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Bubberstation/code/modules/mob
SkyratBot b178b1c0b1 [MIRROR] Teensy tiny improvements for freerunning (#4916)
* Teensy tiny improvements for freerunning (#58187)

Since climb_time is multiplied by 0.8, climb_stun should also be. Not much point in taking it if whoever is chasing you can still arrive with you stunned on the table and simply pull you off it. If this is too much taken off in total, in my opinion, the stun time should be adjusted, rather than the climb time.
Also reduces the ZImpactDamage knockdown multiplier. Right now both with freerunning and without you get knocked down the same amount, now with it you're actually better at catching yourself on those z level falls and so suffer less of a knockdown.

* Teensy tiny improvements for freerunning

Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
2021-04-15 16:21:56 +01:00
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