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cyberpresidentvanellope/Bubberstation
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aae5949d20052701a20392f6131ecd77d0bb2083
Bubberstation/code
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Watermelon914 aae5949d20 Fixed signal ports receiving signals when a signal is not actually sent (#59745)
It's an oversight that signals are sent when ports are connected between each other. Signal ports should only receive updates when triggered.
2021-06-20 14:51:27 -07:00
..
__DEFINES
Makes mutant bodyparts and mutcolors into editable genetic traits (plus a whole shitload of otherwise out of scope code improvements because I just HAD to touch old code) (#59636)
2021-06-20 16:20:09 -03:00
__HELPERS
Correctly pluralize multiple projectiles (#59702)
2021-06-20 14:22:26 -07:00
_globalvars
All custom names in Character Settings can be left blank to default or randomise them (#59496)
2021-06-07 21:48:47 -03:00
_js
…
_onclick
Swarmer HUD cleanup and improvements (#59659)
2021-06-16 14:23:28 -07:00
controllers
During unit tests, does extra verification on text based overlays (#59553)
2021-06-20 14:02:01 -07:00
datums
Correctly pluralize multiple projectiles (#59702)
2021-06-20 14:22:26 -07:00
game
(Hopefully) Stops cryopodded contract targets from breaking contractor uplinks (#59742)
2021-06-20 14:40:27 -07:00
modules
Fixed signal ports receiving signals when a signal is not actually sent (#59745)
2021-06-20 14:51:27 -07:00
_compile_options.dm
Fixes a bunch of harddels that are sourced from player action (#59371)
2021-06-10 21:44:23 -03:00
world.dm
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