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cyberpresidentvanellope
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Bubberstation
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Bubberstation
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History
adrix89
c1ae410869
Fixes 1653
...
Projectiles now have a layer threshold 2.75 which is the spiderlings layer.
2014-02-03 17:15:49 +02:00
..
decals
Refactored the code to remove most icon operations for changing an icon's colour. I had to manually set all the icons, which are subject to colour change, to be have a white/grey icon, so that the colours added properly, and then have them coloured in the code. This means the icons for runes, the reagent beaker overlay, smoke and etc will all be white. They now all use the new 500+ color variable.
2014-01-15 21:30:55 +00:00
spawners
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
aliens.dm
Disabled the game using set background by making all instances of it use a define, which can be changed in code/_compile_options.dm
2014-01-10 18:32:28 +00:00
anomalies.dm
* Made atmos_spawn_air() use flags.
2013-10-06 00:29:45 +01:00
bump_teleporter.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
effect_system.dm
Refactored the code to remove most icon operations for changing an icon's colour. I had to manually set all the icons, which are subject to colour change, to be have a white/grey icon, so that the colours added properly, and then have them coloured in the code. This means the icons for runes, the reagent beaker overlay, smoke and etc will all be white. They now all use the new 500+ color variable.
2014-01-15 21:30:55 +00:00
forcefields.dm
Overhauled Projectiles
2013-06-19 23:24:00 -04:00
gibs.dm
Larvae who chestburst while their host is swallowed are now properly added to stomach_contents, so they can be regurgitated. As are the gibs from the gibbing.
2014-01-20 15:43:43 -05:00
glowshroom.dm
Disabled the game using set background by making all instances of it use a define, which can be changed in code/_compile_options.dm
2014-01-10 18:32:28 +00:00
landmarks.dm
Changes the waistcoat path from /obj/item/clothing/suit/wcoat to /obj/item/clothing/tie/wcoat so you can wear it under a spacesuit or suit jacket.
2014-01-19 14:50:27 +00:00
manifest.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
mines.dm
code/game/objects/effects/* lowercase pass
2013-11-20 18:03:41 +01:00
misc.dm
…
overlays.dm
Fixed palm trees. You can no longer shove them around, and you'll no longer appear standing over the top half of them.
2012-10-17 05:12:39 +00:00
portals.dm
Replaces atom/HasEntered() with the builtin atom/movable/Crossed()
2013-10-23 16:20:20 -04:00
spiders.dm
Fixes 1653
2014-02-03 17:15:49 +02:00
step_triggers.dm
Replaces atom/HasEntered() with the builtin atom/movable/Crossed()
2013-10-23 16:20:20 -04:00