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## About The Pull Request - If you sustain temporary deafness from a flashbang or explosion, and are not naturally deaf (quirk, genetics, earmuffs) your text is forced into shout mode.  - Minor ear refactor. - Ear deafness no longer updates in life, now when taking ear damage - Damage multiplier no longer applies to both healing and damage, making this a felinid nerf I guess? ## Why It's Good For The Game I always found it a bit funny (funny bad) when someone's deaf from a bomb, and they calmly walk to medbay, and say `I'm deaf. Inacusiate please?` Now they will say `I'M DEAF! INACUSIATE PLEASE?!` which is funny (funny good) It also gives a visual (audible?) tell that someone's actually deaf. Which may be handy in diagnosing people in medbay at a glance. ## Changelog 🆑 Melbert add: Being deafnened from a loud sound (flashbang, explosions) will now force people not naturally deaf to shout add: Ear damage multiplier now only applies to taking damage, not healing damage, meaning Felinids (who take 2x the ear damage) will no longer heal ear damage 2x faster. refactor: Ears have been refactored slightly, ear deafness should now update more snappily /🆑 --------- Co-authored-by: san7890 <the@san7890.com>