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* Research queue (#84731) ## About The Pull Request <img alt="2dZbpr8MK1" src="https://github.com/tgstation/tgstation/assets/3625094/dd78feba-224a-41a1-8d4a-83af3a8b68df"> Added an ability to queue up to one node per player in a techweb for an automatic research. You can queue up a node only when all requirements are met, but there are not enough points. People can't research when there is something in the queue, only add things to the queue. So a 40 points node can't be researched if someone queued up a 200 points node ahead of it. When a node is enqueued by RD, it is placed in front of the queue. The research button is available when the queue is empty. TODO: - [x] Bypass queue when the node cost is zero ## Why It's Good For The Game No need to stay at the console to wait for the points. No "Research" button spamming. ## Changelog 🆑 qol: Research nodes can be queued, one per player. RDs can place their node at the beginning of the queue. /🆑 * Research queue --------- Co-authored-by: Andrew <mt.forspam@gmail.com>
115 lines
4.0 KiB
Plaintext
115 lines
4.0 KiB
Plaintext
/**
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* # Techweb Node
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*
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* A datum representing a researchable node in the techweb.
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*
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* Techweb nodes are GLOBAL, there should only be one instance of them in the game. Persistant
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* changes should never be made to them in-game. USE SSRESEARCH PROCS TO OBTAIN REFERENCES.
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* DO NOT REFERENCE OUTSIDE OF SSRESEARCH OR YOU WILL FUCK UP GC.
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*/
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/datum/techweb_node
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/// Internal ID of the node
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var/id
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/// The name of the node as it is shown on UIs
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var/display_name = "Errored Node"
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/// A description of the node to show on UIs
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var/description = "Why are you seeing this?"
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/// Whether it starts off hidden
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var/hidden = FALSE
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/// If the tech can be randomly generated by BEPIS tech as a reward. Meant to be fully given in tech disks, not researched
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var/experimental = FALSE
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/// Whether it's available without any research
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var/starting_node = FALSE
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var/list/prereq_ids = list()
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var/list/design_ids = list()
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/// CALCULATED FROM OTHER NODE'S PREREQUISITIES. Associated list id = TRUE
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var/list/unlock_ids = list()
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/// List of items you need to deconstruct to unlock this node.
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var/list/required_items_to_unlock = list()
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/// Boosting this will autounlock this node
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var/autounlock_by_boost = TRUE
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/// The points cost to research the node, type = amount
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var/list/research_costs = list()
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/// The category of the node
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var/category = "Misc"
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/// The list of experiments required to research the node
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var/list/required_experiments = list()
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/// If completed, these experiments give a specific point amount discount to the node.area
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var/list/discount_experiments = list()
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/// When this node is completed, allows these experiments to be performed.
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var/list/experiments_to_unlock = list()
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/// Whether or not this node should show on the wiki
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var/show_on_wiki = TRUE
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/// Hidden Mech nodes unlocked when mech fabricator emaged.
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var/illegal_mech_node = FALSE
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/datum/techweb_node/error_node
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id = "ERROR"
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display_name = "ERROR"
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description = "This usually means something in the database has corrupted. If it doesn't go away automatically, inform Central Command for their techs to fix it ASAP(tm)"
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show_on_wiki = FALSE
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/datum/techweb_node/proc/Initialize()
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//Make lists associative for lookup
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for(var/id in prereq_ids)
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prereq_ids[id] = TRUE
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for(var/id in design_ids)
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design_ids[id] = TRUE
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for(var/id in unlock_ids)
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unlock_ids[id] = TRUE
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/datum/techweb_node/Destroy()
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SSresearch.techweb_nodes -= id
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return ..()
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/datum/techweb_node/proc/on_design_deletion(datum/design/D)
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prune_design_id(D.id)
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/datum/techweb_node/proc/on_node_deletion(datum/techweb_node/TN)
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prune_node_id(TN.id)
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/datum/techweb_node/proc/prune_design_id(design_id)
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design_ids -= design_id
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/datum/techweb_node/proc/prune_node_id(node_id)
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prereq_ids -= node_id
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unlock_ids -= node_id
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/datum/techweb_node/proc/get_price(datum/techweb/host)
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if(!host)
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return research_costs
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var/list/actual_costs = research_costs.Copy()
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for(var/cost_type in actual_costs)
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for(var/experiment_type in discount_experiments)
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if(host.completed_experiments[experiment_type]) //do we have this discount_experiment unlocked?
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actual_costs[cost_type] -= discount_experiments[experiment_type]
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if(host.boosted_nodes[id]) // Boosts should be subservient to experiments. Discount from boosts are capped when costs fall below 250.
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var/list/boostlist = host.boosted_nodes[id]
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for(var/booster in boostlist)
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if(actual_costs[booster])
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var/delta = max(0, actual_costs[booster] - 250)
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actual_costs[booster] -= min(boostlist[booster], delta)
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return actual_costs
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/datum/techweb_node/proc/is_free(datum/techweb/host)
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var/list/costs = get_price(host)
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var/total_points = 0
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for(var/point_type in costs)
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total_points += costs[point_type]
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if(total_points == 0)
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return TRUE
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return FALSE
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/datum/techweb_node/proc/price_display(datum/techweb/TN)
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return techweb_point_display_generic(get_price(TN))
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///Proc called when the Station (Science techweb specific) researches a node.
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/datum/techweb_node/proc/on_station_research()
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SHOULD_CALL_PARENT(FALSE)
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