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Previously, if you pressed Start Now while the server was still initialising, it would complain, and you'd have to wait until the lobby was ready. Now pressing it will have the server start as soon as able. Uses: debugging qol.
832 lines
40 KiB
Plaintext
832 lines
40 KiB
Plaintext
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var/global/BSACooldown = 0
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////////////////////////////////
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/proc/message_admins(msg)
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msg = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message\">[msg]</span></span>"
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admins << msg
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/proc/relay_msg_admins(msg)
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msg = "<span class=\"admin\"><span class=\"prefix\">RELAY:</span> <span class=\"message\">[msg]</span></span>"
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admins << msg
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///////////////////////////////////////////////////////////////////////////////////////////////Panels
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/datum/admins/proc/show_player_panel(mob/M in mob_list)
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set category = "Admin"
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set name = "Show Player Panel"
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set desc="Edit player (respawn, ban, heal, etc)"
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if(!check_rights())
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return
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if(!isobserver(usr))
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log_game("[key_name_admin(usr)] checked the player panel while in game.")
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if(!M)
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usr << "You seem to be selecting a mob that doesn't exist anymore."
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return
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var/body = "<html><head><title>Options for [M.key]</title></head>"
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body += "<body>Options panel for <b>[M]</b>"
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if(M.client)
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body += " played by <b>[M.client]</b> "
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body += "\[<A href='?_src_=holder;editrights=rank;ckey=[M.ckey]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"
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if(isnewplayer(M))
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body += " <B>Hasn't Entered Game</B> "
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else
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body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
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body += "<br><br>\[ "
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body += "<a href='?_src_=vars;Vars=\ref[M]'>VV</a> - "
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body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
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body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
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body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
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body += "<a href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a>\] </b><br>"
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body += "<b>Mob type</b> = [M.type]<br><br>"
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body += "<A href='?_src_=holder;boot2=\ref[M]'>Kick</A> | "
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body += "<A href='?_src_=holder;newban=\ref[M]'>Ban</A> | "
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body += "<A href='?_src_=holder;jobban2=\ref[M]'>Jobban</A> | "
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body += "<A href='?_src_=holder;appearanceban=\ref[M]'>Identity Ban</A> | "
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if(jobban_isbanned(M, "OOC"))
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body+= "<A href='?_src_=holder;jobban3=OOC;jobban4=\ref[M]'><font color=red>OOCBan</font></A> | "
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else
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body+= "<A href='?_src_=holder;jobban3=OOC;jobban4=\ref[M]'>OOCBan</A> | "
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if(jobban_isbanned(M, "emote"))
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body+= "<A href='?_src_=holder;jobban3=emote;jobban4=\ref[M]'><font color=red>EmoteBan</font></A> | "
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else
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body+= "<A href='?_src_=holder;jobban3=emote;jobban4=\ref[M]'>Emoteban</A> | "
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body += "<A href='?_src_=holder;shownoteckey=[M.ckey]'>Notes</A> | "
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if(M.client)
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if(M.client.check_watchlist(M.client.ckey))
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body += "<A href='?_src_=holder;watchremove=[M.ckey]'>Remove from Watchlist</A> | "
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body += "<A href='?_src_=holder;watchedit=[M.ckey]'>Edit Watchlist reason</A> "
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else
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body += "<A href='?_src_=holder;watchadd=\ref[M.ckey]'>Add to Watchlist</A> "
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body += "| <A href='?_src_=holder;sendtoprison=\ref[M]'>Prison</A> | "
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body += "\ <A href='?_src_=holder;sendbacktolobby=\ref[M]'>Send back to Lobby</A> | "
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var/muted = M.client.prefs.muted
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body += "<br><b>Mute: </b> "
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body += "\[<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> | "
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body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]"
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body += "(<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)"
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body += "<br><br>"
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body += "<A href='?_src_=holder;jumpto=\ref[M]'><b>Jump to</b></A> | "
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body += "<A href='?_src_=holder;getmob=\ref[M]'>Get</A> | "
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body += "<A href='?_src_=holder;sendmob=\ref[M]'>Send To</A>"
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body += "<br><br>"
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body += "<A href='?_src_=holder;traitor=\ref[M]'>Traitor panel</A> | "
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body += "<A href='?_src_=holder;narrateto=\ref[M]'>Narrate to</A> | "
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body += "<A href='?_src_=holder;subtlemessage=\ref[M]'>Subtle message</A>"
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if (M.client)
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if(!isnewplayer(M))
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body += "<br><br>"
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body += "<b>Transformation:</b>"
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body += "<br>"
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//Human
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if(ishuman(M))
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body += "<B>Human</B> | "
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else
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body += "<A href='?_src_=holder;humanone=\ref[M]'>Humanize</A> | "
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//Monkey
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if(ismonkey(M))
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body += "<B>Monkeyized</B> | "
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else
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body += "<A href='?_src_=holder;monkeyone=\ref[M]'>Monkeyize</A> | "
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//Corgi
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if(iscorgi(M))
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body += "<B>Corgized</B> | "
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else
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body += "<A href='?_src_=holder;corgione=\ref[M]'>Corgize</A> | "
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//AI / Cyborg
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if(isAI(M))
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body += "<B>Is an AI</B> "
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else if(ishuman(M))
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body += "<A href='?_src_=holder;makeai=\ref[M]'>Make AI</A> | "
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body += "<A href='?_src_=holder;makerobot=\ref[M]'>Make Robot</A> | "
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body += "<A href='?_src_=holder;makealien=\ref[M]'>Make Alien</A> | "
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body += "<A href='?_src_=holder;makeslime=\ref[M]'>Make Slime</A> | "
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body += "<A href='?_src_=holder;makeblob=\ref[M]'>Make Blob</A> | "
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//Simple Animals
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if(isanimal(M))
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body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Re-Animalize</A> | "
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else
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body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Animalize</A> | "
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body += "<br><br>"
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body += "<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>"
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body += "<A href='?_src_=holder;simplemake=observer;mob=\ref[M]'>Observer</A> | "
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body += "\[ Alien: <A href='?_src_=holder;simplemake=drone;mob=\ref[M]'>Drone</A>, "
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body += "<A href='?_src_=holder;simplemake=hunter;mob=\ref[M]'>Hunter</A>, "
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body += "<A href='?_src_=holder;simplemake=sentinel;mob=\ref[M]'>Sentinel</A>, "
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body += "<A href='?_src_=holder;simplemake=praetorian;mob=\ref[M]'>Praetorian</A>, "
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body += "<A href='?_src_=holder;simplemake=queen;mob=\ref[M]'>Queen</A>, "
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body += "<A href='?_src_=holder;simplemake=larva;mob=\ref[M]'>Larva</A> \] "
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body += "<A href='?_src_=holder;simplemake=human;mob=\ref[M]'>Human</A> "
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body += "\[ slime: <A href='?_src_=holder;simplemake=slime;mob=\ref[M]'>Baby</A>, "
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body += "<A href='?_src_=holder;simplemake=adultslime;mob=\ref[M]'>Adult</A> \] "
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body += "<A href='?_src_=holder;simplemake=monkey;mob=\ref[M]'>Monkey</A> | "
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body += "<A href='?_src_=holder;simplemake=robot;mob=\ref[M]'>Cyborg</A> | "
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body += "<A href='?_src_=holder;simplemake=cat;mob=\ref[M]'>Cat</A> | "
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body += "<A href='?_src_=holder;simplemake=runtime;mob=\ref[M]'>Runtime</A> | "
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body += "<A href='?_src_=holder;simplemake=corgi;mob=\ref[M]'>Corgi</A> | "
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body += "<A href='?_src_=holder;simplemake=ian;mob=\ref[M]'>Ian</A> | "
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body += "<A href='?_src_=holder;simplemake=crab;mob=\ref[M]'>Crab</A> | "
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body += "<A href='?_src_=holder;simplemake=coffee;mob=\ref[M]'>Coffee</A> | "
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//body += "<A href='?_src_=holder;simplemake=parrot;mob=\ref[M]'>Parrot</A> | "
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//body += "<A href='?_src_=holder;simplemake=polyparrot;mob=\ref[M]'>Poly</A> | "
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body += "\[ Construct: <A href='?_src_=holder;simplemake=constructarmored;mob=\ref[M]'>Juggernaut</A> , "
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body += "<A href='?_src_=holder;simplemake=constructbuilder;mob=\ref[M]'>Artificer</A> , "
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body += "<A href='?_src_=holder;simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \] "
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body += "<A href='?_src_=holder;simplemake=shade;mob=\ref[M]'>Shade</A>"
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body += "<br>"
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if (M.client)
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body += "<br><br>"
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body += "<b>Other actions:</b>"
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body += "<br>"
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body += "<A href='?_src_=holder;forcespeech=\ref[M]'>Forcesay</A> | "
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body += "<A href='?_src_=holder;tdome1=\ref[M]'>Thunderdome 1</A> | "
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body += "<A href='?_src_=holder;tdome2=\ref[M]'>Thunderdome 2</A> | "
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body += "<A href='?_src_=holder;tdomeadmin=\ref[M]'>Thunderdome Admin</A> | "
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body += "<A href='?_src_=holder;tdomeobserve=\ref[M]'>Thunderdome Observer</A> | "
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body += "<br>"
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body += "</body></html>"
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usr << browse(body, "window=adminplayeropts-\ref[M];size=550x515")
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feedback_add_details("admin_verb","SPP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/datum/admins/proc/access_news_network() //MARKER
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set category = "Fun"
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set name = "Access Newscaster Network"
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set desc = "Allows you to view, add and edit news feeds."
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if (!istype(src,/datum/admins))
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src = usr.client.holder
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if (!istype(src,/datum/admins))
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usr << "Error: you are not an admin!"
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return
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var/dat
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dat = text("<HEAD><TITLE>Admin Newscaster</TITLE></HEAD><H3>Admin Newscaster Unit</H3>")
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switch(admincaster_screen)
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if(0)
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dat += "Welcome to the admin newscaster.<BR> Here you can add, edit and censor every newspiece on the network."
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dat += "<BR>Feed channels and stories entered through here will be uneditable and handled as official news by the rest of the units."
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dat += "<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>"
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if(news_network.wanted_issue.active)
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dat+= "<HR><A href='?src=\ref[src];ac_view_wanted=1'>Read Wanted Issue</A>"
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dat+= "<HR><BR><A href='?src=\ref[src];ac_create_channel=1'>Create Feed Channel</A>"
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dat+= "<BR><A href='?src=\ref[src];ac_view=1'>View Feed Channels</A>"
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dat+= "<BR><A href='?src=\ref[src];ac_create_feed_story=1'>Submit new Feed story</A>"
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dat+= "<BR><BR><A href='?src=\ref[usr];mach_close=newscaster_main'>Exit</A>"
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var/wanted_already = 0
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if(news_network.wanted_issue.active)
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wanted_already = 1
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dat+="<HR><B>Feed Security functions:</B><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>"
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dat+="<BR><A href='?src=\ref[src];ac_menu_censor_story=1'>Censor Feed Stories</A>"
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dat+="<BR><A href='?src=\ref[src];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>"
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dat+="<BR><HR><A href='?src=\ref[src];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admin_signature]</FONT></A>"
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if(1)
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dat+= "Station Feed Channels<HR>"
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if( isemptylist(news_network.network_channels) )
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dat+="<I>No active channels found...</I>"
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else
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for(var/datum/newscaster/feed_channel/CHANNEL in news_network.network_channels)
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if(CHANNEL.is_admin_channel)
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dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
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else
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dat+="<B><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
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dat+="<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
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if(2)
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dat+="Creating new Feed Channel..."
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dat+="<HR><B><A href='?src=\ref[src];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>"
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dat+="<B><A href='?src=\ref[src];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
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dat+="<B><A href='?src=\ref[src];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
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if(3)
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dat+="Creating new Feed Message..."
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dat+="<HR><B><A href='?src=\ref[src];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
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dat+="<B>Message Author:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
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dat+="<B><A href='?src=\ref[src];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.returnBody(-1)] <BR>"
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dat+="<BR><A href='?src=\ref[src];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
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if(4)
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dat+="Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
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if(5)
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dat+="Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
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if(6)
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dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
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if(src.admincaster_feed_channel.channel_name=="")
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dat+="<FONT COLOR='maroon'>Invalid receiving channel name.</FONT><BR>"
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if(src.admincaster_feed_message.returnBody(-1) == "" || src.admincaster_feed_message.returnBody(-1) == "\[REDACTED\]")
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dat+="<FONT COLOR='maroon'>Invalid message body.</FONT><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
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if(7)
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dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
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if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
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dat+="<FONT COLOR='maroon'>Invalid channel name.</FONT><BR>"
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var/check = 0
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for(var/datum/newscaster/feed_channel/FC in news_network.network_channels)
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if(FC.channel_name == src.admincaster_feed_channel.channel_name)
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check = 1
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break
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if(check)
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dat+="<FONT COLOR='maroon'>Channel name already in use.</FONT><BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
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if(9)
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dat+="<B>[admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[admincaster_feed_channel.returnAuthor(-1)]</FONT>\]</FONT><HR>"
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if(src.admincaster_feed_channel.censored)
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dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
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dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
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else
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if( isemptylist(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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var/i = 0
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for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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i++
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dat+="-[MESSAGE.returnBody(-1)] <BR>"
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if(MESSAGE.img)
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usr << browse_rsc(MESSAGE.img, "tmp_photo[i].png")
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dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
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dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
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dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]:<br>"
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for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
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dat+="[comment.body]<br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
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dat+="<br>"
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dat+="<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[1]'>Back</A>"
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if(10)
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dat+="<B>Nanotrasen Feed Censorship Tool</B><BR>"
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dat+="<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>"
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dat+="Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.</FONT>"
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dat+="<HR>Select Feed channel to get Stories from:<BR>"
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if(isemptylist(news_network.network_channels))
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/newscaster/feed_channel/CHANNEL in news_network.network_channels)
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dat+="<A href='?src=\ref[src];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
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dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
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if(11)
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dat+="<B>Nanotrasen D-Notice Handler</B><HR>"
|
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dat+="<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
|
||
dat+="morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed"
|
||
dat+="stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.</FONT><HR>"
|
||
if(isemptylist(news_network.network_channels))
|
||
dat+="<I>No feed channels found active...</I><BR>"
|
||
else
|
||
for(var/datum/newscaster/feed_channel/CHANNEL in news_network.network_channels)
|
||
dat+="<A href='?src=\ref[src];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
|
||
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
|
||
if(12)
|
||
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
|
||
dat+="<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.authorCensor) ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
|
||
|
||
if( isemptylist(src.admincaster_feed_channel.messages) )
|
||
dat+="<I>No feed messages found in channel...</I><BR>"
|
||
else
|
||
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
|
||
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
|
||
dat+="<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.bodyCensor) ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.authorCensor) ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
|
||
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=\ref[src];ac_lock_comment=\ref[MESSAGE]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
|
||
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
|
||
dat+="[comment.body] <a href='?src=\ref[src];ac_del_comment=\ref[comment];ac_del_comment_msg=\ref[MESSAGE]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[10]'>Back</A>"
|
||
if(13)
|
||
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
|
||
dat+="Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>"
|
||
if(src.admincaster_feed_channel.censored)
|
||
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
|
||
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
|
||
else
|
||
if( isemptylist(src.admincaster_feed_channel.messages) )
|
||
dat+="<I>No feed messages found in channel...</I><BR>"
|
||
else
|
||
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
|
||
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[11]'>Back</A>"
|
||
if(14)
|
||
dat+="<B>Wanted Issue Handler:</B>"
|
||
var/wanted_already = 0
|
||
var/end_param = 1
|
||
if(news_network.wanted_issue.active)
|
||
wanted_already = 1
|
||
end_param = 2
|
||
if(wanted_already)
|
||
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
|
||
dat+="<HR>"
|
||
dat+="<A href='?src=\ref[src];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_wanted_message.criminal] <BR>"
|
||
dat+="<A href='?src=\ref[src];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_wanted_message.body] <BR>"
|
||
if(wanted_already)
|
||
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'>[news_network.wanted_issue.scannedUser]</FONT><BR>"
|
||
else
|
||
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
|
||
if(wanted_already)
|
||
dat+="<BR><A href='?src=\ref[src];ac_cancel_wanted=1'>Take down Issue</A>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
|
||
if(15)
|
||
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] is now in Network Circulation.</FONT><BR><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
if(16)
|
||
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
|
||
if(src.admincaster_wanted_message.criminal =="" || src.admincaster_wanted_message.criminal == "\[REDACTED\]")
|
||
dat+="<FONT COLOR='maroon'>Invalid name for person wanted.</FONT><BR>"
|
||
if(src.admincaster_wanted_message.body == "" || src.admincaster_wanted_message.body == "\[REDACTED\]")
|
||
dat+="<FONT COLOR='maroon'>Invalid description.</FONT><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
if(17)
|
||
dat+="<B>Wanted Issue successfully deleted from Circulation</B><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
if(18)
|
||
dat+="<B><FONT COLOR ='maroon'>-- STATIONWIDE WANTED ISSUE --</B></FONT><BR><FONT SIZE=2>\[Submitted by: <FONT COLOR='green'>[news_network.wanted_issue.scannedUser]</FONT>\]</FONT><HR>"
|
||
dat+="<B>Criminal</B>: [news_network.wanted_issue.criminal]<BR>"
|
||
dat+="<B>Description</B>: [news_network.wanted_issue.body]<BR>"
|
||
dat+="<B>Photo:</B>: "
|
||
if(news_network.wanted_issue.img)
|
||
usr << browse_rsc(news_network.wanted_issue.img, "tmp_photow.png")
|
||
dat+="<BR><img src='tmp_photow.png' width = '180'>"
|
||
else
|
||
dat+="None"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A><BR>"
|
||
if(19)
|
||
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] successfully edited.</FONT><BR><BR>"
|
||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||
else
|
||
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
|
||
|
||
//world << "Channelname: [src.admincaster_feed_channel.channel_name] [src.admincaster_feed_channel.author]"
|
||
//world << "Msg: [src.admincaster_feed_message.author] [src.admincaster_feed_message.body]"
|
||
usr << browse(dat, "window=admincaster_main;size=400x600")
|
||
onclose(usr, "admincaster_main")
|
||
|
||
|
||
/datum/admins/proc/Game()
|
||
if(!check_rights(0))
|
||
return
|
||
|
||
var/dat = {"
|
||
<center><B>Game Panel</B></center><hr>\n
|
||
<A href='?src=\ref[src];c_mode=1'>Change Game Mode</A><br>
|
||
"}
|
||
if(master_mode == "secret")
|
||
dat += "<A href='?src=\ref[src];f_secret=1'>(Force Secret Mode)</A><br>"
|
||
|
||
dat += {"
|
||
<BR>
|
||
<A href='?src=\ref[src];create_object=1'>Create Object</A><br>
|
||
<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
|
||
<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
|
||
<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
|
||
"}
|
||
|
||
if(marked_datum && istype(marked_datum, /atom))
|
||
dat += "<A href='?src=\ref[src];dupe_marked_datum=1'>Duplicate Marked Datum</A><br>"
|
||
|
||
usr << browse(dat, "window=admin2;size=210x200")
|
||
return
|
||
|
||
/////////////////////////////////////////////////////////////////////////////////////////////////admins2.dm merge
|
||
//i.e. buttons/verbs
|
||
|
||
|
||
/datum/admins/proc/restart()
|
||
set category = "Server"
|
||
set name = "Hard Restart"
|
||
set desc="Restarts the world immediately"
|
||
if (!usr.client.holder)
|
||
return
|
||
var/confirm = alert("Restart the game world?", "Restart", "Yes", "Cancel")
|
||
if(confirm == "Cancel")
|
||
return
|
||
if(confirm == "Yes")
|
||
ticker.delay_end = 0
|
||
feedback_add_details("admin_verb","R") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
world.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "end_error", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||
|
||
/datum/admins/proc/end_round()
|
||
set category = "Server"
|
||
set name = "End Round"
|
||
set desc = "Attempts to produce a round end report and then restart the server organically."
|
||
|
||
if (!usr.client.holder)
|
||
return
|
||
var/confirm = alert("End the round and restart the game world?", "End Round", "Yes", "Cancel")
|
||
if(confirm == "Cancel")
|
||
return
|
||
if(confirm == "Yes")
|
||
ticker.force_ending = 1
|
||
feedback_add_details("admin_verb","ER") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
|
||
/datum/admins/proc/announce()
|
||
set category = "Special Verbs"
|
||
set name = "Announce"
|
||
set desc="Announce your desires to the world"
|
||
if(!check_rights(0))
|
||
return
|
||
|
||
var/message = input("Global message to send:", "Admin Announce", null, null) as message
|
||
if(message)
|
||
if(!check_rights(R_SERVER,0))
|
||
message = adminscrub(message,500)
|
||
world << "<span class='adminnotice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b></span>\n \t [message]"
|
||
log_admin("Announce: [key_name(usr)] : [message]")
|
||
feedback_add_details("admin_verb","A") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/set_admin_notice()
|
||
set category = "Special Verbs"
|
||
set name = "Set Admin Notice"
|
||
set desc ="Set an announcement that appears to everyone who joins the server. Only lasts this round"
|
||
if(!check_rights(0))
|
||
return
|
||
|
||
var/new_admin_notice = input(src,"Set a public notice for this round. Everyone who joins the server will see it.\n(Leaving it blank will delete the current notice):","Set Notice",admin_notice) as message|null
|
||
if(new_admin_notice == null)
|
||
return
|
||
if(new_admin_notice == admin_notice)
|
||
return
|
||
if(new_admin_notice == "")
|
||
message_admins("[key_name(usr)] removed the admin notice.")
|
||
log_admin("[key_name(usr)] removed the admin notice:\n[admin_notice]")
|
||
else
|
||
message_admins("[key_name(usr)] set the admin notice.")
|
||
log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]")
|
||
world << "<span class ='adminnotice'><b>Admin Notice:</b>\n \t [new_admin_notice]</span>"
|
||
feedback_add_details("admin_verb","SAN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
admin_notice = new_admin_notice
|
||
return
|
||
|
||
/datum/admins/proc/toggleooc()
|
||
set category = "Server"
|
||
set desc="Toggle dis bitch"
|
||
set name="Toggle OOC"
|
||
toggle_ooc()
|
||
log_admin("[key_name(usr)] toggled OOC.")
|
||
message_admins("[key_name_admin(usr)] toggled OOC.")
|
||
feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleoocdead()
|
||
set category = "Server"
|
||
set desc="Toggle dis bitch"
|
||
set name="Toggle Dead OOC"
|
||
dooc_allowed = !( dooc_allowed )
|
||
|
||
log_admin("[key_name(usr)] toggled OOC.")
|
||
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
|
||
feedback_add_details("admin_verb","TDOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
/*
|
||
/datum/admins/proc/toggletraitorscaling()
|
||
set category = "Server"
|
||
set desc="Toggle traitor scaling"
|
||
set name="Toggle Traitor Scaling"
|
||
traitor_scaling = !traitor_scaling
|
||
log_admin("[key_name(usr)] toggled Traitor Scaling to [traitor_scaling].")
|
||
message_admins("[key_name_admin(usr)] toggled Traitor Scaling [traitor_scaling ? "on" : "off"].")
|
||
feedback_add_details("admin_verb","TTS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
*/
|
||
/datum/admins/proc/startnow()
|
||
set category = "Server"
|
||
set desc="Start the round RIGHT NOW"
|
||
set name="Start Now"
|
||
if(ticker.current_state == GAME_STATE_PREGAME || ticker.current_state == GAME_STATE_STARTUP)
|
||
ticker.start_immediately = TRUE
|
||
log_admin("[usr.key] has started the game.")
|
||
var/msg = ""
|
||
if(ticker.current_state == GAME_STATE_STARTUP)
|
||
msg = " (The server is still setting up, but the round will be \
|
||
started as soon as possible.)"
|
||
message_admins("<font color='blue'>\
|
||
[usr.key] has started the game.[msg]</font>")
|
||
feedback_add_details("admin_verb","SN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
return 1
|
||
else
|
||
usr << "<font color='red'>Error: Start Now: Game has already started.</font>"
|
||
|
||
return 0
|
||
|
||
/datum/admins/proc/toggleenter()
|
||
set category = "Server"
|
||
set desc="People can't enter"
|
||
set name="Toggle Entering"
|
||
enter_allowed = !( enter_allowed )
|
||
if (!( enter_allowed ))
|
||
world << "<B>New players may no longer enter the game.</B>"
|
||
else
|
||
world << "<B>New players may now enter the game.</B>"
|
||
log_admin("[key_name(usr)] toggled new player game entering.")
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled new player game entering.</span>")
|
||
world.update_status()
|
||
feedback_add_details("admin_verb","TE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleAI()
|
||
set category = "Server"
|
||
set desc="People can't be AI"
|
||
set name="Toggle AI"
|
||
config.allow_ai = !( config.allow_ai )
|
||
if (!( config.allow_ai ))
|
||
world << "<B>The AI job is no longer chooseable.</B>"
|
||
else
|
||
world << "<B>The AI job is chooseable now.</B>"
|
||
log_admin("[key_name(usr)] toggled AI allowed.")
|
||
world.update_status()
|
||
feedback_add_details("admin_verb","TAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleaban()
|
||
set category = "Server"
|
||
set desc="Respawn basically"
|
||
set name="Toggle Respawn"
|
||
abandon_allowed = !( abandon_allowed )
|
||
if (abandon_allowed)
|
||
world << "<B>You may now respawn.</B>"
|
||
else
|
||
world << "<B>You may no longer respawn :(</B>"
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled respawn to [abandon_allowed ? "On" : "Off"].</span>")
|
||
log_admin("[key_name(usr)] toggled respawn to [abandon_allowed ? "On" : "Off"].")
|
||
world.update_status()
|
||
feedback_add_details("admin_verb","TR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/delay()
|
||
set category = "Server"
|
||
set desc="Delay the game start"
|
||
set name="Delay pre-game"
|
||
|
||
var/newtime = input("Set a new time in seconds. Set -1 for indefinite delay.","Set Delay",round(ticker.timeLeft/10)) as num|null
|
||
if(ticker.current_state > GAME_STATE_PREGAME)
|
||
return alert("Too late... The game has already started!")
|
||
if(newtime)
|
||
ticker.timeLeft = newtime * 10
|
||
if(newtime < 0)
|
||
world << "<b>The game start has been delayed.</b>"
|
||
log_admin("[key_name(usr)] delayed the round start.")
|
||
else
|
||
world << "<b>The game will start in [newtime] seconds.</b>"
|
||
world << 'sound/ai/attention.ogg'
|
||
log_admin("[key_name(usr)] set the pre-game delay to [newtime] seconds.")
|
||
feedback_add_details("admin_verb","DELAY") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/unprison(mob/M in mob_list)
|
||
set category = "Admin"
|
||
set name = "Unprison"
|
||
if (M.z == ZLEVEL_CENTCOM)
|
||
M.loc = pick(latejoin)
|
||
message_admins("[key_name_admin(usr)] has unprisoned [key_name_admin(M)]")
|
||
log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
|
||
else
|
||
alert("[M.name] is not prisoned.")
|
||
feedback_add_details("admin_verb","UP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
|
||
|
||
/*
|
||
/datum/admins/proc/get_sab_desc(var/target)
|
||
switch(target)
|
||
if(1)
|
||
return "Destroy at least 70% of the plasma canisters on the station"
|
||
if(2)
|
||
return "Destroy the AI"
|
||
if(3)
|
||
var/count = 0
|
||
for(var/mob/living/carbon/monkey/Monkey in world)
|
||
if(Monkey.z == 1)
|
||
count++
|
||
return "Kill all [count] of the monkeys on the station"
|
||
if(4)
|
||
return "Cut power to at least 80% of the station"
|
||
else
|
||
return "Error: Invalid sabotage target: [target]"
|
||
*/
|
||
/datum/admins/proc/spawn_atom(object as text)
|
||
set category = "Debug"
|
||
set desc = "(atom path) Spawn an atom"
|
||
set name = "Spawn"
|
||
|
||
if(!check_rights(R_SPAWN))
|
||
return
|
||
|
||
var/chosen = pick_closest_path(object)
|
||
if(!chosen)
|
||
return
|
||
if(ispath(chosen,/turf))
|
||
var/turf/T = get_turf(usr.loc)
|
||
T.ChangeTurf(chosen)
|
||
else
|
||
var/atom/A = new chosen(usr.loc)
|
||
A.admin_spawned = TRUE
|
||
|
||
log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
|
||
feedback_add_details("admin_verb","SA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
|
||
/datum/admins/proc/show_traitor_panel(mob/M in mob_list)
|
||
set category = "Admin"
|
||
set desc = "Edit mobs's memory and role"
|
||
set name = "Show Traitor Panel"
|
||
|
||
if(!istype(M))
|
||
usr << "This can only be used on instances of type /mob"
|
||
return
|
||
if(!M.mind)
|
||
usr << "This mob has no mind!"
|
||
return
|
||
|
||
M.mind.edit_memory()
|
||
feedback_add_details("admin_verb","STP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
|
||
/datum/admins/proc/toggletintedweldhelmets()
|
||
set category = "Debug"
|
||
set desc="Reduces view range when wearing welding helmets"
|
||
set name="Toggle tinted welding helmes"
|
||
tinted_weldhelh = !( tinted_weldhelh )
|
||
if (tinted_weldhelh)
|
||
world << "<B>The tinted_weldhelh has been enabled!</B>"
|
||
else
|
||
world << "<B>The tinted_weldhelh has been disabled!</B>"
|
||
log_admin("[key_name(usr)] toggled tinted_weldhelh.")
|
||
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.")
|
||
feedback_add_details("admin_verb","TTWH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/toggleguests()
|
||
set category = "Server"
|
||
set desc="Guests can't enter"
|
||
set name="Toggle guests"
|
||
guests_allowed = !( guests_allowed )
|
||
if (!( guests_allowed ))
|
||
world << "<B>Guests may no longer enter the game.</B>"
|
||
else
|
||
world << "<B>Guests may now enter the game.</B>"
|
||
log_admin("[key_name(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.")
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.</span>")
|
||
feedback_add_details("admin_verb","TGU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||
|
||
/datum/admins/proc/output_ai_laws()
|
||
var/ai_number = 0
|
||
for(var/mob/living/silicon/S in mob_list)
|
||
ai_number++
|
||
if(isAI(S))
|
||
usr << "<b>AI [key_name(S, usr)]'s laws:</b>"
|
||
else if(iscyborg(S))
|
||
var/mob/living/silicon/robot/R = S
|
||
usr << "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independant)"]: laws:</b>"
|
||
else if (ispAI(S))
|
||
usr << "<b>pAI [key_name(S, usr)]'s laws:</b>"
|
||
else
|
||
usr << "<b>SOMETHING SILICON [key_name(S, usr)]'s laws:</b>"
|
||
|
||
if (S.laws == null)
|
||
usr << "[key_name(S, usr)]'s laws are null?? Contact a coder."
|
||
else
|
||
S.laws.show_laws(usr)
|
||
if(!ai_number)
|
||
usr << "<b>No AIs located</b>" //Just so you know the thing is actually working and not just ignoring you.
|
||
|
||
/datum/admins/proc/output_all_devil_info()
|
||
var/devil_number = 0
|
||
for(var/D in ticker.mode.devils)
|
||
devil_number++
|
||
usr << "Devil #[devil_number]:<br><br>" + ticker.mode.printdevilinfo(D)
|
||
if(!devil_number)
|
||
usr << "<b>No Devils located</b>" //Just so you know the thing is actually working and not just ignoring you.
|
||
|
||
/datum/admins/proc/output_devil_info(mob/living/M)
|
||
if(istype(M) && M.mind && M.mind.devilinfo)
|
||
usr << ticker.mode.printdevilinfo(M.mind)
|
||
else
|
||
usr << "<b>[M] is not a devil."
|
||
|
||
/datum/admins/proc/manage_free_slots()
|
||
if(!check_rights())
|
||
return
|
||
var/dat = "<html><head><title>Manage Free Slots</title></head><body>"
|
||
var/count = 0
|
||
|
||
if(ticker && !ticker.mode)
|
||
alert(usr, "You cannot manage jobs before the round starts!")
|
||
return
|
||
|
||
if(SSjob)
|
||
for(var/datum/job/job in SSjob.occupations)
|
||
count++
|
||
var/J_title = html_encode(job.title)
|
||
var/J_opPos = html_encode(job.total_positions - (job.total_positions - job.current_positions))
|
||
var/J_totPos = html_encode(job.total_positions)
|
||
if(job.total_positions < 0)
|
||
dat += "[J_title]: [J_opPos] (unlimited)"
|
||
else
|
||
dat += "[J_title]: [J_opPos]/[J_totPos]"
|
||
|
||
if(job.title == "AI" || job.title == "Cyborg")
|
||
dat += " (Cannot Late Join)<br>"
|
||
continue
|
||
if(job.total_positions >= 0)
|
||
dat += " <A href='?src=\ref[src];addjobslot=[job.title]'>Add</A> | "
|
||
if(job.total_positions > job.current_positions)
|
||
dat += "<A href='?src=\ref[src];removejobslot=[job.title]'>Remove</A> | "
|
||
else
|
||
dat += "Remove | "
|
||
dat += "<A href='?src=\ref[src];unlimitjobslot=[job.title]'>Unlimit</A>"
|
||
else
|
||
dat += " <A href='?src=\ref[src];limitjobslot=[job.title]'>Limit</A>"
|
||
dat += "<br>"
|
||
|
||
dat += "</body>"
|
||
var/winheight = 100 + (count * 20)
|
||
winheight = min(winheight, 690)
|
||
usr << browse(dat, "window=players;size=375x[winheight]")
|
||
|
||
//
|
||
//
|
||
//ALL DONE
|
||
//*********************************************************************************************************
|
||
//TO-DO:
|
||
//
|
||
//
|
||
|
||
//RIP ferry snowflakes
|
||
|
||
//Kicks all the clients currently in the lobby. The second parameter (kick_only_afk) determins if an is_afk() check is ran, or if all clients are kicked
|
||
//defaults to kicking everyone (afk + non afk clients in the lobby)
|
||
//returns a list of ckeys of the kicked clients
|
||
/proc/kick_clients_in_lobby(message, kick_only_afk = 0)
|
||
var/list/kicked_client_names = list()
|
||
for(var/client/C in clients)
|
||
if(isnewplayer(C.mob))
|
||
if(kick_only_afk && !C.is_afk()) //Ignore clients who are not afk
|
||
continue
|
||
if(message)
|
||
C << message
|
||
kicked_client_names.Add("[C.ckey]")
|
||
qdel(C)
|
||
return kicked_client_names
|
||
|
||
//returns 1 to let the dragdrop code know we are trapping this event
|
||
//returns 0 if we don't plan to trap the event
|
||
/datum/admins/proc/cmd_ghost_drag(mob/dead/observer/frommob, mob/living/tomob)
|
||
|
||
//this is the exact two check rights checks required to edit a ckey with vv.
|
||
if (!check_rights(R_VAREDIT,0) || !check_rights(R_SPAWN|R_DEBUG,0))
|
||
return 0
|
||
|
||
if (!frommob.ckey)
|
||
return 0
|
||
|
||
var/question = ""
|
||
if (tomob.ckey)
|
||
question = "This mob already has a user ([tomob.key]) in control of it! "
|
||
question += "Are you sure you want to place [frommob.name]([frommob.key]) in control of [tomob.name]?"
|
||
|
||
var/ask = alert(question, "Place ghost in control of mob?", "Yes", "No")
|
||
if (ask != "Yes")
|
||
return 1
|
||
|
||
if (!frommob || !tomob) //make sure the mobs don't go away while we waited for a response
|
||
return 1
|
||
|
||
tomob.ghostize(0)
|
||
|
||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has put [frommob.ckey] in control of [tomob.name].</span>")
|
||
log_admin("[key_name(usr)] stuffed [frommob.ckey] into [tomob.name].")
|
||
feedback_add_details("admin_verb","CGD")
|
||
|
||
tomob.ckey = frommob.ckey
|
||
qdel(frommob)
|
||
|
||
return 1
|
||
|
||
/client/proc/adminGreet(logout)
|
||
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||
var/string
|
||
if(logout && config && config.announce_admin_logout)
|
||
string = pick(
|
||
"Admin logout: [key_name(src)]")
|
||
else if(!logout && config && config.announce_admin_login && (prefs.toggles & ANNOUNCE_LOGIN))
|
||
string = pick(
|
||
"Admin login: [key_name(src)]")
|
||
if(string)
|
||
message_admins("[string]")
|