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## About The Pull Request What it says on the tin. Tails would keep wagging after the mob died. It would also not update the sprite if the `stop_after` option was used, so I fixed that too. Not a commonly seen thing except downstream, but nevertheless! edit: I also noticed some improperly ordered parameters and fixed those. Did you know that the way it was set up, tails would actually _start wagging_ after they got `Remove()`d? It wouldn't do anything because they're no longer on the mob, but still... unsettling ## Why It's Good For The Game Removes the super cursed tails. ## Changelog 🆑 fix: tails will no longer keep wagging even in death /🆑 --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: san7890 <the@san7890.com>