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* Removes Space Dragon Final Objective (#82259) ## About The Pull Request See title I left the item in and removed the antagonist checks from it just in case an admin wants to fuck around with it, but I can delete that too if preferred. ## Why It's Good For The Game This is both our least interesting and least impactful objective. Turning into a (nerfed) space dragon sort of looks cool maybe the first time you do it and then after that it isn't. It is sort of disappointing to see it pop up in the uplink, in my experience. This Space Dragon generally speaking isn't going to cause significant death or destruction except on lowpop (where a traitor can just do that anyway) or if they play in the cheesiest possible manner, it simply isn't that dangerous by itself. It is also simply less versatile than just _being a traitor with a lot of TC_, something you already are when you get it. Turning into a big animal also just doesn't feel much like something a traitor should be doing, that's a changeling or possibly wizard sort of objective. It also sort of cheapens "real" space dragons by making them show up this way. Finally; I just don't like it. We have enough final objectives now that we don't need to keep this one just to fill the pool, in my opinion. ## Changelog 🆑 balance: Traitors can no longer turn themselves into dragons. /🆑 * Removes Space Dragon Final Objective --------- Co-authored-by: Jacquerel <hnevard@gmail.com>
146 lines
5.9 KiB
Plaintext
146 lines
5.9 KiB
Plaintext
#define DNA_PROBE_SCAN_PLANTS (1<<0)
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#define DNA_PROBE_SCAN_ANIMALS (1<<1)
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#define DNA_PROBE_SCAN_HUMANS (1<<2)
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/**
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* DNA Probe
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*
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* Used for scanning DNA, and can be uploaded to a DNA vault.
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*/
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/obj/item/dna_probe
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name = "DNA Sampler"
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desc = "Can be used to take chemical and genetic samples of pretty much anything. Needs to be linked with a DNA vault first."
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icon = 'icons/obj/medical/syringe.dmi'
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inhand_icon_state = "sampler"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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icon_state = "sampler"
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item_flags = NOBLUDGEON
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///Whether we have Carp DNA
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var/carp_dna_loaded = FALSE
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///What sources of DNA this sampler can extract from.
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var/allowed_scans = DNA_PROBE_SCAN_PLANTS | DNA_PROBE_SCAN_ANIMALS | DNA_PROBE_SCAN_HUMANS
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///List of all Animal DNA scanned with this sampler.
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var/list/stored_dna_animal = list()
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///List of all Plant DNA scanned with this sampler.
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var/list/stored_dna_plants = list()
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///List of all Human DNA scanned with this sampler.
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var/list/stored_dna_human = list()
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///weak ref to the dna vault
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var/datum/weakref/dna_vault_ref
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/obj/item/dna_probe/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
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. = ..()
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if(!proximity_flag || !target)
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return .
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if (isitem(target))
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. |= AFTERATTACK_PROCESSED_ITEM
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if(istype(target, /obj/machinery/dna_vault) && !dna_vault_ref?.resolve())
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try_linking_vault(target, user)
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else
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scan_dna(target, user)
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/obj/item/dna_probe/proc/try_linking_vault(atom/target, mob/user)
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var/obj/machinery/dna_vault/our_vault = dna_vault_ref?.resolve()
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if(!our_vault)
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dna_vault_ref = WEAKREF(target)//linking the dna vault with the probe
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balloon_alert(user, "vault linked")
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playsound(src, 'sound/machines/terminal_success.ogg', 50)
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return
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/obj/item/dna_probe/proc/scan_dna(atom/target, mob/user)
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var/obj/machinery/dna_vault/our_vault = dna_vault_ref?.resolve()
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if(!our_vault)
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playsound(user, 'sound/machines/buzz-sigh.ogg', 50)
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balloon_alert(user, "need database!")
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return
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if((allowed_scans & DNA_PROBE_SCAN_PLANTS) && istype(target, /obj/machinery/hydroponics))
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var/obj/machinery/hydroponics/hydro_tray = target
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if(!hydro_tray.myseed)
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return
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if(our_vault.plant_dna[hydro_tray.myseed.type])
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to_chat(user, span_notice("Plant data is already present in vault storage."))
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return
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if(stored_dna_plants[hydro_tray.myseed.type])
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to_chat(user, span_notice("Plant data already present in local storage."))
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return
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if(hydro_tray.plant_status != HYDROTRAY_PLANT_HARVESTABLE) // So it's bit harder.
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to_chat(user, span_alert("Plant needs to be ready to harvest to perform full data scan.")) //Because space dna is actually magic
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return .
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stored_dna_plants[hydro_tray.myseed.type] = TRUE
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playsound(src, 'sound/misc/compiler-stage2.ogg', 50)
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balloon_alert(user, "data added")
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else if((allowed_scans & DNA_PROBE_SCAN_HUMANS) && ishuman(target))
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var/mob/living/carbon/human/human_target = target
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if(our_vault.human_dna[human_target.dna.unique_identity])
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to_chat(user, span_notice("Humanoid data already present in vault storage."))
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return
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if(stored_dna_human[human_target.dna.unique_identity])
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to_chat(user, span_notice("Humanoid data already present in local storage."))
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return
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if(!(human_target.mob_biotypes & MOB_ORGANIC))
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to_chat(user, span_alert("No compatible DNA detected."))
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return .
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stored_dna_human[human_target.dna.unique_identity] = TRUE
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playsound(src, 'sound/misc/compiler-stage2.ogg', 50)
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balloon_alert(user, "data added")
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else if((allowed_scans & DNA_PROBE_SCAN_ANIMALS) && isliving(target))
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var/static/list/non_simple_animals = typecacheof(list(/mob/living/carbon/alien))
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if(isanimal_or_basicmob(target) || is_type_in_typecache(target, non_simple_animals) || ismonkey(target))
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var/mob/living/living_target = target
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if(our_vault.animal_dna[living_target.type])
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to_chat(user, span_notice("Animal data already present in vault storage."))
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return
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if(stored_dna_animal[living_target.type])
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to_chat(user, span_notice("Animal data already present in local storage."))
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return
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if(!(living_target.mob_biotypes & MOB_ORGANIC))
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to_chat(user, span_alert("No compatible DNA detected."))
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return .
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stored_dna_animal[living_target.type] = TRUE
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playsound(src, 'sound/misc/compiler-stage2.ogg', 50)
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balloon_alert(user, "data added")
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#define CARP_MIX_DNA_TIMER (15 SECONDS)
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///Used for scanning carps, and then turning yourself into one.
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/obj/item/dna_probe/carp_scanner
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name = "Carp DNA Sampler"
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desc = "Can be used to take chemical and genetic samples of animals."
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/obj/item/dna_probe/carp_scanner/examine_more(mob/user)
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. = ..()
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. = list(span_notice("Using this on a Space Carp will harvest its DNA. Use it in-hand once complete to mutate it with yourself."))
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/obj/item/dna_probe/carp_scanner/scan_dna(atom/target, mob/user)
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if(istype(target, /mob/living/basic/carp))
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carp_dna_loaded = TRUE
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playsound(src, 'sound/misc/compiler-stage2.ogg', 50)
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balloon_alert(user, "dna scanned")
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else
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return ..()
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/obj/item/dna_probe/carp_scanner/attack_self(mob/user, modifiers)
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. = ..()
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if(!carp_dna_loaded)
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to_chat(user, span_notice("Space carp DNA is required to use the self-mutation mechanism!"))
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return
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to_chat(user, span_notice("You pull out the needle from [src] and flip the switch, and start injecting yourself with it."))
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if(!do_after(user, CARP_MIX_DNA_TIMER))
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return
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var/mob/living/basic/space_dragon/new_dragon = user.change_mob_type(/mob/living/basic/space_dragon, location = loc, delete_old_mob = TRUE)
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new_dragon.add_filter("anger_glow", 3, list("type" = "outline", "color" = COLOR_CARP_RIFT_RED, "size" = 5))
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new_dragon.add_movespeed_modifier(/datum/movespeed_modifier/dragon_rage)
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priority_announce("A large organic energy flux has been recorded near of [station_name()], please stand-by.", "Lifesign Alert")
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qdel(src)
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#undef CARP_MIX_DNA_TIMER
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#undef DNA_PROBE_SCAN_PLANTS
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#undef DNA_PROBE_SCAN_ANIMALS
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#undef DNA_PROBE_SCAN_HUMANS
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