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a9050ebd9b92814b264330edc35266fecebc6708
Bubberstation/code/game/objects
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Tom befe78fb97 Makes stable bluyespace anomaloes only teleport on bump (#75223) (#21200)
The anomaly research ruin spawns bluespace anomalies, but those
anomalies can teleport without bumping if you just walk past them. This,
combined with the ruins plasma river, makes them unfairly lethal for
explorers

Co-authored-by: Time-Green <timkoster1@hotmail.com>
2023-05-15 18:47:14 -07:00
..
effects
Makes stable bluyespace anomaloes only teleport on bump (#75223) (#21200)
2023-05-15 18:47:14 -07:00
items
[MIRROR] Now blocking is more noticeable! New blocking and parrying sounds [MDB IGNORE] (#21090)
2023-05-15 18:07:25 +01:00
structures
[MANUAL MIRROR] Adds a variable to deployable turrets to keep them permanently anchored #71178 (#21139)
2023-05-15 16:44:39 +01:00
buckling.dm
…
empulse.dm
…
items.dm
[MIRROR] Now blocking is more noticeable! New blocking and parrying sounds [MDB IGNORE] (#21090)
2023-05-15 18:07:25 +01:00
obj_defense.dm
[MIRROR] ex_act() will work on basic mobs again (lol) + Unit Test [MDB IGNORE] (#20919)
2023-05-03 22:51:49 +01:00
objs.dm
[MIRROR] Burning and acid components fixes and improvements [MDB IGNORE] (#20731)
2023-04-25 20:02:05 -07:00
structures.dm
[MIRROR] Reworks burning objects to be a component [MDB IGNORE] (#20543)
2023-04-14 23:44:14 +01:00
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