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Bubberstation/code/datums/components
SkyratBot 19a30cb135 [MIRROR] Correctly pluralize multiple projectiles (#6418)
* Correctly pluralize multiple projectiles (#59702)

When something gets hit by multiple projectiles whose names end in "s", an extra "s" gets added to pluralize them. Sadly \s doesn't add the es, so I've made a proc with the other conjugation methods and used it for projectiles.

* Correctly pluralize multiple projectiles

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
2021-06-21 00:50:07 +01:00
..
2021-06-09 10:44:59 +12:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm