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142 lines
5.8 KiB
Plaintext
142 lines
5.8 KiB
Plaintext
/// Helper define that can only be used in /obj/item/circuit_component/input_received()
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#define COMPONENT_TRIGGERED_BY(trigger, port) (trigger.value && trigger == port)
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/// Define to be placed at any proc that is triggered by a port.
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#define CIRCUIT_TRIGGER SHOULD_NOT_SLEEP(TRUE)
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// Port defines
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#define PORT_MAX_NAME_LENGTH 50
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// Port types. Determines what the port can connect to
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/// Can accept any datatype. Only works for inputs, output types will runtime.
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#define PORT_TYPE_ANY "any"
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// Fundamental datatypes
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/// String datatype
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#define PORT_TYPE_STRING "string"
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#define PORT_MAX_STRING_LENGTH 5000
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#define PORT_MAX_STRING_DISPLAY 100
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/// Number datatype
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#define PORT_TYPE_NUMBER "number"
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/// Signal datatype
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#define PORT_TYPE_SIGNAL "signal"
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/// Signal datatype, with a slight variation in name to suggest it causes instant execution. Can only be an output port.
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#define PORT_TYPE_INSTANT_SIGNAL "instant signal"
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/// Signal datatype, with a slight variation in name to suggest that it can be used to respond to instant execution.
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#define PORT_TYPE_RESPONSE_SIGNAL "response signal"
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/// Table datatype. Derivative of list, contains other lists with matching columns.
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#define PORT_TYPE_TABLE "table"
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/// Options datatype. Derivative of string.
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#define PORT_TYPE_OPTION "option"
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// Composite datatypes
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#define PORT_COMPOSITE_TYPE_LIST "list"
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/// List datatype
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#define PORT_TYPE_LIST(datatype) SSwiremod_composite.composite_datatype(PORT_COMPOSITE_TYPE_LIST, datatype)
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#define PORT_COMPOSITE_TYPE_ASSOC_LIST "assoc list"
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/// Associative List datatype. Derivative of list.
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#define PORT_TYPE_ASSOC_LIST(key_datatype, datatype) SSwiremod_composite.composite_datatype(PORT_COMPOSITE_TYPE_ASSOC_LIST, key_datatype, datatype)
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// Other datatypes
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/// Atom datatype
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#define PORT_TYPE_ATOM "entity"
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/// Datum datatype
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#define PORT_TYPE_DATUM "datum"
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/// User datatype
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#define PORT_TYPE_USER "user"
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/// The maximum range between a port and an atom
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#define PORT_ATOM_MAX_RANGE 7
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#define COMPONENT_DEFAULT_NAME "component"
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#define COMPONENT_DEFAULT_CATEGORY "Unassigned"
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/// The minimum position of the x and y co-ordinates of the component in the UI
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#define COMPONENT_MIN_RANDOM_POS 200
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/// The maximum position of the x and y co-ordinates of the component in the UI
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#define COMPONENT_MAX_RANDOM_POS 400
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/// The maximum position in both directions that a component can be in.
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/// Prevents someone from positioning a component at an absurdly high value.
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#define COMPONENT_MAX_POS 10000
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// Components
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/// The value that is sent whenever a component is simply sending a signal. This can be anything, and is currently the seconds since roundstart.
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#define COMPONENT_SIGNAL (world.time / (1 SECONDS))
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// Comparison defines
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#define COMP_COMPARISON_EQUAL "="
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#define COMP_COMPARISON_NOT_EQUAL "!="
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#define COMP_COMPARISON_GREATER_THAN ">"
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#define COMP_COMPARISON_LESS_THAN "<"
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#define COMP_COMPARISON_GREATER_THAN_OR_EQUAL ">="
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#define COMP_COMPARISON_LESS_THAN_OR_EQUAL "<="
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// Clock component
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#define COMP_CLOCK_DELAY (0.9 SECONDS)
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// Shells
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/// Whether a circuit is stuck on a shell and cannot be removed (by a user)
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#define SHELL_FLAG_CIRCUIT_UNREMOVABLE (1<<0)
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/// Whether the shell needs to be anchored for the circuit to be on.
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#define SHELL_FLAG_REQUIRE_ANCHOR (1<<1)
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/// Whether or not the shell has a USB port.
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#define SHELL_FLAG_USB_PORT (1<<2)
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/// Whether the shell allows actions to be peformed on a shell if the action fails. This will additionally block the messages from being displayed.
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#define SHELL_FLAG_ALLOW_FAILURE_ACTION (1<<3)
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/// Whether a circuit is not able to be modified
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#define SHELL_FLAG_CIRCUIT_UNMODIFIABLE (1<<5)
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// Shell capacities. These can be converted to configs very easily later
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#define SHELL_CAPACITY_TINY 12
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#define SHELL_CAPACITY_SMALL 25
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#define SHELL_CAPACITY_MEDIUM 50
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#define SHELL_CAPACITY_LARGE 100
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#define SHELL_CAPACITY_VERY_LARGE 500
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/// The maximum range a USB cable can be apart from a source
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#define USB_CABLE_MAX_RANGE 2
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// Circuit flags
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/// Creates an input trigger that means the component won't be triggered unless the trigger is pulsed.
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#define CIRCUIT_FLAG_INPUT_SIGNAL (1<<0)
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/// Creates an output trigger that sends a pulse whenever the component is successfully triggered
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#define CIRCUIT_FLAG_OUTPUT_SIGNAL (1<<1)
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/// Marks a circuit component as admin only. Admins will only be able to link/unlink with these circuit components.
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#define CIRCUIT_FLAG_ADMIN (1<<2)
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/// This circuit component does not show in the menu.
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#define CIRCUIT_FLAG_HIDDEN (1<<3)
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/// This circuit component has been marked as a component that has instant execution and will show up in the UI as so. This will only cause a visual change.
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#define CIRCUIT_FLAG_INSTANT (1<<4)
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/// This circuit component can't be loaded in module component. Saves us some headaches.
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#define CIRCUIT_FLAG_REFUSE_MODULE (1<<5)
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/// This circuit component cannot be inserted into the same circuit multiple times. Only use this for major headaches.
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#define CIRCUIT_NO_DUPLICATES (1<<6)
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/// This circuit component is currently disabled via configs
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#define CIRCUIT_FLAG_DISABLED (1<<7)
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// SKYRAT EDIT ADDITION BEGIN - This is required since we have two reagent components, and the BCI only allows one active
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/// This circuit component is a reagent container type. Check for existing reagent containers before adding.
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#define CIRCUIT_REAGENT_CONTAINER_TYPE (1<<16) // This value should not conflict with any of the previous flags
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// SKYRAT EDIT ADDITION END
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// Datatype flags
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/// The datatype supports manual inputs
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#define DATATYPE_FLAG_ALLOW_MANUAL_INPUT (1<<0)
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/// The datatype won't update the value when it is connected to the port
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#define DATATYPE_FLAG_AVOID_VALUE_UPDATE (1<<1)
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/// Allows the datatype to take entity values from the circuit multitool.
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#define DATATYPE_FLAG_ALLOW_ATOM_INPUT (1<<2)
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/// The datatype has been generated and is an existing composite datatype
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#define DATATYPE_FLAG_COMPOSITE (1<<3)
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