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* Ambience Buzz Handling Changes + Ambience buzz requires enviorment power * Update areas.dm --------- Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com> Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
15 lines
340 B
Plaintext
15 lines
340 B
Plaintext
/mob/Logout()
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SEND_SIGNAL(src, COMSIG_MOB_LOGOUT)
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log_message("[key_name(src)] is no longer owning mob [src]([src.type])", LOG_OWNERSHIP)
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SStgui.on_logout(src)
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remove_from_player_list()
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update_ambience_area(null) // Unset ambience vars so it plays again on login
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..()
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if(loc)
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loc.on_log(FALSE)
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become_uncliented()
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return TRUE
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