mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-10 17:52:36 +00:00
## About The Pull Request can_see wasnt working after the new inbuilt byond procs were introduced to it. ## Why It's Good For The Game closes #86515 ## Changelog 🆑 fix: basic mobs will now act hostile again /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
8 lines
528 B
Plaintext
8 lines
528 B
Plaintext
/// Unit test to make sure can_see is working properly
|
|
/datum/unit_test/can_see_test
|
|
|
|
/datum/unit_test/can_see_test/Run()
|
|
var/mob/living/carbon/human/observer = allocate(/mob/living/carbon/human/consistent, run_loc_floor_bottom_left) //make sure they're both apart
|
|
var/mob/living/carbon/human/to_be_seen = allocate(/mob/living/carbon/human/consistent, run_loc_floor_top_right)
|
|
TEST_ASSERT(can_see(observer, to_be_seen, get_dist(observer, to_be_seen)), "can_see returned false despite dummies being able to see one another!")
|