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cyberpresidentvanellope
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Bubberstation
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Bubberstation
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History
carnie
ae00173037
Merge branch 'master' of github.com:tgstation/-tg-station into pr/447
2013-04-30 04:07:28 +01:00
..
PDA
Resolves
#283
2013-04-24 09:37:30 +01:00
radio
Same crap, for the fourth time.
2013-04-27 09:33:47 +10:00
aicard.dm
…
chameleonproj.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
flash.dm
-Renames experimental weapons crate to incendiary weapons crate. It was being confused with the experimental energy gear crate (and truthfully there's not much that's "experimental" about a flamethrower an engineer can make in 2 minutes from scrap parts)
2013-02-16 18:20:49 +00:00
flashlight.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
lightreplacer.dm
-Added some visual hit indication by having a variable be set to 20 when the mob takes brute or fire damage. It will then be added to the health calculation, in the overlay code, and then it will reset to 0. Thus making a cool effect.
2012-11-20 12:23:51 +00:00
multitool.dm
Fixes issue 1297. Changes the singularity beacon drop from /devices/radio/beacon to just a /device.
2013-02-25 20:48:32 +00:00
paicard.dm
Resolves
#283
2013-04-24 09:37:30 +01:00
powersink.dm
Committing DAL_TG lighting tweaks for carn.
2013-02-04 19:58:14 +00:00
scanners.dm
-Renames experimental weapons crate to incendiary weapons crate. It was being confused with the experimental energy gear crate (and truthfully there's not much that's "experimental" about a flamethrower an engineer can make in 2 minutes from scrap parts)
2013-02-16 18:20:49 +00:00
taperecorder.dm
…
traitordevices.dm
…
transfer_valve.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
uplinks.dm
Uplink Update:
2013-04-02 01:02:54 +01:00
violin.dm
Moved backend and UI functionality into the datum/song class and made in generalizable for special-case functionalities for player checks, etc
2013-03-20 04:52:17 -04:00