Files
Bubberstation/code/game/gamemodes/monkey
Incoming fe1b9088d4 Fixes an edge case in malf where mulligan could incorrectly determine that there were never any antags because the malf AI died by gibbing
Resolves a similar sort of deal in monkey

Note to self: if a mode has a hard return in the child before ..() you NEED to be sure continuous_sanity_checked is handled in the child.

Note to future self: remove all hard returns in child modes, they are shit and cause all the mulligan bugs
2015-05-22 00:33:52 -04:00
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