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## About The Pull Request A weather anomaly can spawn on the station, causing a sandstorm, snowstorm, or rainstorm to affect the room (and nearby rooms). These weathers range from "harmless" to "mildly damaging". They last for around five minutes. The weather doesn't start immediately, giving people time to neutralize it before it causes damage. Neutralizing the anomaly stops the weather. If they detonate, it just throw objects away from itself. <img width="407" height="225" alt="image" src="https://github.com/user-attachments/assets/2de1b797-2b17-442c-9023-11085b4849cf" /> <img width="991" height="674" alt="image" src="https://github.com/user-attachments/assets/afe5a21d-9cf8-4e9d-95ec-adef6fd12a93" /> A rarer version of the anomaly can also occur, which brings a lightning storm, which may damage the station itself. Also, reactive weather armor. When you are hit, it summons a lightning strike below nearby assailants. ## Why It's Good For The Game With the added rain mechanics I wanted to use them, but it's kinda hard to shoe them into the station because, "why is it raining on a space station that makes no sense" However, anomalies are weird, so this fits perfectly ## Changelog 🆑 Melbert add: Weather anomalies, in four variants: Rain, snow, sand, and the rare lightning storm. add: Reactive Weather Armor /🆑