Files
Bubberstation/code/modules/projectiles
kevinz000 aa61650035 Pixel projectile ricochets and reflections! (#27551)
Adds flags to atoms to allow them to reflect projectiles based on that projectile's reflection chance!
(can be overridden later for angle-based chances but this is good for now, ja?)
Gives titanium walls an 80% chance to reflect beams and 30% chance to reflect everything else!
Mostly-realistic reflection angles
If the math isn't fucked (I tested and the glitches seem to be from pixel projectile movement, not the math itself), this means we can have pixel projectile reflectors soon 😂😂😂😂😂
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rscadd: Nanotrasen's new titanium wall blueprints are smooth enough that it can reflect projectiles!
/🆑
https://puu.sh/vYzMA/4f00c2a4a1.gif

o ya if this goes through i'll add pixel projectile support for reflectors when i have time so we can finally dump legacy b00lits.
2017-05-27 18:13:51 +12:00
..
2017-05-23 22:32:16 +08:00
2017-04-14 01:49:45 -06:00