Files
Bubberstation/code/modules/admin/verbs/spawnobjasmob.dm
LemonInTheDark 844550f7c2 Unfucks /datum/browse code (#89994)
What it was doing was by and large fine, HOW it was doing it SUCKED
I've cleaned it up and the nearby code some, notable hits include:
- random if check in secrets ui that was totally unused
- proc called add that actually set
- lists not defined as such
- stupid var names
- proc args which did nothing
- code which did nothing
- oververbose code
- proc/var names with no spacing at all

Note: This might have changed behavior accidentally, I've done my best
to test but we'll need to look out for issue reports in coming days.

I was working on bitflag code and saw red, now it's 2 hours later.

🆑
code: Brought browser code up to standard with the rest of the codebase
admin: Hey lads, I cleaned up how non TGUI windows work on the backend,
please let me know if anything is broken! PING ME MOTHERFUCKER
/🆑
2025-04-29 18:28:22 -06:00

110 lines
3.3 KiB
Plaintext

ADMIN_VERB(spawn_obj_as_mob, R_SPAWN, "Spawn Object-Mob", "Spawn an object as if it were a mob.", ADMIN_CATEGORY_DEBUG, object as text)
var/chosen = pick_closest_path(object, make_types_fancy(subtypesof(/obj)))
if (!chosen)
return
var/mob/living/basic/mimic/copy/basemob = /mob/living/basic/mimic/copy
var/obj/chosen_obj = text2path(chosen)
var/list/settings = list("mainsettings" = list(
"name" = list(
"desc" = "Name",
"type" = "string",
"value" = "Bob",
),
"maxhealth" = list(
"desc" = "Max. health",
"type" = "number",
"value" = 100,
),
"access" = list(
"desc" = "Access ID",
"type" = "datum",
"path" = "/obj/item/card/id",
"value" = "Default",
),
"objtype" = list(
"desc" = "Base obj type",
"type" = "datum",
"path" = "/obj",
"value" = "[chosen]",
),
"googlyeyes" = list(
"desc" = "Googly eyes",
"type" = "boolean",
"value" = "No",
),
"disableai" = list(
"desc" = "Disable AI",
"type" = "boolean",
"value" = "Yes",
),
"idledamage" = list(
"desc" = "Damaged while idle",
"type" = "boolean",
"value" = "No",
),
"dropitem" = list(
"desc" = "Drop obj on death",
"type" = "boolean",
"value" = "Yes",
),
"mobtype" = list(
"desc" = "Base mob type",
"type" = "datum",
"path" = "/mob/living/basic/mimic/copy",
"value" = "/mob/living/basic/mimic/copy",
),
"ckey" = list(
"desc" = "ckey",
"type" = "ckey",
"value" = "none",
),
))
var/list/pref_return = present_pref_like_picker(user.mob, "Customize mob", "Customize mob", width = 450, timeout = 0, settings = settings)
if (pref_return["button"] != 1)
return
settings = pref_return["settings"]
var/mainsettings = settings["mainsettings"]
chosen_obj = text2path(mainsettings["objtype"]["value"])
basemob = text2path(mainsettings["mobtype"]["value"])
if (!ispath(basemob, /mob/living/basic/mimic/copy) || !ispath(chosen_obj, /obj))
to_chat(user.mob, "Mob or object path invalid", confidential = TRUE)
basemob = new basemob(get_turf(user.mob), new chosen_obj(get_turf(user.mob)), user.mob, mainsettings["dropitem"]["value"] == "Yes" ? FALSE : TRUE, (mainsettings["googlyeyes"]["value"] == "Yes" ? FALSE : TRUE))
if (mainsettings["disableai"]["value"] == "Yes")
qdel(basemob.ai_controller)
basemob.ai_controller = null
if (mainsettings["idledamage"]["value"] == "No")
basemob.idledamage = FALSE
if (mainsettings["access"])
var/newaccess = text2path(mainsettings["access"]["value"])
if (ispath(newaccess))
var/obj/item/card/id/id = new newaccess //cant do initial on lists
basemob.AddComponent(/datum/component/simple_access, id.access)
qdel(id)
if (mainsettings["maxhealth"]["value"])
if (!isnum(mainsettings["maxhealth"]["value"]))
mainsettings["maxhealth"]["value"] = text2num(mainsettings["maxhealth"]["value"])
if (mainsettings["maxhealth"]["value"] > 0)
basemob.maxHealth = basemob.maxHealth = mainsettings["maxhealth"]["value"]
if (mainsettings["name"]["value"])
basemob.name = basemob.real_name = html_decode(mainsettings["name"]["value"])
if (mainsettings["ckey"]["value"] != "none")
basemob.ckey = mainsettings["ckey"]["value"]
log_admin("[key_name(user.mob)] spawned a sentient object-mob [basemob] from [chosen_obj] at [AREACOORD(user.mob)]")
BLACKBOX_LOG_ADMIN_VERB("Spawn object-mob")