* Correctly pluralize multiple projectiles (#59702)
When something gets hit by multiple projectiles whose names end in "s", an extra "s" gets added to pluralize them. Sadly \s doesn't add the es, so I've made a proc with the other conjugation methods and used it for projectiles.
* Correctly pluralize multiple projectiles
Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.