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* Refactor gib code to use bitflags and have documentation * Modular updates * Modular updates * Modular updates --------- Co-authored-by: Tim <timothymtorres@gmail.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
19 lines
607 B
Plaintext
19 lines
607 B
Plaintext
/obj/item/skub
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desc = "It's skub."
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name = "skub"
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icon = 'icons/obj/maintenance_loot.dmi'
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icon_state = "skub"
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w_class = WEIGHT_CLASS_BULKY
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attack_verb_continuous = list("skubs")
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attack_verb_simple = list("skub")
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/obj/item/skub/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/container_item/tank_holder, "holder_skub", FALSE)
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/obj/item/skub/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] has declared themself as anti-skub! The skub tears them apart!"))
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user.gib(DROP_ALL_REMAINS)
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playsound(src, 'sound/items/eatfood.ogg', 50, TRUE, -1)
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return MANUAL_SUICIDE
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