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cyberpresidentvanellope
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Bubberstation
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a2de16f7ce01612931e94bde5fc915a453e30e28
Bubberstation
/
code
/
game
/
objects
/
effects
/
effect_system
History
Tom
a2de16f7ce
Update effects_foam.dm (
#64604
)
2022-02-02 12:26:34 -05:00
..
effect_shield.dm
every case of initialize that should have mapload, does (
#61623
)
2021-09-24 17:56:50 -04:00
effect_system.dm
Adds a movement looping system, replaces inbuild procs and spacedrift with it (
#62567
)
2022-01-16 14:58:41 -08:00
effects_explosion.dm
Adds a movement looping system, replaces inbuild procs and spacedrift with it (
#62567
)
2022-01-16 14:58:41 -08:00
effects_foam.dm
Update effects_foam.dm (
#64604
)
2022-02-02 12:26:34 -05:00
effects_other.dm
Kinesis Module (
#64151
)
2022-01-18 16:30:11 -08:00
effects_smoke.dm
Harddel Fix Pack
#42
+ Better Live Reftracking Support (
#63877
)
2022-01-12 22:46:13 +01:00
effects_sparks.dm
Adds a movement looping system, replaces inbuild procs and spacedrift with it (
#62567
)
2022-01-16 14:58:41 -08:00
effects_water.dm
Adds a movement looping system, replaces inbuild procs and spacedrift with it (
#62567
)
2022-01-16 14:58:41 -08:00