Files
Bubberstation/code/game/objects/items/emags.dm
vinylspiders ae3a8acb8e * Turns mush cap into an extorgan
* Trimming the fat

* Trimming the fat

* Update mushpeople.dm

* Adds colorblindness as a mild brain trauma (#76527)

What the title says.
The brain trauma makes the whole screen monochrome until cured.

![image](https://github.com/tgstation/tgstation/assets/82850673/442d24a8-6625-454c-bc28-64b786b03f49)

I feel like the current pool for mild brain traumas is quite lame, this
helps spice it up a bit with something that is quite annoying and
distracting but not game breaking (as mild brain traumas should
generally be).

🆑
add: Added colorblindness as a mild brain trauma.
/🆑

---------

Co-authored-by: san7890 <the@san7890.com>

* Fix species `var/hair_color` not being used for, well, hair color (#82168)

`var/hair_color` for species was intended to be used as a "this species
uses this type of hair color thing"

But at some point that got completely lost and now it's only used for
sprite accessories

This fixes that. That means Slimepeople now have properly slimey hair.
And Ethereals are less snowflake once more.

🆑 Melbert
fix: Fixed Slimepeople's hair not matching their slimey colors.
/🆑

* Revert "Fix species `var/hair_color` not being used for, well, hair color (#82168)"

This reverts commit c4cb756.

* Revert "Adds colorblindness as a mild brain trauma (#76527)"

This reverts commit eb815f5.

* Update _species.dm

* unused var

* Caps list..

* Update mushpeople.dm

* Update mushpeople.dm

* Update mushpeople.dm

* Update mushpeople.dm

* Update mushpeople.dm

* Attempts to fix CI errors

* Update cap.dm

* Update _external_organ.dm

* Update monkey.dm

* Revert "Update monkey.dm"

This reverts commit 29f54c8.

* Revert "Update _external_organ.dm"

This reverts commit 8de5ea7.

* Update _external_organ.dm

* Revert "Update _external_organ.dm"

This reverts commit 644cc56.

* Fix CI maybe?

* Update cap.dm

* Update DNA.dm

* Some cleanup/updating to upstream

* Update global_lists.dm

* Mush

* Update mushpeople.dm

* Hopefully the last fix

* Doing this differently

* Update organ.dm

* Update organ.dm

* Update organ.dm

* Update organ.dm

* Update organ.dm

* OK

* Update organ.dm

* Update podpeople.dm

* maybe

* Hm

* Hm

* Will this break things?

* Revert "Will this break things?"

This reverts commit bd288c6.

* Test

* Update organ.dm

* Update organ.dm

* Revert "Update organ.dm"

This reverts commit ca77ff9.

* Update organ.dm

* .

* .

* .

* Update snail.dm

* Monkeys now use height offset (and monkey tail works) (#81598)

This PR adds the ability for monkeys to wear any jumpsuit in the game,
and adds support for them to wear things like coats, gloves, and shoes
(though this cannot be obtained in-game and is solely achieved through
admins, which I also improved a bit upon by adding a defined bitfield
for no equip flags).

This reverts a lot of changes from
tgstation/tgstation#73325 - We no longer check
height from limbs and such to bring sprites down, instead monkeys now
work more similarly to humans, so the entire PR was made irrelevant, and
I didn't really want to leave around dead code for the sake of having a
human with longer legs.

I've now also added support for Dwarfism, which makes monkeys look even
smaller. Very minor change but at least now the mutation doesn't feel
like it does literally nothing to monkeys (since they can already walk
over tables).

Here's a few examples of how it can appear in game (purely for
demonstration, as it is currently intentionally made impossible to
obtain in-game, though if someone wants to change that post-this PR now
that support is added, feel free):

Tails have been broken for a while now, the only reason you see them
in-game is because they are baked into the monkey sprites. This fixes
that, which means humans can now get monkey tails implanted into them
(hell yeah) and monkeys can have their tails removed (also hell yeah)

* Removes unneeded files

* Revert "Removes unneeded files"

This reverts commit 6469d37.

* .

* ok

* Update tails.dm

* Update monkey.dm

* Fix monkey screenshot test

* Update species.dm

* Update reinf_walls.dm

* Maintenance

---------

Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com>
Co-authored-by: Mal <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: ChungusGamer666 <82850673+ChungusGamer666@users.noreply.github.com>
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: vinylspiders <13398309+vinylspiders@users.noreply.github.com>
2024-05-23 02:37:43 +02:00

165 lines
7.0 KiB
Plaintext

/* Emags
* Contains:
* EMAGS AND DOORMAGS
*/
/*
* EMAG AND SUBTYPES
*/
/obj/item/card/emag
desc = "It's a card with a magnetic strip attached to some circuitry."
// SKYRAT EDIT ADDITION COMMENT: Everyone knows what an emag is, both IC and OOC, they even make toy lookalikes.
name = "cryptographic sequencer"
icon_state = "emag"
item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
special_desc_requirement = EXAMINE_CHECK_SYNDICATE // SKYRAT EDIT ADDITION
special_desc = "An specially modified ID card used to break machinery and disable safeties. Notoriously used by Syndicate agents." // Skyrat edit
slot_flags = ITEM_SLOT_ID
worn_icon_state = "emag"
var/prox_check = TRUE //If the emag requires you to be in range
var/type_blacklist //List of types that require a specialized emag
/obj/item/card/emag/attack_self(mob/user) //for traitors with balls of plastitanium
if(Adjacent(user))
user.visible_message(span_notice("[user] shows you: [icon2html(src, viewers(user))] [name]."), span_notice("You show [src]."))
add_fingerprint(user)
/obj/item/card/emag/bluespace
name = "bluespace cryptographic sequencer"
desc = "It's a blue card with a magnetic strip attached to some circuitry. It appears to have some sort of transmitter attached to it."
color = rgb(40, 130, 255)
prox_check = FALSE
/obj/item/card/emag/halloween
name = "hack-o'-lantern"
desc = "It's a pumpkin with a cryptographic sequencer sticking out."
icon_state = "hack_o_lantern"
/obj/item/card/emagfake
desc = "It's a card with a magnetic strip attached to some circuitry." //SKYRAT EDIT CHANGE
name = "cryptographic sequencer"
icon_state = "emag"
slot_flags = ITEM_SLOT_ID
worn_icon_state = "emag"
special_desc_requirement = EXAMINE_CHECK_SYNDICATE_TOY // SKYRAT EDIT ADDITION - It's a toy, we're not hiding it.
special_desc = "Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back." // SKYRAT EDIT ADDITION
/obj/item/card/emagfake/attack_self(mob/user) //for assistants with balls of plasteel
if(Adjacent(user))
user.visible_message(span_notice("[user] shows you: [icon2html(src, viewers(user))] [name]."), span_notice("You show [src]."))
add_fingerprint(user)
/obj/item/card/emagfake/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
playsound(src, 'sound/items/bikehorn.ogg', 50, TRUE)
return ITEM_INTERACT_SKIP_TO_ATTACK // So it does the attack animation.
/obj/item/card/emag/Initialize(mapload)
. = ..()
type_blacklist = list(typesof(/obj/machinery/door/airlock) + typesof(/obj/machinery/door/window/) + typesof(/obj/machinery/door/firedoor) - typesof(/obj/machinery/door/airlock/tram)) //list of all typepaths that require a specialized emag to hack.
/obj/item/card/emag/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
if(!can_emag(interacting_with, user))
return ITEM_INTERACT_BLOCKING
log_combat(user, interacting_with, "attempted to emag")
interacting_with.emag_act(user, src)
return ITEM_INTERACT_SUCCESS
/obj/item/card/emag/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
. = ..()
// Proximity based emagging is handled by above
// This is only for ranged emagging
if(proximity_flag || prox_check)
return
. |= AFTERATTACK_PROCESSED_ITEM
interact_with_atom(target, user)
/obj/item/card/emag/proc/can_emag(atom/target, mob/user)
for (var/subtypelist in type_blacklist)
if (target.type in subtypelist)
to_chat(user, span_warning("The [target] cannot be affected by the [src]! A more specialized hacking device is required."))
return FALSE
return TRUE
/*
* DOORMAG
*/
/obj/item/card/emag/doorjack
desc = "This dated-looking ID card has been obviously and illegally modified with extra circuitry. Resembles the infamous \"emag\"." //SKYRAT EDIT CHANGE
name = "modified ID card"
icon_state = "doorjack"
special_desc_requirement = EXAMINE_CHECK_SYNDICATE // SKYRAT EDIT ADDITION
special_desc = "Identifies commonly as a \"doorjack\", this illegally modified ID card can disrupt airlock electronics. Has a self recharging cell. Used often by Syndicate agents." // SKYRAT EDIT ADDITION
worn_icon_state = "doorjack"
var/type_whitelist //List of types
var/charges = 3
var/max_charges = 3
var/list/charge_timers = list()
var/charge_time = 1800 //three minutes
/obj/item/card/emag/doorjack/Initialize(mapload)
. = ..()
type_whitelist = list(typesof(/obj/machinery/door/airlock), typesof(/obj/machinery/door/window/), typesof(/obj/machinery/door/firedoor)) //list of all acceptable typepaths that this device can affect
/obj/item/card/emag/doorjack/proc/use_charge(mob/user)
charges --
to_chat(user, span_notice("You use [src]. It now has [charges] charge[charges == 1 ? "" : "s"] remaining."))
charge_timers.Add(addtimer(CALLBACK(src, PROC_REF(recharge)), charge_time, TIMER_STOPPABLE))
/obj/item/card/emag/doorjack/proc/recharge(mob/user)
charges = min(charges+1, max_charges)
playsound(src,'sound/machines/twobeep.ogg',10,TRUE, extrarange = SILENCED_SOUND_EXTRARANGE, falloff_distance = 0)
charge_timers.Remove(charge_timers[1])
/obj/item/card/emag/doorjack/examine(mob/user)
. = ..()
. += span_notice("It has [charges] charges remaining.")
if (length(charge_timers))
. += "[span_notice("<b>A small display on the back reads:")]</b>"
for (var/i in 1 to length(charge_timers))
var/timeleft = timeleft(charge_timers[i])
var/loadingbar = num2loadingbar(timeleft/charge_time)
. += span_notice("<b>CHARGE #[i]: [loadingbar] ([DisplayTimeText(timeleft)])</b>")
/obj/item/card/emag/doorjack/can_emag(atom/target, mob/user)
if (charges <= 0)
to_chat(user, span_warning("[src] is recharging!"))
return FALSE
for (var/list/subtypelist in type_whitelist)
if (target.type in subtypelist)
return TRUE
to_chat(user, span_warning("[src] is unable to interface with this. It only seems to fit into airlock electronics."))
return FALSE
/*
* Battlecruiser Access
*/
/obj/item/card/emag/battlecruiser
name = "battlecruiser coordinates upload card"
desc = "An ominous card that contains the location of the station, and when applied to a communications console, \
the ability to long-distance contact the Syndicate fleet."
icon_state = "battlecruisercaller"
worn_icon_state = "emag"
///whether we have called the battlecruiser
var/used = FALSE
/// The battlecruiser team that the battlecruiser will get added to
var/datum/team/battlecruiser/team
/obj/item/card/emag/battlecruiser/proc/use_charge(mob/user)
used = TRUE
to_chat(user, span_boldwarning("You use [src], and it interfaces with the communication console. No going back..."))
/obj/item/card/emag/battlecruiser/examine(mob/user)
. = ..()
. += span_notice("It can only be used on the communications console.")
/obj/item/card/emag/battlecruiser/can_emag(atom/target, mob/user)
if(used)
to_chat(user, span_warning("[src] is used up."))
return FALSE
if(!istype(target, /obj/machinery/computer/communications))
to_chat(user, span_warning("[src] is unable to interface with this. It only seems to interface with the communication console."))
return FALSE
return TRUE