Files
Bubberstation/code/modules/shuttle
Iamgoofball 719173dc68 The nuke ops base begins lazy loading as soon as the first hijack stage is completed so as to avoid upwards of 30 second delays on the shuttle docking after the timer hits 00:00 due to server lag. (#72244)
## Why It's Good For The Game
Just got out of a manuel round where we were stuck on a shuttle at 00:00
for like 30 seconds because of the lazy loading being way, way too slow.

![dreamseeker_AZluZ0MgCq](https://user-images.githubusercontent.com/4081722/209479719-7be94786-e21a-45b9-81af-3b48f8906236.png)

Note that this doesn't fix the fact hijack greentexts don't work due to
the lazy loading being off the CC Z-level, by the way.

## Changelog

🆑
fix: The nuke ops base begins lazy loading as soon as the first hijack
stage is completed so as to avoid upwards of 30 second delays on the
shuttle docking after the timer hits 00:00 due to server lag.
/🆑

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-12-29 00:48:52 -08:00
..
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00