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Bubberstation/code/modules/zombie
MrMelbert bade006302 DNR'd / playerless bodies risen as zombies are ghost controllable (though mindless bodies are weaker) (#95544)
## About The Pull Request

- A body that revives as a zombie but has no player (IE never had a
player or the player DNR'd) becomes is ghost controllable: A poll is
immediately offered, and the body itself appears in the spawners menu.

- Zombies created from **mindless** mobs (such as monkeys or roundstart
morgue cadavers) are **Mindless Zombies**, a subtype of zombie which is
weaker (heal slower, move slower, not guaranteed to infect on hit)

## Why It's Good For The Game

- When zombies get rolling, there will no doubt be a few players that
DNR or a few DNR'd bodies that get infected, and it results in a lot of
zombies without players standing around, which is kinda lame. Giving
ghosts the options to take over seems like a no-brains-er to me, keeps
the horde a bit active even if some get decapitated.

- However, one big problem this allows for is that it provides a clear
vector for people spamming zombies out of hu-monkeys. Thus I changed
mindless bodies (bodies which never had a player, even a DNR'd one
(hu-monkeys)) to be easier to handle and far less deadly. That way
traitors are still encouraged to infect players over npcs.

## Changelog

🆑 Melbert
add: If a playerless body (DNR'd or otherwise) is raised as a zombie,
ghosts are given the ability to take control of it
add: If a body that never had a player control it is risen as a zombie,
they are risen as a weaker "mindless zombie" (moves and heals slower,
deals less damage, infection is not guaranteed on hit)
/🆑
2026-04-16 12:26:22 +10:00
..