel(occupier)
|
|
else
|
|
to_chat(occupier, span_danger("Primary core damaged, unable to return core processes."))
|
|
if(forced)
|
|
occupier.forceMove(drop_location())
|
|
occupier.death()
|
|
occupier.gib()
|
|
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
|
|
P.switch_mode_to(TRACK_NUKE_DISK) //Pinpointers go back to tracking the nuke disk
|
|
P.alert = FALSE
|
|
|
|
/obj/machinery/power/apc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/aicard/card)
|
|
if(card.AI)
|
|
to_chat(user, span_warning("[card] is already occupied!"))
|
|
return
|
|
if(!occupier)
|
|
to_chat(user, span_warning("There's nothing in [src] to transfer!"))
|
|
return
|
|
if(!occupier.mind || !occupier.client)
|
|
to_chat(user, span_warning("[occupier] is either inactive or destroyed!"))
|
|
return
|
|
if(!occupier.parent.stat)
|
|
to_chat(user, span_warning("[occupier] is refusing all attempts at transfer!") )
|
|
return
|
|
if(transfer_in_progress)
|
|
to_chat(user, span_warning("There's already a transfer in progress!"))
|
|
return
|
|
if(interaction != AI_TRANS_TO_CARD || occupier.stat)
|
|
return
|
|
var/turf/T = get_turf(user)
|
|
if(!T)
|
|
return
|
|
transfer_in_progress = TRUE
|
|
user.visible_message(span_notice("[user] slots [card] into [src]..."), span_notice("Transfer process initiated. Sending request for AI approval..."))
|
|
playsound(src, 'sound/machines/click.ogg', 50, TRUE)
|
|
SEND_SOUND(occupier, sound('sound/misc/notice2.ogg')) //To alert the AI that someone's trying to card them if they're tabbed out
|
|
if(tgui_alert(occupier, "[user] is attempting to transfer you to \a [card.name]. Do you consent to this?", "APC Transfer", list("Yes - Transfer Me", "No - Keep Me Here")) == "No - Keep Me Here")
|
|
to_chat(user, span_danger("AI denied transfer request. Process terminated."))
|
|
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, TRUE)
|
|
transfer_in_progress = FALSE
|
|
return
|
|
if(user.loc != T)
|
|
to_chat(user, span_danger("Location changed. Process terminated."))
|
|
to_chat(occupier, span_warning("[user] moved away! Transfer canceled."))
|
|
transfer_in_progress = FALSE
|
|
return
|
|
to_chat(user, span_notice("AI accepted request. Transferring stored intelligence to [card]..."))
|
|
to_chat(occupier, span_notice("Transfer starting. You will be moved to [card] shortly."))
|
|
if(!do_after(user, 50, target = src))
|
|
to_chat(occupier, span_warning("[user] was interrupted! Transfer canceled."))
|
|
transfer_in_progress = FALSE
|
|
return
|
|
if(!occupier || !card)
|
|
transfer_in_progress = FALSE
|
|
return
|
|
user.visible_message(span_notice("[user] transfers [occupier] to [card]!"), span_notice("Transfer complete! [occupier] is now stored in [card]."))
|
|
to_chat(occupier, span_notice("Transfer complete! You've been stored in [user]'s [card.name]."))
|
|
occupier.forceMove(card)
|
|
card.AI = occupier
|
|
occupier.parent.shunted = FALSE
|
|
occupier.cancel_camera()
|
|
occupier = null
|
|
transfer_in_progress = FALSE
|
|
return
|
|
|
|
/obj/machinery/power/apc/surplus()
|
|
if(terminal)
|
|
return terminal.surplus()
|
|
else
|
|
return 0
|
|
|
|
/obj/machinery/power/apc/add_load(amount)
|
|
if(terminal?.powernet)
|
|
terminal.add_load(amount)
|
|
|
|
/obj/machinery/power/apc/avail(amount)
|
|
if(terminal)
|
|
return terminal.avail(amount)
|
|
else
|
|
return 0
|
|
|
|
/obj/machinery/power/apc/process()
|
|
if(icon_update_needed)
|
|
update_appearance()
|
|
if(machine_stat & (BROKEN|MAINT))
|
|
return
|
|
if(!area || !area.requires_power)
|
|
return
|
|
if(failure_timer)
|
|
update()
|
|
queue_icon_update()
|
|
failure_timer--
|
|
force_update = TRUE
|
|
return
|
|
|
|
//dont use any power from that channel if we shut that power channel off
|
|
lastused_light = APC_CHANNEL_IS_ON(lighting) ? area.power_usage[AREA_USAGE_LIGHT] + area.power_usage[AREA_USAGE_STATIC_LIGHT] : 0
|
|
lastused_equip = APC_CHANNEL_IS_ON(equipment) ? area.power_usage[AREA_USAGE_EQUIP] + area.power_usage[AREA_USAGE_STATIC_EQUIP] : 0
|
|
lastused_environ = APC_CHANNEL_IS_ON(environ) ? area.power_usage[AREA_USAGE_ENVIRON] + area.power_usage[AREA_USAGE_STATIC_ENVIRON] : 0
|
|
area.clear_usage()
|
|
|
|
lastused_total = lastused_light + lastused_equip + lastused_environ
|
|
|
|
//store states to update icon if any change
|
|
var/last_lt = lighting
|
|
var/last_eq = equipment
|
|
var/last_en = environ
|
|
var/last_ch = charging
|
|
|
|
var/excess = surplus()
|
|
|
|
if(!avail())
|
|
main_status = APC_NO_POWER
|
|
else if(excess < 0)
|
|
main_status = APC_LOW_POWER
|
|
else
|
|
main_status = APC_HAS_POWER
|
|
|
|
if(cell && !shorted)
|
|
// draw power from cell as before to power the area
|
|
var/cellused = min(cell.charge, lastused_total JOULES) // clamp deduction to a max, amount left in cell
|
|
cell.use(cellused)
|
|
|
|
if(excess > lastused_total) // if power excess recharge the cell
|
|
// by the same amount just used
|
|
cell.give(cellused)
|
|
add_load(cellused WATTS) // add the load used to recharge the cell
|
|
|
|
|
|
else // no excess, and not enough per-apc
|
|
if((cell.charge WATTS + excess) >= lastused_total) // can we draw enough from cell+grid to cover last usage?
|
|
cell.charge = min(cell.maxcharge, cell.charge + excess JOULES) //recharge with what we can
|
|
add_load(excess) // so draw what we can from the grid
|
|
charging = APC_NOT_CHARGING
|
|
|
|
else // not enough power available to run the last tick!
|
|
charging = APC_NOT_CHARGING
|
|
chargecount = 0
|
|
// This turns everything off in the case that there is still a charge left on the battery, just not enough to run the room.
|
|
equipment = autoset(equipment, AUTOSET_FORCE_OFF)
|
|
lighting = autoset(lighting, AUTOSET_FORCE_OFF)
|
|
environ = autoset(environ, AUTOSET_FORCE_OFF)
|
|
|
|
|
|
// set channels depending on how much charge we have left
|
|
|
|
// Allow the APC to operate as normal if the cell can charge
|
|
if(charging && longtermpower < 10)
|
|
longtermpower += 1
|
|
else if(longtermpower > -10)
|
|
longtermpower -= 2
|
|
|
|
if(cell.charge <= 0) // zero charge, turn all off
|
|
equipment = autoset(equipment, AUTOSET_FORCE_OFF)
|
|
lighting = autoset(lighting, AUTOSET_FORCE_OFF)
|
|
environ = autoset(environ, AUTOSET_FORCE_OFF)
|
|
alarm_manager.send_alarm(ALARM_POWER)
|
|
else if(cell.percent() < 15 && longtermpower < 0) // <15%, turn off lighting & equipment
|
|
equipment = autoset(equipment, AUTOSET_OFF)
|
|
lighting = autoset(lighting, AUTOSET_OFF)
|
|
environ = autoset(environ, AUTOSET_ON)
|
|
alarm_manager.send_alarm(ALARM_POWER)
|
|
else if(cell.percent() < 30 && longtermpower < 0) // <30%, turn off equipment
|
|
equipment = autoset(equipment, AUTOSET_OFF)
|
|
lighting = autoset(lighting, AUTOSET_ON)
|
|
environ = autoset(environ, AUTOSET_ON)
|
|
alarm_manager.send_alarm(ALARM_POWER)
|
|
else // otherwise all can be on
|
|
equipment = autoset(equipment, AUTOSET_ON)
|
|
lighting = autoset(lighting, AUTOSET_ON)
|
|
environ = autoset(environ, AUTOSET_ON)
|
|
if(cell.percent() > 75)
|
|
alarm_manager.clear_alarm(ALARM_POWER)
|
|
|
|
|
|
// now trickle-charge the cell
|
|
if(chargemode && charging == APC_CHARGING && operating)
|
|
if(excess > 0) // check to make sure we have enough to charge
|
|
// Max charge is capped to % per second constant
|
|
var/ch = min(excess JOULES, cell.maxcharge JOULES)
|
|
add_load(ch WATTS) // Removes the power we're taking from the grid
|
|
cell.give(ch) // actually recharge the cell
|
|
|
|
else
|
|
charging = APC_NOT_CHARGING // stop charging
|
|
chargecount = 0
|
|
|
|
// show cell as fully charged if so
|
|
if(cell.charge >= cell.maxcharge)
|
|
cell.charge = cell.maxcharge
|
|
charging = APC_FULLY_CHARGED
|
|
|
|
if(chargemode)
|
|
if(!charging)
|
|
if(excess > cell.maxcharge*GLOB.CHARGELEVEL)
|
|
chargecount++
|
|
else
|
|
chargecount = 0
|
|
|
|
if(chargecount == 10)
|
|
|
|
chargecount = 0
|
|
charging = APC_CHARGING
|
|
|
|
else // chargemode off
|
|
charging = APC_NOT_CHARGING
|
|
chargecount = 0
|
|
|
|
if(excess >= APC_ARC_LOWERLIMIT && !shock_proof) // SKYRAT EDIT ADD - APC Arcing
|
|
var/shock_chance = 5 // 5%
|
|
if(excess >= APC_ARC_UPPERLIMIT)
|
|
shock_chance = 15
|
|
else if(excess >= APC_ARC_MEDIUMLIMIT)
|
|
shock_chance = 10
|
|
if(prob(shock_chance))
|
|
var/list/shock_mobs = list()
|
|
for(var/creature in view(get_turf(src), 5)) //We only want to shock a single random mob in range, not every one.
|
|
if(isliving(creature))
|
|
shock_mobs += creature
|
|
if(shock_mobs.len)
|
|
var/mob/living/living_target = pick(shock_mobs)
|
|
living_target.electrocute_act(rand(5, 25), "electrical arc")
|
|
playsound(get_turf(living_target), 'sound/magic/lightningshock.ogg', 75, TRUE)
|
|
Beam(living_target, icon_state = "lightning[rand(1, 12)]", icon = 'icons/effects/beam.dmi', time = 5) // SKYRAT EDIT ADD END
|
|
|
|
else // no cell, switch everything off
|
|
|
|
charging = APC_NOT_CHARGING
|
|
chargecount = 0
|
|
equipment = autoset(equipment, AUTOSET_FORCE_OFF)
|
|
lighting = autoset(lighting, AUTOSET_FORCE_OFF)
|
|
environ = autoset(environ, AUTOSET_FORCE_OFF)
|
|
alarm_manager.send_alarm(ALARM_POWER)
|
|
|
|
// update icon & area power if anything changed
|
|
|
|
if(last_lt != lighting || last_eq != equipment || last_en != environ || force_update)
|
|
force_update = 0
|
|
queue_icon_update()
|
|
update()
|
|
else if (last_ch != charging)
|
|
queue_icon_update()
|
|
|
|
/**
|
|
* Returns the new status value for an APC channel.
|
|
*
|
|
* // val 0=off, 1=off(auto) 2=on 3=on(auto)
|
|
* // on 0=off, 1=on, 2=autooff
|
|
* TODO: Make this use bitflags instead. It should take at most three lines, but it's out of scope for now.
|
|
*
|
|
* Arguments:
|
|
* - val: The current status of the power channel.
|
|
* - [APC_CHANNEL_OFF]: The APCs channel has been manually set to off. This channel will not automatically change.
|
|
* - [APC_CHANNEL_AUTO_OFF]: The APCs channel is running on automatic and is currently off. Can be automatically set to [APC_CHANNEL_AUTO_ON].
|
|
* - [APC_CHANNEL_ON]: The APCs channel has been manually set to on. This will be automatically changed only if the APC runs completely out of power or is disabled.
|
|
* - [APC_CHANNEL_AUTO_ON]: The APCs channel is running on automatic and is currently on. Can be automatically set to [APC_CHANNEL_AUTO_OFF].
|
|
* - on: An enum dictating how to change the channel's status.
|
|
* - [AUTOSET_FORCE_OFF]: The APC forces the channel to turn off. This includes manually set channels.
|
|
* - [AUTOSET_ON]: The APC allows automatic channels to turn back on.
|
|
* - [AUTOSET_OFF]: The APC turns automatic channels off.
|
|
*/
|
|
/obj/machinery/power/apc/proc/autoset(val, on)
|
|
switch(on)
|
|
if(AUTOSET_FORCE_OFF)
|
|
if(val == APC_CHANNEL_ON) // if on, return off
|
|
return APC_CHANNEL_OFF
|
|
else if(val == APC_CHANNEL_AUTO_ON) // if auto-on, return auto-off
|
|
return APC_CHANNEL_AUTO_OFF
|
|
if(AUTOSET_ON)
|
|
if(val == APC_CHANNEL_AUTO_OFF) // if auto-off, return auto-on
|
|
return APC_CHANNEL_AUTO_ON
|
|
if(AUTOSET_OFF)
|
|
if(val == APC_CHANNEL_AUTO_ON) // if auto-on, return auto-off
|
|
return APC_CHANNEL_AUTO_OFF
|
|
return val
|
|
|
|
/**
|
|
* Used by external forces to set the APCs channel status's.
|
|
*
|
|
* Arguments:
|
|
* - val: The desired value of the subsystem:
|
|
* - 1: Manually sets the APCs channel to be [APC_CHANNEL_OFF].
|
|
* - 2: Manually sets the APCs channel to be [APC_CHANNEL_AUTO_ON]. If the APC doesn't have any power this defaults to [APC_CHANNEL_OFF] instead.
|
|
* - 3: Sets the APCs channel to be [APC_CHANNEL_AUTO_ON]. If the APC doesn't have enough power this defaults to [APC_CHANNEL_AUTO_OFF] instead.
|
|
*/
|
|
/obj/machinery/power/apc/proc/setsubsystem(val)
|
|
if(cell && cell.charge > 0)
|
|
return (val == 1) ? APC_CHANNEL_OFF : val
|
|
if(val == 3)
|
|
return APC_CHANNEL_AUTO_OFF
|
|
return APC_CHANNEL_OFF
|
|
|
|
/obj/machinery/power/apc/proc/reset(wire)
|
|
switch(wire)
|
|
if(WIRE_IDSCAN)
|
|
locked = TRUE
|
|
if(WIRE_POWER1, WIRE_POWER2)
|
|
if(!wires.is_cut(WIRE_POWER1) && !wires.is_cut(WIRE_POWER2))
|
|
shorted = FALSE
|
|
if(WIRE_AI)
|
|
if(!wires.is_cut(WIRE_AI))
|
|
aidisabled = FALSE
|
|
if(APC_RESET_EMP)
|
|
equipment = APC_CHANNEL_AUTO_ON
|
|
environ = APC_CHANNEL_AUTO_ON
|
|
update_appearance()
|
|
update()
|
|
|
|
// damage and destruction acts
|
|
/obj/machinery/power/apc/emp_act(severity)
|
|
. = ..()
|
|
if (!(. & EMP_PROTECT_CONTENTS))
|
|
if(cell)
|
|
cell.emp_act(severity)
|
|
if(occupier)
|
|
occupier.emp_act(severity)
|
|
if(. & EMP_PROTECT_SELF)
|
|
return
|
|
lighting = APC_CHANNEL_OFF
|
|
equipment = APC_CHANNEL_OFF
|
|
environ = APC_CHANNEL_OFF
|
|
update_appearance()
|
|
update()
|
|
addtimer(CALLBACK(src, .proc/reset, APC_RESET_EMP), 600)
|
|
|
|
/obj/machinery/power/apc/blob_act(obj/structure/blob/B)
|
|
set_broken()
|
|
|
|
/obj/machinery/power/apc/disconnect_terminal()
|
|
if(terminal)
|
|
terminal.master = null
|
|
terminal = null
|
|
|
|
/obj/machinery/power/apc/proc/set_broken()
|
|
if(malfai && operating)
|
|
malfai.malf_picker.processing_time = clamp(malfai.malf_picker.processing_time - 10,0,1000)
|
|
operating = FALSE
|
|
obj_break()
|
|
if(occupier)
|
|
malfvacate(1)
|
|
update()
|
|
|
|
// overload all the lights in this APC area
|
|
|
|
/obj/machinery/power/apc/proc/overload_lighting()
|
|
if(/* !get_connection() || */ !operating || shorted)
|
|
return
|
|
if( cell && cell.charge>=20)
|
|
cell.use(20)
|
|
INVOKE_ASYNC(src, .proc/break_lights)
|
|
|
|
/obj/machinery/power/apc/proc/break_lights()
|
|
for(var/obj/machinery/light/L in area)
|
|
L.on = TRUE
|
|
L.break_light_tube()
|
|
L.on = FALSE
|
|
stoplag()
|
|
|
|
/obj/machinery/power/apc/proc/shock(mob/user, prb)
|
|
if(!prob(prb))
|
|
return FALSE
|
|
do_sparks(5, TRUE, src)
|
|
if(isalien(user))
|
|
return FALSE
|
|
if(electrocute_mob(user, src, src, 1, TRUE))
|
|
return TRUE
|
|
else
|
|
return FALSE
|
|
|
|
|
|
/obj/machinery/power/apc/proc/energy_fail(duration)
|
|
for(var/obj/machinery/M in area.contents)
|
|
if(M.critical_machine)
|
|
return
|
|
for(var/A in GLOB.ai_list)
|
|
var/mob/living/silicon/ai/I = A
|
|
if(get_area(I) == area)
|
|
return
|
|
|
|
failure_timer = max(failure_timer, round(duration))
|
|
|
|
/obj/machinery/power/apc/proc/set_nightshift(on)
|
|
set waitfor = FALSE
|
|
nightshift_lights = on
|
|
for(var/obj/machinery/light/L in area)
|
|
if(L.nightshift_allowed)
|
|
L.nightshift_enabled = nightshift_lights
|
|
L.update(FALSE)
|
|
CHECK_TICK
|
|
|
|
|
|
#undef APC_CHANNEL_OFF
|
|
#undef APC_CHANNEL_AUTO_OFF
|
|
#undef APC_CHANNEL_ON
|
|
#undef APC_CHANNEL_AUTO_ON
|
|
|
|
#undef AUTOSET_FORCE_OFF
|
|
#undef AUTOSET_OFF
|
|
#undef AUTOSET_ON
|
|
|
|
#undef APC_NO_POWER
|
|
#undef APC_LOW_POWER
|
|
#undef APC_HAS_POWER
|
|
|
|
#undef APC_ELECTRONICS_MISSING
|
|
#undef APC_ELECTRONICS_INSTALLED
|
|
#undef APC_ELECTRONICS_SECURED
|
|
|
|
#undef APC_COVER_CLOSED
|
|
#undef APC_COVER_OPENED
|
|
#undef APC_COVER_REMOVED
|
|
|
|
#undef APC_NOT_CHARGING
|
|
#undef APC_CHARGING
|
|
#undef APC_FULLY_CHARGED
|
|
|
|
#undef APC_DRAIN_TIME
|
|
#undef APC_POWER_GAIN
|
|
|
|
#undef APC_RESET_EMP
|
|
|
|
// update_state
|
|
#undef UPSTATE_CELL_IN
|
|
#undef UPSTATE_COVER_SHIFT
|
|
#undef UPSTATE_BROKE
|
|
#undef UPSTATE_MAINT
|
|
#undef UPSTATE_BLUESCREEN
|
|
#undef UPSTATE_WIREEXP
|
|
|
|
//update_overlay
|
|
#undef UPOVERLAY_OPERATING
|
|
#undef UPOVERLAY_LOCKED
|
|
#undef UPOVERLAY_CHARGING_SHIFT
|
|
#undef UPOVERLAY_EQUIPMENT_SHIFT
|
|
#undef UPOVERLAY_LIGHTING_SHIFT
|
|
#undef UPOVERLAY_ENVIRON_SHIFT
|
|
|
|
/*Power module, used for APC construction*/
|
|
/obj/item/electronics/apc
|
|
name = "power control module"
|
|
icon_state = "power_mod"
|
|
desc = "Heavy-duty switching circuits for power control."
|