Files
Bubberstation/code/game/objects/effects/particles
ArcaneMusic b997f27bf2 Mushroom people's cap organ now causes them to emit spores upon death, growing mushroom patches. (#95314)
## About The Pull Request

Mushroom people's cap organ, when it's owner dies, will cause the body
to start emitting spore particles. After 45 seconds of death, the spores
will bloom into a brownshroom patch, similar to what the glowshroom
family of mushrooms grow.

<img width="341" height="213" alt="image"
src="https://github.com/user-attachments/assets/c410fbde-bc53-456d-bedb-89bcff62de78"
/>

These don't have a parent seed, and use reishi mushrooms as a genetic
parent for stats. This also means that they do not possess the glowing
gene either.

<img width="419" height="327" alt="image"
src="https://github.com/user-attachments/assets/cbae490a-17fd-44ff-a845-fc06020b7a14"
/>

## Why It's Good For The Game
I spitballed this idea while chatting, that a mushroom person molding
over and releasing spores upon the host body perishing seemed rather
in-flavor, not to mention that in the exceptionally rare situation that
a mushroom person were to get onto the station and die, that there's a
chance that they could be found and revived, OR, at the very least
harvested to pass on their cool mushroom cap head.

## Changelog

🆑
add: mushpeople now emit harmless spores upon death, which will grow
into mushrooms on the floor and walls for a time.
/🆑
2026-03-11 22:45:06 +01:00
..
2026-01-04 11:43:23 -07:00