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Bubberstation/code/datums/components/appearance_on_aggro.dm
T
37a8f73ae3 [MIRROR] Basic Legion & Hivelord [MDB IGNORE] (#23964)
* Basic Legion & Hivelord

* Update modular + fix diffs

* Fixing diffs

* More diffs

* Adds an AI behavior to replace the 'wander = 0' varedit for the hivelord gate guardians

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-09-27 22:30:02 -04:00

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/**
* Changes visuals of the attached mob while it has a target
*/
/datum/component/appearance_on_aggro
/// Blackboardey to search for a target
var/target_key = BB_BASIC_MOB_CURRENT_TARGET
/// Icon state to use when we have a target
var/aggro_state
/// path of the overlay to apply
var/mutable_appearance/aggro_overlay
/// visibility of our icon when aggroed
var/alpha_on_aggro
/// visibility of our icon when deaggroed
var/alpha_on_deaggro
/// do we currently have a target
var/atom/current_target
/datum/component/appearance_on_aggro/Initialize(aggro_state, overlay_icon, overlay_state, alpha_on_aggro, alpha_on_deaggro)
if (!isliving(parent))
return COMPONENT_INCOMPATIBLE
src.aggro_state = aggro_state
src.alpha_on_aggro = alpha_on_aggro
src.alpha_on_deaggro = alpha_on_deaggro
if (!isnull(overlay_icon) && !isnull(overlay_state))
aggro_overlay = mutable_appearance(overlay_icon, overlay_state)
/datum/component/appearance_on_aggro/RegisterWithParent()
RegisterSignal(parent, COMSIG_AI_BLACKBOARD_KEY_SET(target_key), PROC_REF(on_set_target))
RegisterSignal(parent, COMSIG_AI_BLACKBOARD_KEY_CLEARED(target_key), PROC_REF(on_clear_target))
if (!isnull(aggro_state))
RegisterSignal(parent, COMSIG_ATOM_UPDATE_ICON_STATE, PROC_REF(on_icon_state_updated))
if (!isnull(aggro_overlay))
RegisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(on_overlays_updated))
/datum/component/appearance_on_aggro/UnregisterFromParent()
. = ..()
UnregisterSignal(parent, list(COMSIG_AI_BLACKBOARD_KEY_SET(target_key), COMSIG_AI_BLACKBOARD_KEY_CLEARED(target_key)))
/datum/component/appearance_on_aggro/proc/on_set_target(mob/living/source)
SIGNAL_HANDLER
var/atom/target = source.ai_controller.blackboard[target_key]
if (QDELETED(target))
return
current_target = target
RegisterSignal(target, COMSIG_QDELETING, PROC_REF(on_clear_target))
if (!isnull(aggro_overlay) || !isnull(aggro_state))
source.update_appearance(UPDATE_ICON)
if (!isnull(alpha_on_aggro))
animate(source, alpha = alpha_on_aggro, time = 2 SECONDS)
/datum/component/appearance_on_aggro/Destroy()
if (!isnull(current_target))
revert_appearance(parent)
return ..()
/datum/component/appearance_on_aggro/proc/on_clear_target(atom/source)
SIGNAL_HANDLER
revert_appearance(parent)
/datum/component/appearance_on_aggro/proc/revert_appearance(mob/living/source)
UnregisterSignal(current_target, COMSIG_QDELETING)
current_target = null
if (!isnull(aggro_overlay) || !isnull(aggro_state))
source.update_appearance(UPDATE_ICON)
if (!isnull(alpha_on_deaggro))
animate(source, alpha = alpha_on_deaggro, time = 2 SECONDS)
/datum/component/appearance_on_aggro/proc/on_icon_state_updated(mob/living/source)
SIGNAL_HANDLER
if (source.stat == DEAD)
return
source.icon_state = isnull(current_target) ? initial(source.icon_state) : aggro_state
/datum/component/appearance_on_aggro/proc/on_overlays_updated(atom/source, list/overlays)
SIGNAL_HANDLER
if (isnull(current_target))
return
overlays += aggro_overlay