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* Adds Medical HUDGlasses Adds sunglasses with a built-in medical HUD. Functions as you would expect them to, tested locally with no issues, comes in a stylish blue. I've wanted these for literally years, but I've only sat down and worked out vaguely how items and PRs work this week, so here they are. They haven't been added to any map yet - that's a debate itself - but I'm hoping to find an opportunity to test them, perhaps being ERT Medical Officer standard equipment before a single pair is put in medbay to fight over. Lemme know what you think. * Hopefully moves hud.dm to its intended place. Root folder indeed. WTH, Git? * Glasses.dmi in the wrong place Yep. * eyes.dmi in the wrong place Alright. * Re-adds eyes.dmi in the right place Well, guess Git's not as smart as I hoped. * Re-adds glasses.dmi in the right place LET US NEVER SPEAK OF THIS AGAIN. * Deletes the old hud.dm to take place for the new This'll all be cleaner next time. * Moves hud.dm to where it should have been in the first place Second PR ever, everybody! * Adds Inhands for sunhudmed and sunhudsec Oops. Forgot the inhand sprites. While I'm here, let's give security HUDshades their own inhands - they use the generic shade inhands otherwise, it seems. * Tweaks shading on sunhudmed Makes it like my original concept image which I just found again (over four years old!); now it makes a little more sense and looks better. * Tweaks colour on sunhudmed to be a little more distinct