Files
Bubberstation/code/modules/hydroponics/hydroponics.dm
SmArtKar a2d463cdd8 Guncode Agony 4.4: Armor as an argument (#88143)
## About The Pull Request
Lil cleanup/tweak I couldn't do in the main PR because it conflicted
before and i forgot after. Yes this works with overrides that don't have
the arg, yes I tested it.

## Why It's Good For The Game
Don't run armor code thrice please thank you

## Changelog
🆑
code: Projectile impacts no longer fetch mobs' armor values thrice
/🆑
2024-11-25 03:59:21 -08:00

1327 lines
52 KiB
Plaintext

/obj/machinery/hydroponics
name = "hydroponics tray"
desc = "A basin used to grow plants in."
icon = 'icons/obj/service/hydroponics/equipment.dmi'
icon_state = "hydrotray"
density = TRUE
pass_flags_self = PASSMACHINE | LETPASSTHROW
pixel_z = 8
obj_flags = CAN_BE_HIT | UNIQUE_RENAME
circuit = /obj/item/circuitboard/machine/hydroponics
interaction_flags_click = FORBID_TELEKINESIS_REACH
use_power = NO_POWER_USE
///The amount of water in the tray (max 100)
var/waterlevel = 0
///The maximum amount of water in the tray
var/maxwater = 100
///How many units of nutrients will be drained in the tray.
var/nutridrain = 1
///The maximum nutrient reagent container size of the tray.
var/maxnutri = 20
///The amount of pests in the tray (max 10)
var/pestlevel = 0
///The amount of weeds in the tray (max 10)
var/weedlevel = 0
///Nutriment's effect on yield
var/yieldmod = 1
///Nutriment's effect on mutations
var/mutmod = 1
///Toxicity in the tray?
var/toxic = 0
///Current age
var/age = 0
///The status of the plant in the tray. Whether it's harvestable, alive, missing or dead.
var/plant_status = HYDROTRAY_NO_PLANT
///Its health
var/plant_health
///Last time it was harvested
var/lastproduce = 0
///Used for timing of cycles.
var/lastcycle = 0
///About 10 seconds / cycle
var/cycledelay = HYDROTRAY_CYCLE_DELAY
///The currently planted seed
var/obj/item/seeds/myseed
///Obtained from the quality of the parts used in the tray, determines nutrient drain rate.
var/rating = 1
///Can it be unwrenched to move?
var/unwrenchable = TRUE
///Have we been visited by a bee recently, so bees dont overpollinate one plant
var/recent_bee_visit = FALSE
///The last user to add a reagent to the tray, mostly for logging purposes.
var/datum/weakref/lastuser
///If the tray generates nutrients and water on its own
var/self_sustaining = FALSE
///The icon state for the overlay used to represent that this tray is self-sustaining.
var/self_sustaining_overlay_icon_state = "gaia_blessing"
/obj/machinery/hydroponics/Initialize(mapload)
//ALRIGHT YOU DEGENERATES. YOU HAD REAGENT HOLDERS FOR AT LEAST 4 YEARS AND NONE OF YOU MADE HYDROPONICS TRAYS HOLD NUTRIENT CHEMS INSTEAD OF USING "Points".
//SO HERE LIES THE "nutrilevel" VAR. IT'S DEAD AND I PUT IT OUT OF ITS MISERY. USE "reagents" INSTEAD. ~ArcaneMusic, accept no substitutes.
create_reagents(maxnutri, INJECTABLE)
if(mapload)
reagents.add_reagent(/datum/reagent/plantnutriment/eznutriment, max(maxnutri / 2, 10)) //Half filled nutrient trays for dirt trays to have more to grow with in prison/lavaland.
waterlevel = maxwater
. = ..()
var/static/list/hovering_item_typechecks = list(
/obj/item/plant_analyzer = list(
SCREENTIP_CONTEXT_LMB = "Scan tray stats",
SCREENTIP_CONTEXT_RMB = "Scan tray chemicals"
),
/obj/item/cultivator = list(
SCREENTIP_CONTEXT_LMB = "Remove weeds",
),
/obj/item/shovel = list(
SCREENTIP_CONTEXT_LMB = "Clear tray",
),
)
AddElement(/datum/element/contextual_screentip_item_typechecks, hovering_item_typechecks)
register_context()
/obj/machinery/hydroponics/add_context(
atom/source,
list/context,
obj/item/held_item,
mob/living/user,
)
// If we don't have a seed, we can't do much.
// The only option is to plant a new seed.
if(!myseed)
if(istype(held_item, /obj/item/seeds))
context[SCREENTIP_CONTEXT_LMB] = "Plant seed"
return CONTEXTUAL_SCREENTIP_SET
return NONE
// If we DO have a seed, we can do a few things!
// With a hand we can harvest or remove dead plants
// If the plant's not in either state, we can't do much else, so early return.
if(isnull(held_item))
// Silicons can't interact with trays :frown:
if(HAS_SILICON_ACCESS(user))
return NONE
switch(plant_status)
if(HYDROTRAY_PLANT_DEAD)
context[SCREENTIP_CONTEXT_LMB] = "Remove dead plant"
return CONTEXTUAL_SCREENTIP_SET
if(HYDROTRAY_PLANT_HARVESTABLE)
context[SCREENTIP_CONTEXT_LMB] = "Harvest plant"
return CONTEXTUAL_SCREENTIP_SET
return NONE
// If the plant is harvestable, we can graft it with secateurs or harvest it with a plant bag.
if(plant_status == HYDROTRAY_PLANT_HARVESTABLE)
if(istype(held_item, /obj/item/secateurs))
context[SCREENTIP_CONTEXT_LMB] = "Graft plant"
return CONTEXTUAL_SCREENTIP_SET
if(istype(held_item, /obj/item/storage/bag/plants))
context[SCREENTIP_CONTEXT_LMB] = "Harvest plant"
return CONTEXTUAL_SCREENTIP_SET
// If the plant's in good health, we can shear it.
if(istype(held_item, /obj/item/geneshears) && plant_health > GENE_SHEAR_MIN_HEALTH)
context[SCREENTIP_CONTEXT_LMB] = "Remove plant gene"
return CONTEXTUAL_SCREENTIP_SET
// If we've got a charged somatoray, we can mutation lock it.
if(istype(held_item, /obj/item/gun/energy/floragun) && myseed.endurance > FLORA_GUN_MIN_ENDURANCE && LAZYLEN(myseed.mutatelist))
var/obj/item/gun/energy/floragun/flower_gun = held_item
if(flower_gun.cell.charge >= flower_gun.cell.maxcharge)
context[SCREENTIP_CONTEXT_LMB] = "Lock mutation"
return CONTEXTUAL_SCREENTIP_SET
// Edibles can be composted (most of the times).
if(IS_EDIBLE(held_item) && HAS_TRAIT(held_item, TRAIT_UNCOMPOSTABLE))
context[SCREENTIP_CONTEXT_LMB] = "Compost"
return CONTEXTUAL_SCREENTIP_SET
// And if a reagent container has water or plant fertilizer in it, we can use it on the plant.
if(is_reagent_container(held_item) && length(held_item.reagents.reagent_list))
var/datum/reagent/most_common_reagent = held_item.reagents.get_master_reagent()
context[SCREENTIP_CONTEXT_LMB] = "[istype(most_common_reagent, /datum/reagent/water) ? "Water" : "Feed"] plant"
return CONTEXTUAL_SCREENTIP_SET
return NONE
/obj/machinery/hydroponics/constructable
name = "hydroponics tray"
icon = 'icons/obj/service/hydroponics/equipment.dmi'
icon_state = "hydrotray3"
/obj/machinery/hydroponics/constructable/fullupgrade
name = "deluxe hydroponics tray"
desc = "A basin used to grown plants in, packed full of cutting-edge technology."
circuit = /obj/item/circuitboard/machine/hydroponics/fullupgrade
/obj/machinery/hydroponics/constructable/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation)
AddComponent(/datum/component/plumbing/hydroponics)
AddComponent(/datum/component/usb_port, list(/obj/item/circuit_component/hydroponics))
AddComponent(/datum/component/fishing_spot, /datum/fish_source/hydro_tray)
/obj/machinery/hydroponics/constructable/RefreshParts()
. = ..()
var/tmp_capacity = 0
for (var/datum/stock_part/matter_bin/matter_bin in component_parts)
tmp_capacity += matter_bin.tier
for (var/datum/stock_part/servo/servo in component_parts)
rating = servo.tier
maxwater = tmp_capacity * 50 // Up to 300
maxnutri = (tmp_capacity * 5) + STATIC_NUTRIENT_CAPACITY // Up to 50 Maximum
reagents.maximum_volume = maxnutri
nutridrain = 1/rating
/obj/machinery/hydroponics/constructable/examine(mob/user)
. = ..()
. += span_notice("Use <b>Ctrl-Click</b> to activate autogrow. <b>RMB</b> to empty the tray's nutrients.")
if(in_range(user, src) || isobserver(user))
. += span_notice("The status display reads: Tray efficiency at <b>[rating*100]%</b>.")
/obj/machinery/hydroponics/constructable/add_context(
atom/source,
list/context,
obj/item/held_item,
mob/living/user,
)
// Constructible trays will always show that you can activate auto-grow with ctrl+click
. = ..()
context[SCREENTIP_CONTEXT_CTRL_LMB] = "Activate auto-grow"
return CONTEXTUAL_SCREENTIP_SET
/obj/machinery/hydroponics/Destroy()
if(myseed)
QDEL_NULL(myseed)
remove_shared_particles(/particles/pollen)
return ..()
/obj/machinery/hydroponics/Exited(atom/movable/gone)
. = ..()
if(!QDELETED(src) && gone == myseed)
set_seed(null, FALSE)
/obj/machinery/hydroponics/constructable/attackby(obj/item/I, mob/living/user, params)
if (!user.combat_mode)
// handle opening the panel
if(default_deconstruction_screwdriver(user, icon_state, icon_state, I))
return
if(default_deconstruction_crowbar(I))
return
return ..()
/// Special demand connector that consumes as normal, but redirects water into the magical water space.
/datum/component/plumbing/hydroponics
demand_connects = SOUTH
/// Alternate reagents container to buffer incoming water
var/datum/reagents/water_reagents
/// Actual parent reagents that has nutrients
var/datum/reagents/nutri_reagents
/datum/component/plumbing/hydroponics/Initialize(start=TRUE, _ducting_layer, _turn_connects=TRUE, datum/reagents/custom_receiver)
. = ..()
if(!istype(parent, /obj/machinery/hydroponics/constructable))
return COMPONENT_INCOMPATIBLE
var/obj/machinery/hydroponics/constructable/hydro_parent = parent
water_reagents = new(hydro_parent.maxwater)
water_reagents.my_atom = hydro_parent
nutri_reagents = reagents
/datum/component/plumbing/hydroponics/Destroy()
qdel(water_reagents)
nutri_reagents = null
return ..()
/datum/component/plumbing/hydroponics/send_request(dir)
var/obj/machinery/hydroponics/constructable/hydro_parent = parent
var/initial_nutri_amount = nutri_reagents.total_volume
if(initial_nutri_amount < nutri_reagents.maximum_volume)
// Well boy howdy, we have no way to tell a supply to not mix the water with everything else,
// So we'll let it leak in, and move the water over.
set_recipient_reagents_holder(nutri_reagents)
reagents = nutri_reagents
process_request(dir = dir, round_robin = FALSE)
// Move the leaked water from nutrients to... water
var/leaking_water_amount = nutri_reagents.get_reagent_amount(/datum/reagent/water)
if(leaking_water_amount)
nutri_reagents.trans_to(water_reagents, leaking_water_amount, target_id = /datum/reagent/water)
// We should only take MACHINE_REAGENT_TRANSFER every tick; this is the remaining amount we can take
var/remaining_transfer_amount = max(MACHINE_REAGENT_TRANSFER - (nutri_reagents.total_volume - initial_nutri_amount), 0)
// How much extra water we should gather this tick to try to fill the water tray.
var/extra_water_to_gather = clamp(hydro_parent.maxwater - hydro_parent.waterlevel - water_reagents.total_volume, 0, remaining_transfer_amount)
if(extra_water_to_gather > 0)
set_recipient_reagents_holder(water_reagents)
reagents = water_reagents
process_request(
amount = extra_water_to_gather,
reagent = /datum/reagent/water,
dir = dir
)
// Now transfer all remaining water in that buffer and clear it out.
var/final_water_amount = water_reagents.total_volume
if(final_water_amount)
hydro_parent.adjust_waterlevel(round(final_water_amount))
// Using a pipe doesn't afford you extra water storage and the baseline behavior for trays is that excess water goes into the shadow realm.
water_reagents.del_reagent(/datum/reagent/water)
// Plumbing pauses if reagents is full.. so let's cheat and make sure it ticks unless both trays are happy
reagents = hydro_parent.waterlevel < hydro_parent.maxwater ? water_reagents : nutri_reagents
/obj/machinery/hydroponics/bullet_act(obj/projectile/proj) //Works with the Somatoray to modify plant variables.
if(!myseed)
return ..()
if(istype(proj, /obj/projectile/energy/flora/mut))
mutate()
return BULLET_ACT_HIT
if(istype(proj, /obj/projectile/energy/flora/yield))
return myseed.projectile_hit(proj)
if(istype(proj, /obj/projectile/energy/flora/evolution))
if(myseed)
if(LAZYLEN(myseed.mutatelist))
myseed.set_instability(myseed.instability/2)
mutatespecie()
return BULLET_ACT_HIT
return ..()
/obj/machinery/hydroponics/power_change()
. = ..()
if((machine_stat & NOPOWER) && self_sustaining)
set_self_sustaining(FALSE)
/obj/machinery/hydroponics/process(seconds_per_tick)
var/needs_update = FALSE // Checks if the icon needs updating so we don't redraw empty trays every time
if(self_sustaining)
if(powered())
adjust_waterlevel(rand(1,2) * seconds_per_tick * 0.5)
adjust_weedlevel(-0.5 * seconds_per_tick)
adjust_pestlevel(-0.5 * seconds_per_tick)
else
set_self_sustaining(FALSE)
visible_message(span_warning("[name]'s auto-grow functionality shuts off!"))
if(world.time > (lastcycle + cycledelay))
lastcycle = world.time
if(myseed && plant_status != HYDROTRAY_PLANT_DEAD)
// Advance age
age++
if(age < myseed.maturation)
lastproduce = age
needs_update = TRUE
//Nutrients//////////////////////////////////////////////////////////////
// Nutrients deplete at a constant rate, since new nutrients can boost stats far easier.
apply_chemicals(lastuser?.resolve())
if(self_sustaining)
reagents.remove_all(min(0.5, nutridrain))
else
reagents.remove_all(nutridrain)
// Lack of nutrients hurts non-weeds
if(reagents.total_volume <= 0 && !myseed.get_gene(/datum/plant_gene/trait/plant_type/weed_hardy))
adjust_plant_health(-rand(1,3))
//Photosynthesis/////////////////////////////////////////////////////////
// Lack of light hurts non-mushrooms
if(isturf(loc))
var/turf/currentTurf = loc
var/lightAmt = currentTurf.get_lumcount()
var/is_fungus = myseed.get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism)
if(lightAmt < (is_fungus ? 0.2 : 0.4))
adjust_plant_health((is_fungus ? -1 : -2) / rating)
//Water//////////////////////////////////////////////////////////////////
// Drink random amount of water
adjust_waterlevel(-rand(1,6) / rating)
// If the plant is dry, it loses health pretty fast, unless mushroom
if(waterlevel <= 10 && !myseed.get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
adjust_plant_health(-rand(0,1) / rating)
if(waterlevel <= 0)
adjust_plant_health(-rand(0,2) / rating)
// Sufficient water level and nutrient level = plant healthy but also spawns weeds
else if(waterlevel > 10 && reagents.total_volume > 0)
adjust_plant_health(rand(1,2) / rating)
if(myseed && prob(myseed.weed_chance))
adjust_weedlevel(myseed.weed_rate)
else if(prob(5)) //5 percent chance the weed population will increase
adjust_weedlevel(1 / rating)
//Toxins/////////////////////////////////////////////////////////////////
// Too much toxins cause harm, but when the plant drinks the contaiminated water, the toxins disappear slowly
if(toxic >= 40 && toxic < 80)
adjust_plant_health(-1 / rating)
adjust_toxic(-rating * 2)
else if(toxic >= 80) // I don't think it ever gets here tbh unless above is commented out
adjust_plant_health(-3)
adjust_toxic(-rating * 3)
//Pests & Weeds//////////////////////////////////////////////////////////
if(pestlevel >= 8)
if(!myseed.get_gene(/datum/plant_gene/trait/carnivory))
if(myseed.potency >= 30)
myseed.adjust_potency(-rand(2,6)) //Pests eat leaves and nibble on fruit, lowering potency.
myseed.set_potency(min((myseed.potency), CARNIVORY_POTENCY_MIN, MAX_PLANT_POTENCY))
else
adjust_plant_health(2 / rating)
adjust_pestlevel(-1 / rating)
else if(pestlevel >= 4)
if(!myseed.get_gene(/datum/plant_gene/trait/carnivory))
if(myseed.potency >= 30)
myseed.adjust_potency(-rand(1,4))
myseed.set_potency(min((myseed.potency), CARNIVORY_POTENCY_MIN, MAX_PLANT_POTENCY))
else
adjust_plant_health(1 / rating)
if(prob(50))
adjust_pestlevel(-1 / rating)
else if(pestlevel < 4 && myseed.get_gene(/datum/plant_gene/trait/carnivory))
if(prob(5))
adjust_pestlevel(-1 / rating)
// If it's a weed, it doesn't stunt the growth
if(weedlevel >= 5 && !myseed.get_gene(/datum/plant_gene/trait/plant_type/weed_hardy))
if(myseed.yield >= 3)
myseed.adjust_yield(-rand(1,2)) //Weeds choke out the plant's ability to bear more fruit.
myseed.set_yield(min((myseed.yield), WEED_HARDY_YIELD_MIN, MAX_PLANT_YIELD))
//This is the part with pollination
pollinate()
//This is where stability mutations exist now.
if(myseed.instability >= 80)
var/mutation_chance = myseed.instability - 75
mutate(0, 0, 0, 0, 0, 0, 0, mutation_chance, 0) //Scaling odds of a random trait or chemical
if(myseed.instability >= 60)
if(prob((myseed.instability)/2) && !self_sustaining && LAZYLEN(myseed.mutatelist) && !myseed.get_gene(/datum/plant_gene/trait/never_mutate)) //Minimum 30%, Maximum 50% chance of mutating every age tick when not on autogrow or having Prosophobic Inclination trait.
mutatespecie()
myseed.set_instability(myseed.instability/2)
if(myseed.instability >= 40)
if(prob(myseed.instability) && !myseed.get_gene(/datum/plant_gene/trait/stable_stats)) //No hardmutation if Symbiotic Resilience trait is present.
hardmutate()
if(myseed.instability >= 20 )
if(prob(myseed.instability) && !myseed.get_gene(/datum/plant_gene/trait/stable_stats)) //No mutation if Symbiotic Resilience trait is present.
mutate()
//Health & Age///////////////////////////////////////////////////////////
// Plant dies if plant_health <= 0
if(plant_health <= 0)
plantdies()
adjust_weedlevel(1 / rating) // Weeds flourish
// If the plant is too old, lose health fast
if(age > myseed.lifespan)
adjust_plant_health(-rand(1,5) / rating)
// Harvest code
if(age > myseed.production && (age - lastproduce) > myseed.production && plant_status == HYDROTRAY_PLANT_GROWING)
if(myseed && myseed.yield != -1) // Unharvestable shouldn't be harvested
set_plant_status(HYDROTRAY_PLANT_HARVESTABLE)
else
lastproduce = age
if(prob(5)) // On each tick, there's a 5 percent chance the pest population will increase
adjust_pestlevel(1 / rating)
else
if(waterlevel > 10 && reagents.total_volume > 0 && prob(10)) // If there's no plant, the percentage chance is 10%
adjust_weedlevel(1 / rating)
// Weeeeeeeeeeeeeeedddssss
if(weedlevel >= 10 && prob(50) && !self_sustaining) // At this point the plant is kind of fucked. Weeds can overtake the plant spot.
if(myseed && myseed.yield >= 3)
myseed.adjust_yield(-rand(1,2)) //Loses even more yield per tick, quickly dropping to 3 minimum.
myseed.set_yield(min((myseed.yield), WEED_HARDY_YIELD_MIN, MAX_PLANT_YIELD))
if(!myseed)
weedinvasion()
needs_update = 1
if (needs_update)
update_appearance()
if(myseed)
SEND_SIGNAL(myseed, COMSIG_SEED_ON_GROW, src)
return
/obj/machinery/hydroponics/update_appearance(updates)
. = ..()
if(self_sustaining)
set_light(3)
return
if(myseed?.get_gene(/datum/plant_gene/trait/glow)) // Hydroponics needs a refactor, badly.
var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow)
set_light(G.glow_range(myseed), G.glow_power(myseed), G.glow_color)
return
set_light(0)
/obj/machinery/hydroponics/update_name(updates)
. = ..()
if(myseed)
name = "[initial(name)] ([myseed.plantname])"
else
name = initial(name)
/obj/machinery/hydroponics/update_overlays()
. = ..()
if(myseed)
. += update_plant_overlay()
. += update_status_light_overlays()
if(self_sustaining && self_sustaining_overlay_icon_state)
. += mutable_appearance(icon, self_sustaining_overlay_icon_state)
/obj/machinery/hydroponics/proc/update_plant_overlay()
var/mutable_appearance/plant_overlay = mutable_appearance(myseed.growing_icon, layer = OBJ_LAYER + 0.01)
switch(plant_status)
if(HYDROTRAY_PLANT_DEAD)
plant_overlay.icon_state = myseed.icon_dead
if(HYDROTRAY_PLANT_HARVESTABLE)
if(!myseed.icon_harvest)
plant_overlay.icon_state = "[myseed.icon_grow][myseed.growthstages]"
else
plant_overlay.icon_state = myseed.icon_harvest
else
var/t_growthstate = clamp(round((age / myseed.maturation) * myseed.growthstages), 1, myseed.growthstages)
plant_overlay.icon_state = "[myseed.icon_grow][t_growthstate]"
plant_overlay.pixel_y = myseed.plant_icon_offset
return plant_overlay
/obj/machinery/hydroponics/proc/update_status_light_overlays()
. = list()
if(waterlevel <= 10)
. += mutable_appearance('icons/obj/service/hydroponics/equipment.dmi', "over_lowwater3")
if(reagents.total_volume <= 2)
. += mutable_appearance('icons/obj/service/hydroponics/equipment.dmi', "over_lownutri3")
if(plant_health <= (myseed.endurance / 2))
. += mutable_appearance('icons/obj/service/hydroponics/equipment.dmi', "over_lowhealth3")
if(weedlevel >= 5 || pestlevel >= 5 || toxic >= 40)
. += mutable_appearance('icons/obj/service/hydroponics/equipment.dmi', "over_alert3")
if(plant_status == HYDROTRAY_PLANT_HARVESTABLE)
. += mutable_appearance('icons/obj/service/hydroponics/equipment.dmi', "over_harvest3")
///Sets a new value for the myseed variable, which is the seed of the plant that's growing inside the tray.
/obj/machinery/hydroponics/proc/set_seed(obj/item/seeds/new_seed, delete_old_seed = TRUE)
var/old_seed = myseed
myseed = new_seed
if(old_seed && delete_old_seed)
qdel(old_seed)
set_plant_status(new_seed ? HYDROTRAY_PLANT_GROWING : HYDROTRAY_NO_PLANT) //To make sure they can't just put in another seed and insta-harvest it
if(myseed && myseed.loc != src)
myseed.forceMove(src)
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_SEED, new_seed)
age = 0
update_appearance()
if(isnull(myseed))
remove_shared_particles(/particles/pollen)
/*
* Setter proc to set a tray to a new self_sustaining state and update all values associated with it.
*
* new_value - true / false value that self_sustaining is being set to
*/
/obj/machinery/hydroponics/proc/set_self_sustaining(new_value)
if(self_sustaining == new_value)
return
self_sustaining = new_value
update_use_power(self_sustaining ? ACTIVE_POWER_USE : NO_POWER_USE)
update_appearance()
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_SELFSUSTAINING, new_value)
/obj/machinery/hydroponics/proc/set_weedlevel(new_weedlevel, update_icon = TRUE)
if(weedlevel == new_weedlevel)
return
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_WEEDLEVEL, new_weedlevel)
weedlevel = new_weedlevel
if(update_icon)
update_appearance()
/obj/machinery/hydroponics/proc/set_pestlevel(new_pestlevel, update_icon = TRUE)
if(pestlevel == new_pestlevel)
return
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_PESTLEVEL, new_pestlevel)
pestlevel = new_pestlevel
if(update_icon)
update_appearance()
/obj/machinery/hydroponics/proc/set_waterlevel(new_waterlevel, update_icon = TRUE)
if(waterlevel == new_waterlevel)
return
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_WATERLEVEL, new_waterlevel)
waterlevel = new_waterlevel
if(update_icon)
update_appearance()
var/difference = new_waterlevel - waterlevel
if(difference > 0)
adjust_toxic(-round(difference/4))//Toxicity dilutation code. The more water you put in, the lesser the toxin concentration.
/obj/machinery/hydroponics/proc/set_plant_health(new_plant_health, update_icon = TRUE, forced = FALSE)
if(plant_health == new_plant_health || ((!myseed || plant_status == HYDROTRAY_PLANT_DEAD) && !forced))
return
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_PLANT_HEALTH, new_plant_health)
plant_health = new_plant_health
if(update_icon)
update_appearance()
/obj/machinery/hydroponics/proc/set_toxic(new_toxic, update_icon = TRUE)
if(toxic == new_toxic)
return
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_TOXIC, new_toxic)
toxic = new_toxic
if(update_icon)
update_appearance()
/obj/machinery/hydroponics/proc/set_plant_status(new_plant_status)
if(plant_status == new_plant_status)
return
SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_PLANT_STATUS, new_plant_status)
plant_status = new_plant_status
// The following procs adjust the hydroponics tray variables, and make sure that the stat doesn't go out of bounds.
/**
* Adjust water.
* Raises or lowers tray water values by a set value. Adding water will dillute toxicity from the tray.
* Returns the amount of water actually added/taken
* * adjustamt - determines how much water the tray will be adjusted upwards or downwards.
*/
/obj/machinery/hydroponics/proc/adjust_waterlevel(amt)
var/initial_waterlevel = waterlevel
set_waterlevel(clamp(waterlevel+amt, 0, maxwater), FALSE)
return waterlevel-initial_waterlevel
/**
* Adjust Health.
* Raises the tray's plant_health stat by a given amount, with total health determined by the seed's endurance.
* * adjustamt - Determines how much the plant_health will be adjusted upwards or downwards.
*/
/obj/machinery/hydroponics/proc/adjust_plant_health(amt)
set_plant_health(clamp(plant_health + amt, 0, myseed?.endurance), FALSE)
/**
* Adjust toxicity.
* Raises the plant's toxic stat by a given amount.
* * adjustamt - Determines how much the toxic will be adjusted upwards or downwards.
*/
/obj/machinery/hydroponics/proc/adjust_toxic(amt)
set_toxic(clamp(toxic + amt, 0, MAX_TRAY_TOXINS), FALSE)
/**
* Adjust Pests.
* Raises the tray's pest level stat by a given amount.
* * adjustamt - Determines how much the pest level will be adjusted upwards or downwards.
*/
/obj/machinery/hydroponics/proc/adjust_pestlevel(amt)
set_pestlevel(clamp(pestlevel + amt, 0, MAX_TRAY_PESTS), FALSE)
/**
* Adjust Weeds.
* Raises the plant's weed level stat by a given amount.
* * adjustamt - Determines how much the weed level will be adjusted upwards or downwards.
*/
/obj/machinery/hydroponics/proc/adjust_weedlevel (amt)
set_weedlevel(clamp(weedlevel + amt, 0, MAX_TRAY_WEEDS), FALSE)
/obj/machinery/hydroponics/examine(user)
. = ..()
if(myseed)
. += span_info("It has [span_name("[myseed.plantname]")] planted.")
if (plant_status == HYDROTRAY_PLANT_DEAD)
. += span_warning("It's dead!")
else if (plant_status == HYDROTRAY_PLANT_HARVESTABLE)
. += span_info("It's ready to harvest.")
else if (plant_health <= (myseed.endurance / 2))
. += span_warning("It looks unhealthy.")
else
. += span_info("It's empty.")
. += span_info("Water: [waterlevel]/[maxwater].")
. += span_info("Nutrient: [reagents.total_volume]/[maxnutri].")
if(self_sustaining)
. += span_info("The tray's autogrow is active, protecting it from species mutations, weeds, and pests.")
if(weedlevel >= 5)
. += span_warning("It's filled with weeds!")
if(pestlevel >= 5)
. += span_warning("It's filled with tiny worms!")
/**
* What happens when a tray's weeds grow too large.
* Plants a new weed in an empty tray, then resets the tray.
*/
/obj/machinery/hydroponics/proc/weedinvasion()
var/oldPlantName
if(myseed) // In case there's nothing in the tray beforehand
oldPlantName = myseed.plantname
else
oldPlantName = "empty tray"
var/obj/item/seeds/new_seed
switch(rand(1,18)) // randomly pick predominative weed
if(16 to 18)
new_seed = new /obj/item/seeds/reishi(src)
if(14 to 15)
new_seed = new /obj/item/seeds/nettle(src)
if(12 to 13)
new_seed = new /obj/item/seeds/harebell(src)
if(10 to 11)
new_seed = new /obj/item/seeds/amanita(src)
if(8 to 9)
new_seed = new /obj/item/seeds/chanter(src)
if(6 to 7)
new_seed = new /obj/item/seeds/tower(src)
if(4 to 5)
new_seed = new /obj/item/seeds/plump(src)
else
new_seed = new /obj/item/seeds/starthistle(src)
set_seed(new_seed)
lastcycle = world.time
set_plant_health(myseed.endurance, update_icon = FALSE)
set_weedlevel(0, update_icon = FALSE) // Reset
set_pestlevel(0) // Reset
visible_message(span_warning("The [oldPlantName] is overtaken by some [myseed.plantname]!"))
/obj/machinery/hydroponics/proc/mutate(lifemut = 2, endmut = 5, productmut = 1, yieldmut = 2, potmut = 25, wrmut = 2, wcmut = 5, traitmut = 0, stabmut = 3) // Mutates the current seed
if(!myseed)
return
myseed.mutate(lifemut, endmut, productmut, yieldmut, potmut, wrmut, wcmut, traitmut, stabmut)
/obj/machinery/hydroponics/proc/hardmutate(lifemut = 4, endmut = 10, productmut = 2, yieldmut = 4, potmut = 50, wrmut = 4, wcmut = 10, traitmut = 0, stabmut = 4)
mutate(lifemut, endmut, productmut, yieldmut, potmut, wrmut, wcmut, traitmut, stabmut)
/obj/machinery/hydroponics/proc/mutatespecie() // Mutagent produced a new plant!
if(!myseed || plant_status == HYDROTRAY_PLANT_DEAD || !LAZYLEN(myseed.mutatelist))
return
var/oldPlantName = myseed.plantname
var/mutantseed = pick(myseed.mutatelist)
set_seed(new mutantseed(src))
hardmutate()
set_plant_health(myseed.endurance, update_icon = FALSE)
lastcycle = world.time
set_weedlevel(0, update_icon = FALSE)
var/message = span_warning("[oldPlantName] suddenly mutates into [myseed.plantname]!")
addtimer(CALLBACK(src, PROC_REF(after_mutation), message), 0.5 SECONDS)
/obj/machinery/hydroponics/proc/polymorph() // Polymorph a plant into another plant
if(!myseed || plant_status == HYDROTRAY_PLANT_DEAD)
return
var/oldPlantName = myseed.plantname
var/polymorph_seed = pick(subtypesof(/obj/item/seeds))
set_seed(new polymorph_seed(src))
hardmutate()
set_plant_health(myseed.endurance, update_icon = FALSE)
lastcycle = world.time
set_weedlevel(0, update_icon = FALSE)
var/message = span_warning("[oldPlantName] suddenly polymorphs into [myseed.plantname]!")
addtimer(CALLBACK(src, PROC_REF(after_mutation), message), 0.5 SECONDS)
/obj/machinery/hydroponics/proc/mutateweed() // If the weeds gets the mutagent instead. Mind you, this pretty much destroys the old plant
if( weedlevel > 5 )
set_seed(null)
var/newWeed = pick(/obj/item/seeds/liberty, /obj/item/seeds/angel, /obj/item/seeds/nettle/death, /obj/item/seeds/kudzu)
set_seed(new newWeed(src))
hardmutate()
set_plant_health(myseed.endurance, update_icon = FALSE)
lastcycle = world.time
set_weedlevel(0, update_icon = FALSE) // Reset
var/message = span_warning("The mutated weeds in [src] spawn some [myseed.plantname]!")
addtimer(CALLBACK(src, PROC_REF(after_mutation), message), 0.5 SECONDS)
else
to_chat(usr, span_warning("The few weeds in [src] seem to react, but only for a moment..."))
/**
* Called after plant mutation, update the appearance of the tray content and send a visible_message()
*/
/obj/machinery/hydroponics/proc/after_mutation(message)
visible_message(message)
update_appearance()
/**
* Plant Death Proc.
* Cleans up various stats for the plant upon death, including pests, harvestability, and plant health.
*/
/obj/machinery/hydroponics/proc/plantdies()
set_plant_health(0, update_icon = FALSE, forced = TRUE)
set_plant_status(HYDROTRAY_PLANT_DEAD)
set_pestlevel(0, update_icon = FALSE) // Pests die
lastproduce = 0
update_appearance()
SEND_SIGNAL(src, COMSIG_HYDROTRAY_PLANT_DEATH)
/**
* Plant Cross-Pollination.
* Checks all plants in the tray's oview range, then averages out the seed's potency, instability, and yield values.
* If the seed's instability is >= 20, the seed donates one of its reagents to that nearby plant.
* * Range - The Oview range of trays to which to look for plants to donate reagents.
*/
/obj/machinery/hydroponics/proc/pollinate(range = 1)
var/any_adjacent = FALSE
for(var/obj/machinery/hydroponics/T in oview(src, range))
//Here is where we check for window blocking.
if(!Adjacent(T) && range <= 1)
continue
if(T.myseed && T.plant_status != HYDROTRAY_PLANT_DEAD)
T.myseed.set_potency(round((T.myseed.potency+(1/10)*(myseed.potency-T.myseed.potency))))
T.myseed.set_instability(round((T.myseed.instability+(1/10)*(myseed.instability-T.myseed.instability))))
T.myseed.set_yield(round((T.myseed.yield+(1/2)*(myseed.yield-T.myseed.yield))))
any_adjacent = TRUE
add_shared_particles(/particles/pollen)
if(myseed.instability >= 20 && prob(70) && length(T.myseed.reagents_add))
myseed.perform_reagent_pollination(T.myseed)
if(!any_adjacent)
remove_shared_particles(/particles/pollen)
/**
* Bee pollinate proc.
* Checks if the bee can pollinate the plant
*/
/obj/machinery/hydroponics/proc/can_bee_pollinate()
if(isnull(myseed))
return FALSE
if(plant_status == HYDROTRAY_PLANT_DEAD || recent_bee_visit)
return FALSE
return TRUE
/**
* Pest Mutation Proc.
* When a tray is mutated with high pest values, it will spawn spiders.
* * User - Person who last added chemicals to the tray for logging purposes.
*/
/obj/machinery/hydroponics/proc/mutatepest(mob/user)
if(pestlevel > 5)
message_admins("[ADMIN_LOOKUPFLW(user)] last altered a hydro tray's contents which spawned spiderlings.")
user.log_message("last altered a hydro tray, which spiderlings spawned from.", LOG_GAME)
visible_message(span_warning("The pests seem to behave oddly..."))
spawn_atom_to_turf(/mob/living/basic/spider/growing/spiderling/hunter, src, 3, FALSE)
else if(myseed)
visible_message(span_warning("The pests seem to behave oddly in [myseed.name] tray, but quickly settle down..."))
/obj/machinery/hydroponics/wrench_act(mob/living/user, obj/item/tool)
. = ..()
default_unfasten_wrench(user, tool)
return ITEM_INTERACT_SUCCESS
/obj/machinery/hydroponics/attackby(obj/item/O, mob/user, params)
//Called when mob user "attacks" it with object O
if(IS_EDIBLE(O) || is_reagent_container(O)) // Syringe stuff (and other reagent containers now too)
var/obj/item/reagent_containers/reagent_source = O
if(!reagent_source.reagents.total_volume)
to_chat(user, span_warning("[reagent_source] is empty!"))
return 1
if(reagents.total_volume >= reagents.maximum_volume && !reagent_source.reagents.has_reagent(/datum/reagent/water, 1))
to_chat(user, span_notice("[src] is full."))
return
var/list/trays = list(src)//makes the list just this in cases of syringes and compost etc
var/target = myseed ? myseed.plantname : src
var/visi_msg = ""
var/transfer_amount
if(IS_EDIBLE(reagent_source))
if(HAS_TRAIT(reagent_source, TRAIT_UNCOMPOSTABLE))
to_chat(user, "[reagent_source] cannot be composted in its current state")
return
visi_msg="[user] composts [reagent_source], spreading it through [target]"
transfer_amount = reagent_source.reagents.total_volume
SEND_SIGNAL(reagent_source, COMSIG_ITEM_ON_COMPOSTED, user)
else
transfer_amount = min(reagent_source.amount_per_transfer_from_this, reagent_source.reagents.total_volume)
if(istype(reagent_source, /obj/item/reagent_containers/syringe/))
var/obj/item/reagent_containers/syringe/syr = reagent_source
visi_msg="[user] injects [target] with [syr]"
// Beakers, bottles, buckets, etc.
if(reagent_source.is_drainable())
playsound(loc, 'sound/effects/slosh.ogg', 25, TRUE)
var/mutable_appearance/splash_animation = mutable_appearance('icons/effects/effects.dmi', "splash_hydroponics")
splash_animation.color = mix_color_from_reagents(reagent_source.reagents.reagent_list)
flick_overlay_view(splash_animation, 1.1 SECONDS)
if(visi_msg)
visible_message(span_notice("[visi_msg]."))
for(var/obj/machinery/hydroponics/H in trays)
//cause I don't want to feel like im juggling 15 tamagotchis and I can get to my real work of ripping flooring apart in hopes of validating my life choices of becoming a space-gardener
//This was originally in apply_chemicals, but due to apply_chemicals only holding nutrients, we handle it here now.
if(reagent_source.reagents.has_reagent(/datum/reagent/water))
var/water_amt = reagent_source.reagents.get_reagent_amount(/datum/reagent/water) * transfer_amount / reagent_source.reagents.total_volume
var/water_amt_adjusted = H.adjust_waterlevel(round(water_amt))
reagent_source.reagents.remove_reagent(/datum/reagent/water, water_amt_adjusted)
for(var/datum/reagent/not_water_reagent as anything in reagent_source.reagents.reagent_list)
if(istype(not_water_reagent,/datum/reagent/water))
continue
var/transfer_me_to_tray = reagent_source.reagents.get_reagent_amount(not_water_reagent.type) * transfer_amount / reagent_source.reagents.total_volume
reagent_source.reagents.trans_to(H.reagents, transfer_me_to_tray, target_id = not_water_reagent.type)
else
reagent_source.reagents.trans_to(H.reagents, transfer_amount, transferred_by = user)
lastuser = WEAKREF(user)
if(IS_EDIBLE(reagent_source) || istype(reagent_source, /obj/item/reagent_containers/pill))
qdel(reagent_source)
H.update_appearance()
return 1
H.update_appearance()
if(reagent_source) // If the source wasn't composted and destroyed
reagent_source.update_appearance()
return 1
else if(istype(O, /obj/item/seeds))
if(!myseed)
if(istype(O, /obj/item/seeds/kudzu))
investigate_log("had Kudzu planted in it by [key_name(user)] at [AREACOORD(src)].", INVESTIGATE_BOTANY)
if(!user.transferItemToLoc(O, src))
return
SEND_SIGNAL(O, COMSIG_SEED_ON_PLANTED, src)
to_chat(user, span_notice("You plant [O]."))
set_seed(O)
set_plant_health(myseed.endurance)
lastcycle = world.time
return
else
to_chat(user, span_warning("[src] already has seeds in it!"))
return
else if(istype(O, /obj/item/cultivator))
if(weedlevel > 0)
user.visible_message(span_notice("[user] uproots the weeds."), span_notice("You remove the weeds from [src]."))
set_weedlevel(0)
return
else
to_chat(user, span_warning("This plot is completely devoid of weeds! It doesn't need uprooting."))
return
else if(istype(O, /obj/item/secateurs))
if(!myseed)
to_chat(user, span_notice("This plot is empty."))
return
else if(plant_status != HYDROTRAY_PLANT_HARVESTABLE)
to_chat(user, span_notice("This plant must be harvestable in order to be grafted."))
return
else if(myseed.grafted)
to_chat(user, span_notice("This plant has already been grafted."))
return
else
user.visible_message(span_notice("[user] grafts off a limb from [src]."), span_notice("You carefully graft off a portion of [src]."))
var/obj/item/graft/snip = myseed.create_graft()
if(!snip)
return // The plant did not return a graft.
snip.forceMove(drop_location())
myseed.grafted = TRUE
adjust_plant_health(-5)
return
else if(istype(O, /obj/item/geneshears))
if(!myseed)
to_chat(user, span_notice("The tray is empty."))
return
if(plant_health <= GENE_SHEAR_MIN_HEALTH)
to_chat(user, span_notice("This plant looks too unhealty to be sheared right now."))
return
var/list/current_traits = list()
for(var/datum/plant_gene/gene in myseed.genes)
if(islist(gene))
continue
if(!(gene.mutability_flags & PLANT_GENE_REMOVABLE))
continue // Don't show genes that can't be removed.
current_traits[gene.name] = gene
var/removed_trait = tgui_input_list(user, "Trait to remove from the [myseed.plantname]", "Plant Trait Removal", sort_list(current_traits))
if(isnull(removed_trait))
return
if(!user.can_perform_action(src))
return
if(!myseed)
return
if(plant_health <= GENE_SHEAR_MIN_HEALTH) //Check health again to make sure they're not keeping inputs open to get free shears.
return
for(var/datum/plant_gene/gene in myseed.genes)
if(gene.name == removed_trait)
if(myseed.genes.Remove(gene))
gene.on_removed(myseed)
qdel(gene)
break
myseed.reagents_from_genes()
adjust_plant_health(-15)
to_chat(user, span_notice("You carefully shear the genes off of the [myseed.plantname], leaving the plant looking weaker."))
update_appearance()
return
else if(istype(O, /obj/item/graft))
var/obj/item/graft/snip = O
if(!myseed)
to_chat(user, span_notice("The tray is empty."))
return
if(myseed.apply_graft(snip))
to_chat(user, span_notice("You carefully integrate the grafted plant limb onto [myseed.plantname], granting it [snip.stored_trait.get_name()]."))
else
to_chat(user, span_notice("You integrate the grafted plant limb onto [myseed.plantname], but it does not accept the [snip.stored_trait.get_name()] trait from the [snip]."))
qdel(snip)
return
else if(istype(O, /obj/item/storage/bag/plants))
if(plant_status == HYDROTRAY_PLANT_HARVESTABLE)
var/list/harvest = myseed.harvest(user)
for(var/obj/item/food/grown/G in harvest)
O.atom_storage?.attempt_insert(G, user, TRUE)
else if(plant_status == HYDROTRAY_PLANT_DEAD)
to_chat(user, span_notice("You remove the dead plant from [src]."))
set_seed(null)
return
else if(O.tool_behaviour == TOOL_SHOVEL)
if(!myseed && !weedlevel)
to_chat(user, span_warning("[src] doesn't have any plants or weeds!"))
return
user.visible_message(span_notice("[user] starts digging out [src]'s plants..."),
span_notice("You start digging out [src]'s plants..."))
if(O.use_tool(src, user, 50, volume=50) || (!myseed && !weedlevel))
user.visible_message(span_notice("[user] digs out the plants in [src]!"), span_notice("You dig out all of [src]'s plants!"))
if(myseed) //Could be that they're just using it as a de-weeder
set_plant_health(0, update_icon = FALSE, forced = TRUE)
lastproduce = 0
set_seed(null)
set_weedlevel(0) //Has a side effect of cleaning up those nasty weeds
return
else if(istype(O, /obj/item/storage/part_replacer))
RefreshParts()
return
else if(istype(O, /obj/item/gun/energy/floragun))
var/obj/item/gun/energy/floragun/flowergun = O
if(flowergun.cell.charge < flowergun.cell.maxcharge)
to_chat(user, span_notice("[flowergun] must be fully charged to lock in a mutation!"))
return
if(!myseed)
to_chat(user, span_warning("[src] is empty!"))
return
if(myseed.endurance <= FLORA_GUN_MIN_ENDURANCE)
to_chat(user, span_warning("[myseed.plantname] isn't hardy enough to sequence its mutation!"))
return
if(!LAZYLEN(myseed.mutatelist))
to_chat(user, span_warning("[myseed.plantname] has nothing else to mutate into!"))
return
else
var/list/fresh_mut_list = list()
for(var/muties in myseed.mutatelist)
var/obj/item/seeds/another_mut = new muties
fresh_mut_list[another_mut.plantname] = muties
var/locked_mutation = tgui_input_list(user, "Mutation to lock", "Plant Mutation Locks", sort_list(fresh_mut_list))
if(isnull(locked_mutation))
return
if(isnull(fresh_mut_list[locked_mutation]))
return
if(!user.can_perform_action(src))
return
myseed.mutatelist = list(fresh_mut_list[locked_mutation])
myseed.set_endurance(myseed.endurance/2)
flowergun.cell.use(flowergun.cell.charge)
flowergun.update_appearance()
to_chat(user, span_notice("[myseed.plantname]'s mutation was set to [locked_mutation], depleting [flowergun]'s cell!"))
return
else
return ..()
/obj/machinery/hydroponics/attackby_secondary(obj/item/weapon, mob/user, params)
if (istype(weapon, /obj/item/reagent_containers/syringe))
to_chat(user, span_warning("You can't get any extract out of this plant."))
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
return SECONDARY_ATTACK_CALL_NORMAL
/obj/machinery/hydroponics/can_be_unfasten_wrench(mob/user, silent)
if (!unwrenchable) // case also covered by NODECONSTRUCT checks in default_unfasten_wrench
return CANT_UNFASTEN
return ..()
/obj/machinery/hydroponics/attack_hand(mob/user, list/modifiers)
. = ..()
if(.)
return
if(HAS_SILICON_ACCESS(user)) //How does AI know what plant is?
return
if(plant_status == HYDROTRAY_PLANT_HARVESTABLE)
return myseed.harvest(user)
else if(plant_status == HYDROTRAY_PLANT_DEAD)
to_chat(user, span_notice("You remove the dead plant from [src]."))
set_seed(null)
else
if(user)
user.examinate(src)
/obj/machinery/hydroponics/click_ctrl(mob/user)
if(!anchored)
return NONE
update_use_power(ACTIVE_POWER_USE)
if(!powered())
to_chat(user, span_warning("[name] has no power."))
update_use_power(NO_POWER_USE)
return CLICK_ACTION_BLOCKING
set_self_sustaining(!self_sustaining)
to_chat(user, span_notice("You [self_sustaining ? "activate" : "deactivated"] [src]'s autogrow function[self_sustaining ? ", maintaining the tray's health while using high amounts of power" : ""]."))
return CLICK_ACTION_SUCCESS
/obj/machinery/hydroponics/attack_hand_secondary(mob/user, list/modifiers)
. = ..()
if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
return
if(!anchored)
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
var/warning = tgui_alert(user, "Are you sure you wish to empty the tray's nutrient beaker?","Empty Tray Nutrients?", list("Yes", "No"))
if(warning == "Yes" && user.can_perform_action(src, FORBID_TELEKINESIS_REACH))
reagents.clear_reagents()
to_chat(user, span_warning("You empty [src]'s nutrient tank."))
update_appearance()
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/**
* Update Tray Proc
* Handles plant harvesting on the tray side, by clearing the seed, names, description, and dead stat.
* Shuts off autogrow if enabled.
* Sends messages to the cleaer about plants harvested, or if nothing was harvested at all.
* * User - The mob who clears the tray.
*/
/obj/machinery/hydroponics/proc/update_tray(mob/user, product_count)
lastproduce = age
if(istype(myseed, /obj/item/seeds/replicapod))
to_chat(user, span_notice("You harvest from the [myseed.plantname]."))
else if(product_count <= 0)
to_chat(user, span_warning("You fail to harvest anything useful!"))
else
to_chat(user, span_notice("You harvest [product_count] items from the [myseed.plantname]."))
if(!myseed.get_gene(/datum/plant_gene/trait/repeated_harvest))
set_seed(null)
if(self_sustaining) //No reason to pay for an empty tray.
set_self_sustaining(FALSE)
else
set_plant_status(HYDROTRAY_PLANT_GROWING)
update_appearance()
SEND_SIGNAL(src, COMSIG_HYDROTRAY_ON_HARVEST, user, product_count)
/**
* Spawn Plant.
* Upon using strange reagent on a tray, it will spawn a killer tomato or killer tree at random.
*/
/obj/machinery/hydroponics/proc/spawnplant() // why would you put strange reagent in a hydro tray you monster I bet you also feed them blood
var/list/livingplants = list(/mob/living/basic/tree, /mob/living/basic/killer_tomato)
var/chosen = pick(livingplants)
var/mob/living/C = new chosen(get_turf(src))
C.faction = list(FACTION_PLANTS)
///////////////////////////////////////////////////////////////////////////////
/obj/machinery/hydroponics/soil //Not actually hydroponics at all! Honk!
name = "soil"
desc = "A patch of dirt."
icon = 'icons/obj/service/hydroponics/equipment.dmi'
icon_state = "soil"
gender = PLURAL
circuit = null
density = FALSE
use_power = NO_POWER_USE
unwrenchable = FALSE
self_sustaining_overlay_icon_state = null
maxnutri = 15
/obj/machinery/hydroponics/soil/default_deconstruction_screwdriver(mob/user, icon_state_open, icon_state_closed, obj/item/screwdriver)
return NONE
/obj/machinery/hydroponics/soil/default_deconstruction_crowbar(obj/item/crowbar, ignore_panel, custom_deconstruct)
return NONE
/obj/machinery/hydroponics/soil/update_icon(updates=ALL)
. = ..()
if(self_sustaining)
add_atom_colour(rgb(255, 175, 0), FIXED_COLOUR_PRIORITY)
/obj/machinery/hydroponics/soil/update_status_light_overlays()
return // Has no lights
/obj/machinery/hydroponics/soil/attackby_secondary(obj/item/weapon, mob/user, params)
if(weapon.tool_behaviour != TOOL_SHOVEL) //Spades can still uproot plants on left click
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
balloon_alert(user, "clearing up soil...")
if(weapon.use_tool(src, user, 1 SECONDS, volume=50))
balloon_alert(user, "cleared")
deconstruct(disassembled = TRUE)
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/obj/machinery/hydroponics/soil/click_ctrl(mob/user)
return CLICK_ACTION_BLOCKING //Soil has no electricity.
/obj/machinery/hydroponics/soil/on_deconstruction(disassembled)
new /obj/item/stack/ore/glass(drop_location(), 3)
///The usb port circuit
/obj/item/circuit_component/hydroponics
display_name = "Hydropnics Tray"
desc = "Automate the means of botanical production. Trigger to toggle auto-grow."
circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL
var/obj/machinery/hydroponics/attached_tray
///If self-sustaining (also called auto-grow) should be turned on or off when the trigger is triggered.
var/datum/port/input/selfsustaining_setting
///Whether the plant in the tray is harvestable, alive, missing or dead.
var/datum/port/output/plant_status
///Whether the self sustaining mode is on
var/datum/port/output/is_self_sustaining
///Triggered when the plant is harvested
var/datum/port/output/plant_harvested
///The product amount of the last harvest
var/datum/port/output/last_harvest
///Triggered when the plant dies
var/datum/port/output/plant_died
///Triggered when a seed is either planted by someone or takes over the tray.
var/datum/port/output/seeds_planted
///The amount of water in the tray.
var/datum/port/output/water_level
///The amount of toxins in the tray.
var/datum/port/output/toxic_level
///The amount of pests in the tray.
var/datum/port/output/pests_level
///The amount of weeds in the tray.
var/datum/port/output/weeds_level
///The health of the plant in the tray.
var/datum/port/output/plant_health
///The amount of reagents in the tray
var/datum/port/output/reagents_level
/obj/item/circuit_component/hydroponics/populate_ports()
selfsustaining_setting = add_input_port("Auto-Grow Setting", PORT_TYPE_NUMBER)
plant_status = add_output_port("Plant Status", PORT_TYPE_NUMBER)
is_self_sustaining = add_output_port("Auto-Grow Status", PORT_TYPE_NUMBER)
plant_harvested = add_output_port("Plant Harvested", PORT_TYPE_SIGNAL)
last_harvest = add_output_port("Last Harvest Amount", PORT_TYPE_NUMBER)
plant_died = add_output_port("Plant Died", PORT_TYPE_SIGNAL)
seeds_planted = add_output_port("Seeds Planted", PORT_TYPE_SIGNAL)
water_level = add_output_port("Water Level", PORT_TYPE_NUMBER)
toxic_level = add_output_port("Toxins Level", PORT_TYPE_NUMBER)
pests_level = add_output_port("Pests Level", PORT_TYPE_NUMBER)
weeds_level = add_output_port("Weeds Level", PORT_TYPE_NUMBER)
plant_health = add_output_port("Plant Health", PORT_TYPE_NUMBER)
reagents_level = add_output_port("Reagents Level", PORT_TYPE_NUMBER)
/obj/item/circuit_component/hydroponics/register_usb_parent(atom/movable/parent)
. = ..()
if(istype(parent, /obj/machinery/hydroponics))
attached_tray = parent
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_SEED, PROC_REF(on_set_seed))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_SELFSUSTAINING, PROC_REF(on_set_selfsustaining))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_WEEDLEVEL, PROC_REF(on_set_weedlevel))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_PESTLEVEL, PROC_REF(on_set_pestlevel))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_WATERLEVEL, PROC_REF(on_set_waterlevel))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_PLANT_HEALTH, PROC_REF(on_set_plant_health))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_TOXIC, PROC_REF(on_set_toxic_level))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_SET_PLANT_STATUS, PROC_REF(on_set_plant_status))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_ON_HARVEST, PROC_REF(on_harvest))
RegisterSignal(attached_tray, COMSIG_HYDROTRAY_PLANT_DEATH, PROC_REF(on_plant_death))
var/list/reagents_holder_signals = list(
COMSIG_REAGENTS_ADD_REAGENT,
COMSIG_REAGENTS_REM_REAGENT,
COMSIG_REAGENTS_NEW_REAGENT,
COMSIG_REAGENTS_DEL_REAGENT,
)
RegisterSignal(attached_tray, reagents_holder_signals, PROC_REF(update_reagents_level))
/obj/item/circuit_component/hydroponics/unregister_usb_parent(atom/movable/parent)
attached_tray = null
UnregisterSignal(parent, list(COMSIG_HYDROTRAY_SET_SEED, COMSIG_HYDROTRAY_SET_SELFSUSTAINING,
COMSIG_HYDROTRAY_SET_WEEDLEVEL, COMSIG_HYDROTRAY_SET_PESTLEVEL, COMSIG_HYDROTRAY_SET_WATERLEVEL,
COMSIG_HYDROTRAY_SET_PLANT_HEALTH, COMSIG_HYDROTRAY_SET_TOXIC, COMSIG_HYDROTRAY_SET_PLANT_STATUS,
COMSIG_HYDROTRAY_ON_HARVEST, COMSIG_HYDROTRAY_PLANT_DEATH))
if(parent.reagents)
UnregisterSignal(parent.reagents, list(COMSIG_REAGENTS_ADD_REAGENT, COMSIG_REAGENTS_REM_REAGENT,
COMSIG_REAGENTS_NEW_REAGENT, COMSIG_REAGENTS_DEL_REAGENT))
return ..()
/obj/item/circuit_component/hydroponics/get_ui_notices()
. = ..()
. += create_ui_notice("Plant Status Index: \"[HYDROTRAY_NO_PLANT]\", \"[HYDROTRAY_PLANT_GROWING]\", \"[HYDROTRAY_PLANT_DEAD]\", \"[HYDROTRAY_PLANT_HARVESTABLE]\"", "orange", "info")
/obj/item/circuit_component/hydroponics/proc/on_set_seed(datum/source, obj/item/seeds/new_seed)
SIGNAL_HANDLER
seeds_planted.set_output(COMPONENT_SIGNAL)
/obj/item/circuit_component/hydroponics/proc/on_set_selfsustaining(datum/source, new_value)
SIGNAL_HANDLER
is_self_sustaining.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_set_weedlevel(datum/source, new_value)
SIGNAL_HANDLER
weeds_level.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_set_pestlevel(datum/source, new_value)
SIGNAL_HANDLER
pests_level.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_set_waterlevel(datum/source, new_value)
SIGNAL_HANDLER
water_level.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_set_plant_health(datum/source, new_value)
SIGNAL_HANDLER
plant_health.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_set_toxic_level(datum/source, new_value)
SIGNAL_HANDLER
toxic_level.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_set_plant_status(datum/source, new_value)
SIGNAL_HANDLER
plant_status.set_output(new_value)
/obj/item/circuit_component/hydroponics/proc/on_harvest(datum/source, product_amount)
SIGNAL_HANDLER
last_harvest.set_output(product_amount)
plant_harvested.set_output(COMPONENT_SIGNAL)
/obj/item/circuit_component/hydroponics/proc/on_plant_death(datum/source)
SIGNAL_HANDLER
plant_died.set_output(COMPONENT_SIGNAL)
/obj/item/circuit_component/hydroponics/proc/update_reagents_level(datum/source)
SIGNAL_HANDLER
reagents_level.set_output(attached_tray.reagents.total_volume)
/obj/item/circuit_component/hydroponics/input_received(datum/port/input/port)
if(attached_tray.anchored && attached_tray.powered())
attached_tray.set_self_sustaining(!!selfsustaining_setting.value)