mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-30 03:22:41 +00:00
* Adds a passive scan to the Active Sonar module (#78734) ## About The Pull Request Adds a passive, radial scan to the Active Sonar module. This will scan a 1/8th slice around the player for any creatures, and place a much smaller marker over them for the player to see. These small markers do not update their location when the scanned creature moves, unlike the normal markers. Activating the module initiates the normal full scan, which scans the entire radius at once rather than just a slice. Doing so will put _both_ scans in cooldown. https://github.com/tgstation/tgstation/assets/66052067/96226090-fa32-42d5-99f4-a8dbdc36cf98 ## Why It's Good For The Game Honestly I still felt the Active Sonar was a little weak even after I tried to buff it a little. I wanted to initially find a way to make the large scan effects smoothly move with whoever you're following, but since I couldn't manage to figure that out instead I went with a recommendation from ninjanomnom to make a radial scan. I think this is far more interesting either way ## Changelog 🆑 Wallem add: Buffs the Active Sonar module with a radial scan, and makes the power costs more in-line with other modules. /🆑 * Adds a passive scan to the Active Sonar module --------- Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>