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## About The Pull Request - Fixes #88351 An examine proc used bitflags to determine the contents of a bottle despite whatever reagents are inside. I went and changed the examine message to use `The label says it contains` instead of `It is` which is more appropriate. Also the empty bottle parent type was listed as `ALCOHOL` despite spawning with no reagents. A lot of alcohol subtypes relied on this to give them the correct bitflag. ## Why It's Good For The Game Drink consistency. ## Changelog 🆑 fix: Fix drink labels for alcohol bottles /🆑