Files
Bubberstation/code/game/objects/structures/votingbox.dm
Watermelon914 375a20e49b Refactors most spans into span procs (#59645)
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs.
Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines.

Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing.
Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc.

(Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
2021-06-14 13:03:53 -07:00

218 lines
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#define VOTE_TEXT_LIMIT 255
#define MAX_VOTES 255
/obj/structure/votebox
name = "voting box"
desc = "An automatic voting box."
icon = 'icons/obj/votebox.dmi'
icon_state = "votebox_maint"
anchored = TRUE
var/obj/item/card/id/owner //Slapping the box with this ID starts/ends the vote.
var/voting_active = FALSE //Voting or Maintenance Mode
var/id_auth = FALSE //One vote per ID.
var/vote_description = ""
var/list/voted //List of ID's that already voted.
COOLDOWN_DECLARE(vote_print_cooldown)
/obj/structure/votebox/attackby(obj/item/I, mob/living/user, params)
if(istype(I,/obj/item/card/id))
if(!owner)
register_owner(I,user)
return
if(istype(I,/obj/item/paper))
if(voting_active)
apply_vote(I,user)
else
to_chat(user,span_warning("[src] is in maintenance mode. Voting is not possible at the moment."))
return
return ..()
/obj/structure/votebox/interact(mob/user)
..()
ui_interact(user)
/obj/structure/votebox/ui_interact(mob/user)
. = ..()
var/list/dat = list()
if(!owner)
dat += "<h1> Unregistered. Swipe ID card to register as voting box operator </h1>"
dat += "<h1>[vote_description]</h1>"
if(is_operator(user))
dat += "Voting: <a href='?src=[REF(src)];act=toggle_vote'>[voting_active ? "Active" : "Maintenance Mode"]</a><br>"
dat += "Set Description: <a href='?src=[REF(src)];act=set_desc'>Set Description</a><br>"
dat += "One vote per ID: <a href='?src=[REF(src)];act=toggle_auth'>[id_auth ? "Yes" : "No"]</a><br>"
dat += "Reset voted ID's: <a href='?src=[REF(src)];act=reset_voted'>Reset</a><br>"
dat += "Draw random vote: <a href='?src=[REF(src)];act=raffle'>Raffle</a><br>"
dat += "Shred votes: <a href='?src=[REF(src)];act=shred'>Shred</a><br>"
dat += "Tally votes: <a href='?src=[REF(src)];act=tally'>Tally</a><br>"
var/datum/browser/popup = new(user, "votebox", "Voting Box", 300, 300)
popup.set_content(dat.Join())
popup.open()
/obj/structure/votebox/Topic(href, href_list)
if(..())
return
var/mob/user = usr
if(!can_interact(user))
return
if(!is_operator(user))
to_chat(user,span_warning("Voting box operator authorization required!"))
return
if(href_list["act"])
switch(href_list["act"])
if("toggle_vote")
voting_active = !voting_active
update_appearance()
if("toggle_auth")
id_auth = !id_auth
if("reset_voted")
if(voted)
voted.Cut()
to_chat(user,span_notice("You reset the voter buffer. Everyone can vote again."))
if("raffle")
raffle(user)
if("shred")
shred(user)
if("tally")
print_tally(user)
if("set_desc")
set_description(user)
interact(user)
/obj/structure/votebox/proc/register_owner(obj/item/card/id/I,mob/living/user)
owner = I
to_chat(user,span_notice("You register [src] to your ID card."))
ui_interact(user)
/obj/structure/votebox/proc/set_description(mob/user)
var/new_description = stripped_multiline_input(user,"Enter new description","Vote Description",vote_description)
if(new_description)
vote_description = new_description
/obj/structure/votebox/proc/is_operator(mob/living/user)
return (istype(user) && user?.get_idcard() == owner)
/obj/structure/votebox/proc/apply_vote(obj/item/paper/I,mob/living/user)
var/obj/item/card/id/voter_card = user.get_idcard()
if(id_auth)
if(!voter_card)
to_chat(user,span_warning("[src] requires a valid ID card to vote!"))
return
if(voted && (voter_card in voted))
to_chat(user,span_warning("[src] allows only one vote per person."))
return
if(user.transferItemToLoc(I,src))
if(!voted)
voted = list()
voted += voter_card
to_chat(user,span_notice("You cast your vote."))
/obj/structure/votebox/proc/valid_vote(obj/item/paper/I)
if(length_char(I.info) > VOTE_TEXT_LIMIT || findtext(I.info,"<h1>Voting Results:</h1><hr><ol>"))
return FALSE
return TRUE
/obj/structure/votebox/proc/shred(mob/user)
for(var/obj/item/paper/P in contents)
qdel(P)
to_chat(user,span_notice("You shred the current votes."))
/obj/structure/votebox/wrench_act(mob/living/user, obj/item/I)
. = ..()
default_unfasten_wrench(user, I, 40)
return TRUE
/obj/structure/votebox/crowbar_act(mob/living/user, obj/item/I)
. = ..()
if(voting_active)
to_chat(user,span_warning("You can only retrieve votes if maintenance mode is active!"))
return FALSE
dump_contents()
to_chat(user,span_notice("You open vote retrieval hatch and dump all the votes."))
return TRUE
/obj/structure/votebox/dump_contents()
var/atom/droppoint = drop_location()
for(var/atom/movable/AM in contents)
AM.forceMove(droppoint)
/obj/structure/votebox/deconstruct(disassembled)
dump_contents()
. = ..()
/obj/structure/votebox/proc/raffle(mob/user)
var/list/options = list()
for(var/obj/item/paper/P in contents)
options += P
if(!length(options))
to_chat(user,"<span class='warning>[src] is empty!</span>")
else
var/obj/item/paper/P = pick(options)
user.put_in_hands(P)
to_chat(user,span_notice("[src] pops out random vote."))
/obj/structure/votebox/proc/print_tally(mob/user)
var/list/results = list()
var/i = 0
for(var/obj/item/paper/P in contents)
if(i++ > MAX_VOTES)
break
var/text = P.info
if(!valid_vote(P))
continue
if(!results[text])
results[text] = 1
else
results[text] += 1
sortTim(results, cmp=/proc/cmp_numeric_dsc, associative = TRUE)
if(!COOLDOWN_FINISHED(src, vote_print_cooldown))
return
COOLDOWN_START(src, vote_print_cooldown, 60 SECONDS)
var/obj/item/paper/P = new(drop_location())
var/list/tally = list()
tally += {"
<style>
.vote_box_content{
max-width:250px;
display:inline-block;
overflow:hidden;
text-overflow:ellipsis;
white-space:nowrap;
vertical-align:bottom
}
.vote_box_content br {
display: none;
}
.vote_box_content hr {
display: none;
}
</style>
"}
tally += "<h1>Voting Results:</h1><hr><ol>"
for(var/option in results)
tally += "<li>\"<div class='vote_box_content'>[option]</div>\" - [results[option]] Vote[results[option] > 1 ? "s" : ""].</li>"
tally += "</ol>"
P.info = tally.Join()
P.name = "Voting Results"
P.update_appearance()
user.put_in_hands(P)
to_chat(user,span_notice("[src] prints out the voting tally."))
/obj/structure/votebox/update_icon_state()
icon_state = "votebox_[voting_active ? "active" : "maint"]"
return ..()
#undef VOTE_TEXT_LIMIT
#undef MAX_VOTES