Files
Bubberstation/code/modules/mod
SmArtKar 73c9d11d21 Raptors are now immune to ice, buffs mining MOD digging and changes bombs to missiles (#96000)
## About The Pull Request

Raptors are now immune to ice slipping and sliding. Mobs that are
buckled to something no longer can get stunned by slips (required for
former to work, makes no sense to be a thing)

Mining MOD has had its ore digging speed multiplier increased from 1.5
to 2 as it didn't clear the tick threshold previously which was not
intended.
Mining bombs fired in sphere mode have been replaced my a barrage of
homing (useful against lobstrocities) micro missiles, which deal
increased damage to lavaland fauna and dig rocks (just like mining bombs
did before)


https://github.com/user-attachments/assets/13b2f01f-a98b-4c24-b8be-2d04ae0ef941

Neat impact particles included

## Why It's Good For The Game

Raptors aren't very strong on icebox and lack any ice immunity options
that miners normally get (snow shoes, ice miner loot), letting riders be
immune to ice slippage is a nice boost to them.

Mining MOD bombs are very clunky to use and nigh useless most of the
time, as even with my previous buffs its still easier to simply pull out
a PKA due to both how hard it is to land hits, and how little damage
they deal. While previously they could be used to clear out large areas,
that role has been delegated to the mining MOD itself in my rework,
leaving them without a clear purpose. New missiles should provide an
offensive alternative for mining MOD users and let them defend
themselves while exploring or digging in the sphere form.

## Changelog
🆑
add: Mining MOD sphere mode now fires a barrage of micromissiles instead
of a singular delayed explosive
balance: Raptor are now immune to ice slippage
balance: Mining MOD has had its ore digging speed increased
fix: Buckled mobs can no longer "slip" (get stunned) on wet/icy tiles.
/🆑
2026-05-12 21:02:42 +12:00
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