mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-26 00:51:23 +00:00
* Fix chem dispenser feedback (#84781) ## About The Pull Request When the beaker is full, chem dispenser thinks it should dispense 0 chemicals. If 0 chemicals should be dispensed, `cell.use` returns 0. The same value is returned when there isn't enough energy in the cell. Because of that, the dispenser was confused and gave off the wrong message. I added a check to fix that. Closes #84780. ## Why It's Good For The Game Bug bad ## Changelog 🆑 fix: fixed dubious chem dispenser feedback when the beaker is full /🆑 * Fix chem dispenser feedback --------- Co-authored-by: zoomachina <97964454+zoomachina@users.noreply.github.com>